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These are all great questions and I think they stump a lot of people when trying to theorize and balance this type. I do think a workaround for existing sound moves could be for some of them to retain their type AND their Sound move properties, but keep their current type's effectiveness. I...
If you need to be absolutely sure to hit the move one of the two turns then it would still make sense to use Lock-On/Mind Reader. Using a 50% ACC move twice means you have a 75% chance of hitting at least once. Using LO/MR means you have a 100% chance, but only on the second turn.
They're...
It's been 13 years since we last had a game set in Johto, making it the main series region with the least recent latest appearance. This is unfortunate. In my opinion, Johto has some of the most compelling lore. I also felt it was never fleshed out to its fullest potential due to rushed...
1. Kanto - Obviously iconic. Charizard is very overrated but still very cool. By far best first stage starters
2. Johto - definitely the cutest designs. probably a bit biased d/t nostalgia
3. Sinnoh - I would put this at #1 if it were based on final stage evolutions only but the first and...