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It was definitely more challenging than X/Y imo. But it was still pretty easy nonetheless.
I did do the no EXP share challenge though, so that ramped up the difficulty a fair bit.
Hello everyone, so I've been brainstorming about this pokemon game for ages now, and finally I'm going to share this idea with you guys before I go into developing this game (A lot of stuff is subject to change of course). This game will be made using Pokemon essentials.
Story:
You, the trainer...
What I'd like to do myself is play through the game when I'm making it.
When I want to make a new battle/encounter I just look at what lvl my pokemons are and balance around it.
The change of TM's being reusable was huge for me.
Before the change I would often save up TM's because I never knew when to use it properly and on who.
But I find myself using TM's a lot more know, which I'm happy with :D
What are your guys thoughts about the preseason so far?
So far I'm having a lot of fun with Tristana and Vayne, Rapid fire cannon is a really good item on them.
Graves is so broken in terms of damage, but a hotfix is coming out for him, so yay :D
My most nostalgic game has to be Mario kart DS.
I've spent so much time on that game and I remembered taking over my DS to my friends house so we could play Mario kart against each other.
Good times.