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Hack Series: Pokémon Photonic Sun & Prismatic Moon

  • 20
    Posts
    4
    Years
    • Seen Feb 28, 2023
    Hi i know its not really important but in the documents it is stated that captain can be rebattled in kantonian gym (?) or maybe i misinterpreted it. It was in the rebalanced improvement trainer docs and it is stated under "Kantoniam Gym" their lvl 100 team.

    Thanks in advance 😊
     
  • 1,591
    Posts
    10
    Years
    • Seen Mar 20, 2024
    Hi i know its not really important but in the documents it is stated that captain can be rebattled in kantonian gym (?) or maybe i misinterpreted it. It was in the rebalanced improvement trainer docs and it is stated under "Kantoniam Gym" their lvl 100 team.

    Thanks in advance 😊
    Hey, looks like I was wrong about where the captains' post game rematches are found (docs were just based on whatever bulbapedia said at the time). They're actually located in the same places as the base game. There are a few other things that need fixing for the next update, so I'll add that to the list . Thanks for letting me know!
     
  • 20
    Posts
    4
    Years
    • Seen Feb 28, 2023
    Hey, looks like I was wrong about where the captains' post game rematches are found (docs were just based on whatever bulbapedia said at the time). They're actually located in the same places as the base game. There are a few other things that need fixing for the next update, so I'll add that to the list . Thanks for letting me know!

    Well that's a bummer i guess 😁, i thought u somehow hacked them into the kantonian gym. It will be great tho' to have another rematches beside the e4.
     
  • 1
    Posts
    4
    Years
    • Seen May 24, 2020
    Thank you so much for everything you do; I just finished playing the Eternal X in insanity mode and I really loved it, and now I will start the Prismatic Moon Hack. You really are amazing.
     
    Last edited:

    Giovanni Boss

    Team Rocket's Head
  • 138
    Posts
    16
    Years
    • Seen Jan 10, 2023
    Read the documents and it feels like a very well thought work. I do miss Drain Punch being available to Infernape, as it's one of my main issues with the official learnsets, sure enough, but it seems like you really put yourself in these modifications. I'm a little bit sad there's no Special-oriented Mold Breaker user apart from Ampharos, though. At least there's Ampharos. Slow as hell, but I do like its design. xD

    Thanks for your work.
     
  • 1,591
    Posts
    10
    Years
    • Seen Mar 20, 2024
    Thank you so much for everything you do; I just finished playing the Eternal X in insanity mode and I really loved it, and now I will start the Prismatic Moon Hack. You really are amazing.
    You're welcome, and thanks! Hope you have just as much fun with Prismatic Moon as Eternal X!
    Read the documents and it feels like a very well thought work. I do miss Drain Punch being available to Infernape, as it's one of my main issues with the official learnsets, sure enough, but it seems like you really put yourself in these modifications. I'm a little bit sad there's no Special-oriented Mold Breaker user apart from Ampharos, though. At least there's Ampharos. Slow as hell, but I do like its design. xD

    Thanks for your work.
    Thanks! I could add Drain Punch to Infernape with the next update. Any suggestions as to which special attacker(s) should have Mold Breaker?
     
  • 63
    Posts
    4
    Years
    • Seen May 12, 2024
    Alolan Exeggutor should be a more viable physical attacker. Not only would it make it sort of a counterpart to special attacking Kantonian Eggy (especially as suggested by the Pokedex entries), but also make Dragon Hammer have any use at all as opposed to being the strongest physical Dragon move with no drawback, yet still useless because Dragon Pulse does more damage when used by A-Exeggutor.

    Any suggestions as to which special attacker(s) should have Mold Breaker?

    Maybe Chandelure? In Pokken its moves can negate counter attacks.
     
  • 3
    Posts
    3
    Years
    • Seen Jul 1, 2020
    Awesome hack (first since blaze black which I didn't throw)! I registered specifically to write it. Thanks for the really great job!
    After completing I'll play Eternal X - Rebalanced+Insanity.

    Thank you especially for buff Mawile, Lopunny, Gardevoir, Lurantis....
    and Braixen - my favorite Pokemon (i'm not evolving her). Magic Guard will work well with Eviolite and 252 def&spDef. I'ill add Calm Mind/Cotton Guard as egg move (PkHex) and will not be weaker than the rest of the team in late game =)
     

    Giovanni Boss

    Team Rocket's Head
  • 138
    Posts
    16
    Years
    • Seen Jan 10, 2023
    You're welcome, and thanks! Hope you have just as much fun with Prismatic Moon as Eternal X!

    Thanks! I could add Drain Punch to Infernape with the next update. Any suggestions as to which special attacker(s) should have Mold Breaker?

    While I do think adding Drain Punch would be a welcome change, the Mold Breaker part is much more of a personal preference than anything else. Still, since you asked, I usually think mega Houndoom should have it, but I think your choice of Sheer Force was very clever and well chosen (plus I don't usually run Megas, anyway xD).

    While Chandelure and Houndoom do seem like nice choices, I believe the Pokémon that would make the most sense is Porygon-Z, replacing analytic. I mean, that mold is WAY broke. XD

    My main reason to obsess over special mold breakers is simply because I tend to like OHKOing everything, and those goddamn sturdy users get in the way. Never used my favourite Pokémon in-game because of that. Roserade is way too frail to survive the crackback from Sturdy users it should deal with. Gods, I hate Sturdy in-game. XD

    There are some particular changes that caught my eye when reading, but I already forgot which ones specifically. Still, many changes seem very reasonable and also very creative.
     
  • 1,591
    Posts
    10
    Years
    • Seen Mar 20, 2024
    Alolan Exeggutor should be a more viable physical attacker. Not only would it make it sort of a counterpart to special attacking Kantonian Eggy (especially as suggested by the Pokedex entries), but also make Dragon Hammer have any use at all as opposed to being the strongest physical Dragon move with no drawback, yet still useless because Dragon Pulse does more damage when used by A-Exeggutor.



    Maybe Chandelure? In Pokken its moves can negate counter attacks.
    Yeah it's weird that Alolan Exeggutor is a special attacker in the first place. I'd like it's special set to stay as good as it is now, but I'll come up with some way to make both usable (might buff Dragon Hammer a bit to start with; no reason it couldn't be at least 100 base power).

    Mold Breaker Chandelure sounds interesting, it'd make a good hidden ability for it I think.

    Awesome hack (first since blaze black which I didn't throw)! I registered specifically to write it. Thanks for the really great job!
    After completing I'll play Eternal X - Rebalanced+Insanity.

    Thank you especially for buff Mawile, Lopunny, Gardevoir, Lurantis....
    and Braixen - my favorite Pokemon (i'm not evolving her). Magic Guard will work well with Eviolite and 252 def&spDef. I'ill add Calm Mind/Cotton Guard as egg move (PkHex) and will not be weaker than the rest of the team in late game =)
    Thanks for registering just to tell me that! They all needed a little bit of help; I'm glad you liked the changes I made to them!

    While I do think adding Drain Punch would be a welcome change, the Mold Breaker part is much more of a personal preference than anything else. Still, since you asked, I usually think mega Houndoom should have it, but I think your choice of Sheer Force was very clever and well chosen (plus I don't usually run Megas, anyway xD).

    While Chandelure and Houndoom do seem like nice choices, I believe the Pokémon that would make the most sense is Porygon-Z, replacing analytic. I mean, that mold is WAY broke. XD

    My main reason to obsess over special mold breakers is simply because I tend to like OHKOing everything, and those goddamn sturdy users get in the way. Never used my favourite Pokémon in-game because of that. Roserade is way too frail to survive the crackback from Sturdy users it should deal with. Gods, I hate Sturdy in-game. XD

    There are some particular changes that caught my eye when reading, but I already forgot which ones specifically. Still, many changes seem very reasonable and also very creative.
    Haha that's a good point, and it's not like Analytic is a good option for Porygon-Z anyway. You could always set up hazards every battle to bypass Sturdy, but that'd just be tedious.

    Happy to hear you like the Pokemon changes too! I tried to make sure they all made at least some sense, so it's good to know they worked out that way!
     
  • 53
    Posts
    3
    Years
    • Seen Jun 22, 2023
    Hello, I decided to make an account on here to tell you that both this and Eternal X and Wilting Y are really good rom hacks, and I have been enjoying them a lot. Though I also wanted to suggest a couple changes to some of the Pokemon in the hack that could seriously use a bit of help:

    - Granting Gardevoir access to Hyper Voice before the Battle Tree move tutor. Mainly because Hyper Voice is probably the best move that you can use for Mega Gardevoir, and it doesn't really have access to it before the post-game. Maybe adding it as a somewhat late level move or a move the mon gets from evolving could help.
    - Either buffing Crabominable some more or making it able to evolve via Ice Stone. Getting stuck with a somewhat mediocre mon until after the first Guzma fight kinda stinks, and it doesn't help that Crabominable doesn't get any insane stat boost like Vikavolt does in the Rebalanced version.
     
  • 20
    Posts
    4
    Years
    • Seen Feb 28, 2023
    Hi Buffel Saft-san, just wondering can u give the starters new ability that replace the overgrow/blaze/torrent ? i mean like maybe effect spore venusaur along with its thick fat/chlorophyll ability. Or replaced the non-decent one like shell armor in Oshawot line into something better like maybe Technician or Rough Skin. Just suggestion tho' 😁
     
  • 1,591
    Posts
    10
    Years
    • Seen Mar 20, 2024
    Hello, I decided to make an account on here to tell you that both this and Eternal X and Wilting Y are really good rom hacks, and I have been enjoying them a lot. Though I also wanted to suggest a couple changes to some of the Pokemon in the hack that could seriously use a bit of help:

    - Granting Gardevoir access to Hyper Voice before the Battle Tree move tutor. Mainly because Hyper Voice is probably the best move that you can use for Mega Gardevoir, and it doesn't really have access to it before the post-game. Maybe adding it as a somewhat late level move or a move the mon gets from evolving could help.
    - Either buffing Crabominable some more or making it able to evolve via Ice Stone. Getting stuck with a somewhat mediocre mon until after the first Guzma fight kinda stinks, and it doesn't help that Crabominable doesn't get any insane stat boost like Vikavolt does in the Rebalanced version.
    Hey, thanks for that!

    Sure, I can definitely add Hyper Voice to Gardevoir's level up moves. Crabrawler already evolves via Ice Stone, but it looks like I forgot to put that in the documents (which explains why this change is suggested so often 😅). I should have another update ready soon, so these changes will be part of it. Thanks for your feedback!

    Hi Buffel Saft-san, just wondering can u give the starters new ability that replace the overgrow/blaze/torrent ? i mean like maybe effect spore venusaur along with its thick fat/chlorophyll ability. Or replaced the non-decent one like shell armor in Oshawot line into something better like maybe Technician or Rough Skin. Just suggestion tho' 😁
    Hey, I'd like to keep Overgrow and friends on the starters, but I can definitely replace Oshawott's Shell Armor with something more interesting. Technician makes a lot of sense, but it doesn't have many moves that benefit from it (Technician Aqua Jet is nice though!).
     
  • 53
    Posts
    3
    Years
    • Seen Jun 22, 2023
    Okay I'm back to give a couple more suggestions for the hack:

    - Considering that I've read about the level up moves getting overhauled, I wanna throw out that I feel like Volcarona should be a pretty major priority in it, since it kinda has to suffer until level 55 as a Larvesta, or level 70 as a Volcarona to get Bug Buzz. I'd say that an okay way to fix it would be allowing it to gain moves in shorter spaces between each other (like how in Drayano's rom hacks Volcarona usually has 7 level sequences for moves rather than 10).

    - Also I'd say you could give Incineroar and Blaziken a third ability instead of them just having their Hidden ability for their second for consistency. My suggestions being Guts for Incineroar and Scrappy for Blaziken (haven't chosen anything for Greninja because I don't know what the fuck you could give it to make it not be busted into oblivion).
     
  • 1,591
    Posts
    10
    Years
    • Seen Mar 20, 2024
    Okay I'm back to give a couple more suggestions for the hack:

    - Considering that I've read about the level up moves getting overhauled, I wanna throw out that I feel like Volcarona should be a pretty major priority in it, since it kinda has to suffer until level 55 as a Larvesta, or level 70 as a Volcarona to get Bug Buzz. I'd say that an okay way to fix it would be allowing it to gain moves in shorter spaces between each other (like how in Drayano's rom hacks Volcarona usually has 7 level sequences for moves rather than 10).

    - Also I'd say you could give Incineroar and Blaziken a third ability instead of them just having their Hidden ability for their second for consistency. My suggestions being Guts for Incineroar and Scrappy for Blaziken (haven't chosen anything for Greninja because I don't know what the fuck you could give it to make it not be busted into oblivion).
    Don't forget Volcarona gets Signal Beam from a move tutor, so it's not totally starved for bug moves until then. I'll be taking a look at every Pokemon's learnset though, so it'll probably get some changes.

    I kinda wanted to have a third ability for those three, but Intimidate helps Incineroar against most of the totem fights, so I'd have to replace it's hidden ability (and that starts to get messy as all the trainers that use one will need to be edited too). With Blaziken Speed Boost is just so much better than anything else it could have (barring Huge Power or something equally ridiculous) that I didn't think it was necessary to give it another ability, as it'd just be worse than Speed Boost. Same thing for Greninja; there are plenty of abilities that fit, but Protean will always be the better option.
     
  • 53
    Posts
    3
    Years
    • Seen Jun 22, 2023
    Yeah, all of that makes sense. Guess the big three of starters really are hard to balance.

    Though I guess it's good to just throw ideas out there. And speaking of that, here's a couple more:

    - Heavily reducing Shedinja's defense and special defense (into something like 10/10 for both) and putting it into offensive stats. Considering the nature of the rom hack, and there being so much for Shedinja to fear, from hazards to weather to ability ignoring moves, to now coverage moves, it's pretty much pointless to use Shedinja unless you have some sort of galaxy brain or you make a team built around Shedinja. Reducing its defenses and increasing its offenses would give it a bit more breathing room to at least do something, because we all know that it ain't gonna use those defense stats for anything.

    - Changing Mega Gallade's ability from Friend Guard to something more fit for single battles, like Super Luck or something else. I don't think there are enough Double Battles for Mega Gallade to use its ability on, and Super Luck would be more universally helpful for it. Though I would like to hear your train of thought on giving it Friend Guard in the first place.

    - Buff Dark Void back to being an 80% accuracy move. I know that it's a Darkrai only move now, and not many people will even use the mon, but it makes no sense for it to have a nerf both to its accuracy and have it only usable by it.

    - I don't know if it's possible, but maybe allow Dusk Mane/Dawn Wings Necrozma to switch abilities from Prism Armor to Solgaleo's/Lunala's abilities. Again, not sure if it's possible to do that, but if so, it could give a bit more choice for the both of them, and it would at least make Dawn Wings a lot better.

    - I'd say for replacing Samurott's hidden ability, maybe something like Defiant? I dunno, sounds like an ability a swordsman otter would have.
     

    Giovanni Boss

    Team Rocket's Head
  • 138
    Posts
    16
    Years
    • Seen Jan 10, 2023
    Hello there.

    While looking through the latest posts here and the documents, I was trying to find Pokémon who would benefit from Fire Lash and Zing Zap in their movepools, only to realize Fire Lash is very hard to fit while making sense, as good as it would be to physical fire types. I mean, other than Salazzle, who doesn't really benefit from it, I could only think of Lickilicki and Tauros, and that was already a huge stretch. Zing Zap, on the other hand, I feel could be more accessible, with things like Zebstrika, Luxray and Klinklang probably wanting to have it.

    While on the subject of moves, I feel like some of the base damage alterations you did went a bit too strong. Namely, Darkest Lariat and Freeze-Dry. I feel 90 and 80/85 would be more than enough of a boost for those. Freeze-Dry, specifically, being objective better than Ice Beam, on top of being able to hit water types, feels a bit overpowered. I don't remember the exact stats for Rock Climb, but I do like that Rock finally has a move with decent accuracy for in-game to use.

    When I looked at Luvdisc's Soul Heart, one thing popped up on my mind: why not give it access to Heart Swap? It would make it a fearsome Pokémon to deal with Totems, while not making it too broken otherwise.

    Edit: About your Samurott discussion, you could give it Unaware, effectively making every move it uses into Sacred Sword, plus it kinde feels right for a Samurai, in a different flavor for what Unaware is usually used. If you simply want a powerful option, though, there's Adaptability. Other kind of fitting options I thought favor the physical side, so I guess they're not as good. It's a pity Sw/Sh abilities aren't an option, for some of the new ones would fit it nicely.

    Speaking of Samurott reminded me: I believe Tinted Lens, while powerful, didn't fit Decidueye that well. Long Reach is a pretty decent ability, if you ask me, but if you want something more substantial in terms of power, I can try and think of more suggestions for you.

    And these are my thoughts, for now. Thanks again for your time and work invested.
     
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  • 63
    Posts
    4
    Years
    • Seen May 12, 2024
    Freeze-Dry, specifically, being objective better than Ice Beam, on top of being able to hit water types, feels a bit overpowered.

    I don't agree. Freeze-Dry is given to all members of possibly the worst Pokemon typing (as opposed to move typing, which is why Ice Beam coverage is preferred over Ice-type Pokemon) in the game. Kind of like how physical Ice mons get Icicle Crash instead of having to rely on Ice Punch. "Ice Beam, but slightly stronger and hits Waters" is much more of an incentive than "slightly weaker Ice Beam that hits Waters", at least to me.
     

    Giovanni Boss

    Team Rocket's Head
  • 138
    Posts
    16
    Years
    • Seen Jan 10, 2023
    I don't agree. Freeze-Dry is given to all members of possibly the worst Pokemon typing (as opposed to move typing, which is why Ice Beam coverage is preferred over Ice-type Pokemon) in the game. Kind of like how physical Ice mons get Icicle Crash instead of having to rely on Ice Punch. "Ice Beam, but slightly stronger and hits Waters" is much more of an incentive than "slightly weaker Ice Beam that hits Waters", at least to me.

    Freeze-Dry is already better than Ice Beam without any editing, though. Making it more powerful than Ice Beam does remove the decision making in better power vs. superb coverage, as Ice is already a great offensive type and Water an amazing defensive one. Though I can understand the buff in power being given to Ice-types only, as they are, indeed, frail defensively.

    On a side note, I've checked Rock Climb stats and, apparently, Rock stills lacks a move with decent accuracy to use in-game. I mean, even 95 accuracy will miss on the worst times, anything with 90 accuracy or below is straight up unusable unless you want to get hit in the face when you miss, for they will, eventually. XD
     
    Last edited:
  • 20
    Posts
    4
    Years
    • Seen Feb 28, 2023
    Hey, thanks for that!

    Sure, I can definitely add Hyper Voice to Gardevoir's level up moves. Crabrawler already evolves via Ice Stone, but it looks like I forgot to put that in the documents (which explains why this change is suggested so often 😅). I should have another update ready soon, so these changes will be part of it. Thanks for your feedback!


    Hey, I'd like to keep Overgrow and friends on the starters, but I can definitely replace Oshawott's Shell Armor with something more interesting. Technician makes a lot of sense, but it doesn't have many moves that benefit from it (Technician Aqua Jet is nice though!).

    Haha that's okay just a suggestion from your humble fan 😉. Samurott benefits from Technician with its Aqua Jet and Revenge, or you can always add Mach Punch or Vaccum Wave for its special build.
     
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