AlphaLuxray
Serious Punch!
- 76
- Posts
- 7
- Years
- Seen Oct 5, 2017
So, quick backstory, Fire Emblem's been one of my favorite games growing up. As I've just gotten a hold of Fates, my love has been rekindled, and I got to brewing an RP set within the universe.
The plot'll be pretty basic (still only have the barebones, and don't want to spoil the ending in case this actually gets off the ground), leaving the player characters to do most of the plot development. Obviously there will be presented scenarios, but as in the game, the way the characters solve the scenario is open ended.
Obviously the class system would exist, as well as the weapon triangle (Though with Fates it seems more like a freaking octagon), though I was thinking levels would be more organized. Since combat like that in the games is unrealistic to happen for an RP, I was thinking that after every encounter, each character would gain 1-2 levels depending on participation and difficulty. Levels would just be there to keep track of promotes.
Thoughts? Suggestions? Criticisms? I'm open to all.
The plot'll be pretty basic (still only have the barebones, and don't want to spoil the ending in case this actually gets off the ground), leaving the player characters to do most of the plot development. Obviously there will be presented scenarios, but as in the game, the way the characters solve the scenario is open ended.
Obviously the class system would exist, as well as the weapon triangle (Though with Fates it seems more like a freaking octagon), though I was thinking levels would be more organized. Since combat like that in the games is unrealistic to happen for an RP, I was thinking that after every encounter, each character would gain 1-2 levels depending on participation and difficulty. Levels would just be there to keep track of promotes.
Thoughts? Suggestions? Criticisms? I'm open to all.