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  • Pokemap, but it does not support all maps, so use a hex editor, and Redit or Red map or any of the endless amounts of Gold map based ones.
    Very very slowly progressing. We haven't even got into alpha. I have to resize and devamp every DP pokemon and giratina's 3 forms and shaymin and regigigas form. then we gotta learn how to regulate the new area + level up = evolution so we can have giratina "evolve" into his other forms and the same for shaymin and regigigas. Then we have to learn how to get all those monsters to fit in the pokedex and add the extrra 2 unowns to the unown dex. So yeah, very slow... Its not that we can't do it but we don't have much time to do it. And not all of us can work together or use highspeed internet.
    Uhh yeah, that'd be nice.
    But only if you can do something besides
    spriting, scripting and mapping. I have those covered.
    And if you can't you should at least advertise.... it'd be a great help.
    Well technically every kid and teenager wants to do it but adults will tell you that you can't without money or a group. You have to know at least 1 or 2 programming languages and have your own server/site above that. Then you can use a mmorpg platform like eclipse (u can look up eclipse mmo engine on google) and when you are done connect it to your server. But using a platform will set limits where if you know a programming language (we're using c++ with the GDK[game development kit] and Dark Matter[resources and a help with creating online games] ) you can write your own platform and start your game development with that or write up the game as a program and upload to the server. AJAX or just Java is very popular for in-browser online games but with dark matter and the C++ GDK we're working around that. I'm not an expert at C++ though so its going to take a couple of months or until next year. Technically, because of all the false information and competition no one has a perfect or valid tutorial or something you can read up so the best thing to is look for a great 3d game engine/platform and construct the game. Then later you can look up away to make it an mmo.

    Oh yeah, since we're using the GDK we get another option gba hacking doesn't give us- 3D GFX! Along with more realistic terrains (if we want) and much more scripting capabilities that will let us do virtually anything if we learn how to. You should start learning early so by the time you are 15, 16, or 17 you can finish your first mmo.

    Seriously. Also, you really won't get much done without a group so always ask around!
    Anyways, I gotta Blast(leave) So see yah tomorrow or 2 days from now! Monday I have school, so I might not be on..Bye!
    Are you hacking gold or not?
    You can't do something like that, at your knowledge, the only thing you can do is publish your ROM. People have made Pokemon Gold available online, but that's just pay 2 play
    Well the only thing I can think of is that you rip them manually or search for the document that was supposed to be included with The scripting Compendium. You could also write them down through Hackedexe(Gold tweak) and test to see if the ID matches the song in Game. Which could take a LONG time, but it's the best option.
    No, I don't hack Gold, so I don't hack music. You're better off leaving the music the same.
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