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MrDollSteak
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  • friend , do we have to use advance mart for new items like eviolite specs etc ? or it is readily available in mart?
    What are the safe flags in the rom? and if i use a flag 1000 for a script , can i use immediate next number for another script?
    Yeah I Know, That's Why I Said I Was About To Ask You But You Have It In Mind After All. But Whatever, Glad That You'll Make One On Emerald, Good Luck.
    Your Cool Pal, I Was Just About To Ask If You Have In Mind On Making Your D&A Rom Base For Emerald. Hope It Turns Out Well Anyway.
    I used free space finder and found 97000 spot free.. I used it for national dex.. any problem if you use that space for your patch's next version? or how can i delete that script from rom? i want to delete and use different space
    so now can i add new scripts after patching your patch file and opening it in advance map?? will it mess up? . what are the free spaces available in rom after patching your file so that i could add scripts?
    I did thanks.. I didnt understand that thing first coz im noob and new to this but later on i understood it. Thank you
    Hey friend.. I edited fire red rom in advance map then added some person events like giving pokemon.. And also edited pokemon encounter locations.. After this i patched your file to my edited rom(for new moves and fairy type) .. And all person events are messed up now..instead of giving a pokemon he gives infinite great balls. Did i make any mistake? how can i fix them?
    Hey whats up? I know you know a lot about hex so I was wondering if you could answer a question for me that I haven't been able to get a real answer for. I want to change the number of Deoxys to "???". So in other words, I want to replace the "386" in the scrolling page of the pokedex and in Deoxys pokedex info page. I assume this is done by simply hex editing, but I have no idea which offsets this information would be at and which to change...do you have any idea? This is Firered by the way.
    Do I have to edit fire red ROM in advanve map before patching your file to add hoenn pokemons? Because I can't open after patching your file
    Hi friend , your patch is super duper.. I really wanted to play fire red with all those new items abilities and moves.. And I'm thinking of editing wild Pokemon encounter and add hoenn Pokemons in the routes.. How can I do that? And also how can I enable national Dex at the beginning? Plz help.. Sorry for bad english
    Hi!

    I found some errors when I patched your attack rom base in a clean firered rom....

    when I am loading my save file
    it always says "The 1M sub-cirquit board is not installed


    Then, when I am saving,

    "SAVE ERROR"
    "PLEASE EXCHANGE THE BACKUP MEMORY"
    [IMG]
    [IMG]

    Do you know how to fix that?

    ALSO, I cant now open it in Advance Map :/

    Do you also know how to fix that?
    Hahahaha Im sorry for that, Your patch is awesome

    a little request sir,

    can you implement the new evolution method given by kearnseyboy?

    It will be the most awesome patch that I have ever seen in FR
    Cool, thanks!

    Here are the moves I have for Emerald. I have more but my laptop crashed awhile ago so I'll add them as I go. Currently creating an Emerald patch in which I've Expanded the move tables, added P/S split and done Decap. (adding everything in the E4XXXX....) and currently adding moves, move effects and updating every effect. Trying to keep things as clean as I can as my old hack became a mess in the Hex-editor. Also documenting everything this time. I'll send it to you when it's done and hopefully it can be useful for your patch, if for nothing else, perhaps extracting some stuff to make the progress go quicker.

    The stuff I have right now is this (I'm just copy/pasting, the Flash Cannon is outdated but most of the other stuff should be fine).

    http://pastebin.com/Pc5VqMRB
    Hey,

    I just saw in your thread that you are planning to port your ROM-base into Emerald. Have you guys ported all moves already? I have ported most of the ones you've made in the Move Resource thread so if you need them I can just copy/paste the HEX. I haven't posted it in the thread yet as it's a bit too messy and I haven't had time (been too lazy) to clean it up.

    I would also be very interested in a tutorial of adding the Fairy-type without replacing, would be great if you could find time to make that! :)

    /M
    Hi pal, When I applied Pokemon Firered 870.ips to a clean rom, the name of some pokemon are cannot be seen ib G3T and causes the G3T to force close..

    what ips do I need to patch? the 1.4 or 870?
    If you need any more gen VI sprites doing let me know, i'm rather bored and i'll help you out.
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