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[Archive] Simple Questions

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  • I think i'm starting to get well known here with my questions... Because i've got another one!

    I've made myself some custom Pokemon, and now i want to edit their text info on the Pokedex. I wanted to edit this text with A-text, so that's what i tried. But when i looked at the Pokedex, the text was all weird. I'll show you what i mean with some pictures:

    This is how the text used to be:
    [Archive] Simple Questions


    And here you see me changing the text:
    [Archive] Simple Questions


    And this is how it looks now:
    [Archive] Simple Questions


    Can anyone help me? :'(
     
    188
    Posts
    18
    Years
    • it/its
    • Seen Nov 26, 2022
    Save the text again, but this time check off the "Special Dialog" box. And remember to do that every time you save a PokeDEX entry.
     

    El Diabeetus

    Amateur Voice Actor / ROM Editor ('Hacker')
    1,064
    Posts
    17
    Years
    • Age 30
    • Seen Jun 10, 2020
    Blazichu can you send it as a txt file my computers MS Word is a little Dee Dee Dee right now.
     

    Blaziken626

    Pokemon Black Shadow
    208
    Posts
    17
    Years
    • Seen Aug 25, 2015
    Need Help With TileEd 2002/Tile Molester

    (I posted this in a different thread which I didn't realize was over a month. Sorry about that.)
    I can't open TileEd 2002. When I do, a pop-up says:

    Component 'FlatBtn6.ocx' or one of its dependencies not correctly registered: a file is missing or invalid

    If no one can help, could anyone point me out to a tutorial on Tile Molester instead?
     
    1,372
    Posts
    18
    Years
    • Seen Jan 18, 2021
    Furanki Pkmn Master said:
    Blazichu can you send it as a txt file my computers MS Word is a little Dee Dee Dee right now.

    I could put it in a txt Document, but if you have "WordPad" (not Notepad) you could open the file with that instead. Just right click then go to Open With... then select WordPad.
     

    El Diabeetus

    Amateur Voice Actor / ROM Editor ('Hacker')
    1,064
    Posts
    17
    Years
    • Age 30
    • Seen Jun 10, 2020
    Ive got both blazichu. i just need to know what to do
     
    1,372
    Posts
    18
    Years
    • Seen Jan 18, 2021
    Furanki Pkmn Master said:
    Ive got both blazichu. i just need to know what to do

    Could you get it to open in WordPad?

    If you can't Pm me your email address and I'll put it in an email. It has pictures that is why I couldn't put it into Notepad.
     

    D-Trogh

    Dead
    439
    Posts
    18
    Years
  • Hi all!
    I've a problem with TileMolester
    When I try to open it it says:
    Load_Settings_Error
    no protocol: settings.dtd

    When I push OK it says:
    XML parser IO error:
    no protocol: tmspec.dtd
    When I Push OK, it closes..
    Help me plss
     

    w_rink_ly

    Novice Hacker
    72
    Posts
    18
    Years
    • Seen Feb 23, 2024
    Overworld sprite insertion

    Hi. I hav searched this thread (more than once) for the answer and cant find it. My question has already been asked but not answered, I dont think (see quote). My question is (like in the quote) how to insert overworld sprites instead of replacing them. I use overworld sprite editor rebirth. I find that changing the pallet of one overworld sprite, in the process of changing its appearance, will change the pallets of other overworld sprites as well. I hope that inserting overworld sprites will resolve this. Do i need to repoint data? If so how would I go about it?

    Thank you in advance for the help,
    W_rink_ly

    Hi guys , i have a few questions that are realy important to my hack,

    1. does anyone know how i can insert a whole new tileset? not replacing an old one like inersting an entire new one .

    2. Is it possible to create room for overworld sprites , for example: in a ruby rom when you edit overworlds with overworld editor there are 217 editable sprites, i want to know if i can create like new banks for more , and if i can change the sizes ....

    Please someone answer back soon , Even if its really complex like advance hexing i really need to get this done, well in advance ... thanks




    SW11 all day everyday
     

    martijn

    HeartGold & Collosseum
    133
    Posts
    17
    Years
    • Seen Jun 28, 2016
    I've asked something like that aswell but my thread got deleted immediately, to initiate the Red Gyarados battle.

    And I'm trying some hacking of LeafGreen aswell now, but I just don't get unLZ-GBA, I can't get a clear image by adjusting the pallet of for example the first image ("1") wich seems like a member from the Pidgey family.

    Also, I'd like to edit the techology guy in Pallet Town to give a Pokemon to you using ScriptEd, but it's pretty difficult.
    Could anyone lend me a hand? Thanks in advance! :)

    Edit: Oh, and does someone have the missing offsets for pokeroms.ini?
    What I have is:
    Code:
    Inherit         = BPRE
    Name            = Pokémon Leaf Green (E)
    Language        = 0
    AttackNames     = &H24707D
    ItemNames       = &H3DAE64
    TrainerClasses  = &H23E534
    TrainerData     = &H23EACD
    AttackTable     = &H257470
    AttackNameList  = &H24707D
    MapLabels       = &H3F1AE8
    SpriteBase      = &H3A3B90
    SpriteColors    = &H36D808
    SpriteNormalSet = &H3A377C
    SpriteSmallSet  = &H3A3728
    SpriteLargeSet  = &H3A37D0
    And what I'm missing is:

    Code:
    MonsterNames
    TrainerPics
    TrainerPals
    TrainerPicCount
    MonsterPics
    MonsterPals
    MonsterPicCount
    MapHeaders
    Maps
    HomeLevel
    AttackTable
    AttackNameList
     
    Last edited:

    BuizeruChick

    i <3 buizeru!
    10
    Posts
    18
    Years
    • Seen Oct 25, 2010
    I am trying to edit the battles in a Ruby game. However, when I open the ROM, instead of the trainer names I get random symbols. Do I have a bad ROM?

    I have tried this with at least 5 different ROMs. The same thing has happened with all of them! Do I have a bad EliteMap? I have tried Version 3.7 and version 3.6

    What is going on?!
     
    5
    Posts
    17
    Years
    • Seen Sep 23, 2010
    I searched for an answer for this, but I just got a bunch of random threads...

    Anyway, how would I go about, in Pokémon Blue (US):
    1. Changing the slot machines in Celedon
    2. Changing the Unknown Dungeon to the Japanese Red/Green dungeon with all items including hidden items
    3. Changing the in-game trade Pokémon
    4. Changing the border for Super Game Boy features
    5. Changing the title screen
    6. Changing the wild Pokémon in all routes

    Sorry to ask so many questions, a lot of people are relying on me. :laugh: I don't know why. I only promised to find the changes originally. :P
     

    Mr Snrub

    I bark therefore I am
    287
    Posts
    18
    Years
  • Also, I'd like to edit the techology guy in Pallet Town to give a Pokemon to you using ScriptEd, but it's pretty difficult.
    Could anyone lend me a hand? Thanks in advance! :)
    Try this. This is modified from a script Christos gave me.

    #org 0x800000
    setflag 0x828
    setflag 0x829
    givepokemon 0x(POKEMON HEX HERE) 0x(LEVEL HERE) 0x0
    (MSGBOX AND FANFARE SCRIPTS HERE)
    release
    end
     
    231
    Posts
    18
    Years
    • UK
    • Seen Jul 11, 2023
    Daycare

    Hi. I was wondering, is there any way to change how quickly the Daycare raises your Pokémon in FireRed? Is there a tool or a gameshark code that can help me?
     

    martijn

    HeartGold & Collosseum
    133
    Posts
    17
    Years
    • Seen Jun 28, 2016
    Okay, I now have this code:
    Code:
    '-----------------------
    #org 0x16580B
    setflag 0x828
    setflag 0x829
    msgbox 0x817D7E9 '"Technology is incred..."
    givepokemon 0xF6 0x09 0x01
    fanfare 0x212
    waitfanfare
    callstd 0x2
    end
    
    
    '---------
    ' Strings
    '---------
    #org 0x17D7E9
    = Technology is incredible!\pYou can now store and recall items\nand POKéMON as data via PC.
    Am I missing something or is this correct? And is there a list of hex codes somewhere (I did search for it before you suggest that) for Pokemon, items and levels? The code above should give you a Larvitar but I'd like to change that to a Marill.
    Edit: Yes, it worked but the tech guy didn't say his text, and you can get unlimited Larvitars. I'd like to have him say his say something, then have a yes/no box and after that you got it have him say something else.
     
    Last edited:
    91
    Posts
    17
    Years
    • Seen Nov 1, 2010
    Okay, I now have this code:
    Code:
    '-----------------------
    #org 0x16580B
    setflag 0x828
    setflag 0x829
    msgbox 0x817D7E9 '"Technology is incred..."
    givepokemon 0xF6 0x09 0x01
    fanfare 0x212
    waitfanfare
    callstd 0x2
    end
    
    
    '---------
    ' Strings
    '---------
    #org 0x17D7E9
    = Technology is incredible!\pYou can now store and recall items\nand POKéMON as data via PC.
    Am I missing something or is this correct? And is there a list of hex codes somewhere (I did search for it before you suggest that) for Pokemon, items and levels? The code above should give you a Larvitar but I'd like to change that to a Marill.
    Edit: Yes, it worked but the tech guy didn't say his text, and you can get unlimited Larvitars. I'd like to have him say his say something, then have a yes/no box and after that you got it have him say something else.

    it haves to be: msgbox 0x17D7E9 '"Technology is incred..." and not: msgbox 0x817D7E9 '"Technology is incred..."

    anyway.. my question =)

    For some strange reason i can't use scriptED.
    Because of that, i tried diamondcutter.
    It did work, but after 30 mins or something, there came an error in VBA.
    it said something about the bios file missing, or the bios file was wrong.
    After i selected a rom ( for the bios file ) it said 'Bios file to big'
    What i have to do? i can't play my hack anymore! :3
     

    charimon

    Yeah hacking !! ^^
    156
    Posts
    18
    Years
  • @martijn:
    u mean like ask if you want, YES/NO, if YES give poke, if NO say tekst.

    and the reason u get unlimited Larvitars is because u don't have checkflag ;)

    anyway here is the script:
    Code:
    #org 0x9C1380
    checkflag 0x1FF
    if 0x1 0x9C1490
    message 0x9c1500
    boxset BOXSET_YESNO
    compare LASTRESULT 0x0
    if 0x1 0x9C1480
    givepokemon 0x7B 5 0x0
    #raw 00
    #raw 00
    #raw 00
    #raw 00
    #raw 00
    #raw 00
    #raw 00
    #raw 00
    #raw 00
    #raw 00
    fanfare 0x212
    message 0x9C1600
    boxset 0x2
    waitfanfare
    setflag 0x1FF
    end
    
    #org 0x9C1480
    message 0x9C1570
    boxset 0x6
    end
    
    #org 0x9C1490
    message 0x9C1540
    boxset 0x6
    release
    end
    
    #org 0x9C1500
    = Do you want to take care of SCYTHER?
    #org 0x9C1540
    = Thanks for taking care of SCYTHER.
    #org 0x9C1570
    = Know what you are doing!
    #org 0x9C1600
    = \v\h01 obtained a SCYTHER!

    just change the hex, the give poke code and the text.
    it works for me so i hope also for you ;)
     
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