• Our software update is now concluded. You will need to reset your password to log in. In order to do this, you will have to click "Log in" in the top right corner and then "Forgot your password?".
  • Welcome to PokéCommunity! Register now and join one of the best fan communities on the 'net to talk Pokémon and more! We are not affiliated with The Pokémon Company or Nintendo.

Recent content by Geodude6

  1. G

    Emerald hack: Pokemon Emerald Kaizo

    What is the reason for using Dewgong over Walrein on Glacia's team? Maybe I'm too much of a brainlet to get it, but it seems to me that Walrein is better in every way.
  2. G

    FireRed hack: Nameless FireRed Project [Alpha 1.02 Released]

    Actually, that is in fact a bug. In vanilla BW/XY/SM Sheer Force only negates secondary effects like the burn from Flare Blitz, the SDef drop from Focus Blast, etc. Recoil on Double-Edge and friends, as well as the recharge turn on Hyper Beam and friends, stat drops from Superpower, Overheat...
  3. G

    [Map] High grass functionality in FireRed

    You can cut grass in vanilla FR.
  4. G

    Adding New Moves and Creating New Move Effects

    Is it normal for the new moves in the expanded table to be a bunch of junk moves (with names like " Â F[?] [?] [?] ")?
  5. G

    [ASM & Hex✓] [Fire Red] Some hard things to do

    Which is what the "etc" referred to
  6. G

    [ASM & Hex✓] [Fire Red] Some hard things to do

    Double-check Nincada's information with YAPE etc that Shedinja spawning is actually programmed in and it didn't get removed somehow. I know for a fact it works as intended in vanilla, so it has to be something you did.
  7. G

    [ASM & Hex✓] [Fire Red] Some hard things to do

    I can answer your Shedinja question and can confirm that it works in vanilla. You need to have an extra slot in your party, otherwise you will only get Ninjask.
  8. G

    [Graphics] Offsets of move animations?

    The issue with using PGE or G3T is that the offset points to the animation for the charging turn, which is not too helpful. I can see that the Sky Attack animation is at 0x1CAD1B, but I'm having trouble decoding it; according to Chaos Rush's guide on creating new animations, the animation should...
  9. G

    [Graphics] Offsets of move animations?

    What are the offsets for the animations for the striking turns of Sky Attack, Skull Bash, Solarbeam, and Razor Wind in Fire Red?
  10. G

    [Other] Moemon ips idea/question

    User LeafBarett on the Nuzlocke forums added Moemon sprites to Fire Red Omega. She called it "Moemon Omega" and a quick google search should find that for you.
  11. G

    Help Thread: Quick Questions & Answers

    Double post to separate my answer to EZ's question from my own question. Does anyone have a mirror to Shiny Quagsire's Map Editor of Happiness? Either the original download link is broken or it's just my computer that doesn't like it.
  12. G

    Help Thread: Quick Questions & Answers

    Not that I'm aware, but why would you make Megas regular evolutions when there's a working-ish proper implementation in the RnD forum?
  13. G

    [Graphics] Curse animation

    I think Nightmare?
  14. G

    Help Thread: ASM & Disassembly

    Is there a tutorial somewhere for someone who is a beginner? I found Shiny Quagsire's tutorial but the ASM pack download link returns a 404 error and the tutorial itself has some missing images.
  15. G

    Help Thread: Quick Questions & Answers

    Might you still have it in your computer's downloads directory? I know I'm really bad about not clearing that thing out.
Back
Top