lol, you know, I had been thinking the same right when I was learning to tile insert.. but when I got the hang of it, it was so easy I decided to deleted the whole FR tileset and start over, making exactly what you see in that map.
That's called "natural" mapping style, which is considered more beautiful but less playable due to the narrow paths.
Why don't you try to map like that? Because you don't have the tiles required?
That's called "natural" mapping style, which is considered more beautiful but less playable due to the narrow paths.
Why don't you try to map like that? Because you don't have the tiles required?