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I don't think it works like that, you need to set the tile to be "overlapped by hero" or whatever, 20 in the bottom box, as setting the Movement Permissions doesn't change the animation. Try that.
oh i also forgot to mention -- avoid doing Sugi style with pixels, unless it's the style you're aiming for - as I realised that the highlights are, well, like the Concept Art itself, instead of like the Pokemon sprites. x3
Lookss good, you just need more contrast between colors and make the lineart "rounder" -- or as ppl like saying it "more flow".
It's actually good, I'll spice it up later once I find some time--with more explanation. ;)
If you're having problems with palette choice, you may use existing ones (giving the author credit of course) or use the ones from official Pokemon sprites. ^_^
If you're still struggling feel free to ask me questions.