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  • When pointing to an asm command, you have to add +1 to your pointer, example:
    F1 B5 B6 08.
    Also, in your battle script command table, you only need a pointer for the callasm and the setword command.
    The battle string loader isn't a battlescript command. It is here to load the string you want to be read.
    I could help you if you actually made your messages more understandable.
    Take you breath, think about your problem, about want you want to say and then tell me.

    Right now I can't help you because I don't understand you're issue except that "it
    does not work".
    T
    Load the ROM in BSP and then load the battle script in BSP then click compile. If ig compiles successfully then it will tell you offset where it compiled.
    Try to make an effort when you're writing a message please. I'm not a native english speaker so it's not easy to get what you're saying.
    To compile/decompile battle script, you can use Jambo51's battle script pro.
    Sorry for not replying. I haven't using my computer to rewrite the tutorial for you. But, right now, I've rewritten the tutorial and I hope it will be very clear now to you. Check it out again.
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