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  • Well, I don't know about these items. But if you're talking about the Charcoal, Mystic Water, Miracle Seed etc., Bulbapedia says it's a type enhancing item which makes certain moves have a bit of boost like Fire, Water ,Grass etc. What I wanted was an item that would boost a certain Pokemon's Stats in a multiple manner for example, this one item will make your Pokemon have it's Attack, Sp. Def and Speed raised when held. ~
    Ummm... About the Held Item raising certain stats when held but returns the stats to normal when not held? Like the one I said in SQ Thread. (The one about armor and crap) Well, just if it's not really a super hard-work. If it's a super hard-work then I'll just give it to you for free. ^^
    Hey bro~ Do you mind if I'll give you the Height Reference (Almost done) in exchange for a favor? Puh-weeeaaassssee?
    Hey Jambo51! Are you the one who removed the Help System in Liquid Crystal? If you did can you give me details about it? Thanks! :P
    Hey Jambo! What Table Pointer do I replace the 0x8FFFFFF on the first routine here:?

    http://www.pokecommunity.com/showpost.php?p=6865791&postcount=1

    And do I have to this:
    Attack Data (Large Space) Attack Names (Large Space) Attack Effects (Large Space) Animation Data (Large Space)

    from the first part to do the second part? Or can I just do this:

    Attack Data Attack Names Attack Effects Animation Data
    1.) I'm using Windows 8.
    2.) Erm, I don't know about that but I managed to make SDSME working so my net framework version should be at least 4.0
    3.) No it is not.

    Well, I'm gonna dl the latest version of .NET Framework to see if it changes anything. And I do hope it has nothing to do with me using Windows 8. :3
    Jambo, why is BSP not working for me? I downloaded it from the toolbox and Idk why it keeps saying unable to read rom please close whatever the program is open in. I've also changed the effect table in the ini so why is it still not working. :/
    Okay. It may not be so accurate because I don't exactly measure each sprite Chaos Rush made but it's better than Pikachu-sized beings right?
    Okay I'll just make a text file on what you should put for the size comparison data. You only need the ones for the 4th and 5th gen right?
    And I also found out that if you use the P.D.E. on your 649 patch, you can edit the size comparison. Can I edit them?
    (I'm asking you because you said it's for testing only but it's just for personal use)
    Sorry I misunderstood! I really am sorry.

    BTW Sire, from a scale of 1-100%, how much is done in the 649 project?
    So the pledge moves and fusion moves wait for the other Pokemon to attack and then does the effect?

    Oh and can I have a copy of your roms.ini that you use in PGE? Please?
    Hey another thing, are you gonna implement fusion flare and fusion bolt in your 649 rom base? Will it have the same effect as in B/W?
    And can you take a look at my questions in simple questions thread? Maybe you can answer them.
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