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Recent content by w_rink_ly

  1. W

    Advanced Scripting Tutorial

    Thnx a lot! I've been wondering how to solve this prob for a while
  2. W

    Advanced Scripting Tutorial

    But I heard somewhere on this forum that the trainerbattle command for scripted didn't work properly...
  3. W

    Hex Editing Learnable Attacks

    Oh ok. Thanks to u both lol
  4. W

    Hex Editing Learnable Attacks

    I'm a bit confused about converting binary to hex etc
  5. W

    [Archive] Simple Questions

    Does anyone know how to use a table file (or thingy etc) with hex workshop?
  6. W

    [Archive] Simple Questions

    Hi. I hav searched this thread (more than once) for the answer and cant find it. My question is how to insert overworld sprites instead of replacing them. I use overworld sprite editor rebirth. I find that changing the pallet of one overworld sprite will change the pallets of other overworld...
  7. W

    [Archive] Simple Questions

    Hi. How would I go about making a wild pokemon appear rare in a certain grass area and then change the area when the player moves from one area to another? In other words, how would I 'emulate' the legendary dogs encounters or latios/latias encounters after one beats the elite 4?
  8. W

    [Archive] Simple Questions

    Thnx I tried that. Unfortunately still no luck. Let me tell you in detail what I've done: I open up the Littleroot map in AdvanceMap 1.82 and move one of the existing scripts to a different spot. Then i change its script offset to $800000 (the offset of the script Christos gave me). Then I make...
  9. W

    [Archive] Simple Questions

    Thnx, but I tried that very example script you gave me and set it to a new script event using Advance Map and when i step over the script nothing happens...:(
  10. W

    [Archive] Simple Questions

    Hi, I tried to make a movement script and I have tried to copy what I've seen from the posts on this thread and from other scripts in the game and still can't get the script to work. Please tell me what i'm doing wrong. Thnx Here's the script: #org 0x8014F8 applymovement 0xFF 0x801540 end...
  11. W

    [Archive] Simple Questions

    Hmmm... Hi, Ok, third question now (he he he). I am trying to find the offset of the palette of the red aura that comes from the red orb when you battle groudon in ruby (0907). The value is 001F which means that I search for 1F00 in the hex editor. Can't find the correct offset tho. Anyone hav...
  12. W

    [Archive] Simple Questions

    Uh oh Hi, I've been hacking ruby 0907 and I've replaced the script used to battle Groudon in Cave of Origin with another script which works fine. However, the weather is still set to drought when i leave the cave. Is there a flag I need to clear or set to stop this? I have looked at the...
  13. W

    [Archive] Simple Questions

    I was able to fix my problem. From doing a little reading, I found out that the attacks a pokemon learns are stored in hex but are recognised by converting it to binary (they gave example: to learn pound on lv 1 is 1000000001 in binary and 0201 in hex - or something like that). So what I did was...
  14. W

    [Archive] Simple Questions

    Attacks hacking Hi. I have been hacking ruby AXVE and I have run into a little problem. I was editing the attacks of pokemon using pokemon amplifier 2006 AE and I decided to add some new attacks to some pokemon (i.e.: instead of replacing old ones add completly new ones too). Everyting was fine...
  15. W

    [Archive] Simple Questions

    Overworld sprite insertion Hi. I hav searched this thread (more than once) for the answer and cant find it. My question has already been asked but not answered, I dont think (see quote). My question is (like in the quote) how to insert overworld sprites instead of replacing them. I use...
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