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Tool: [Release] AdvanceMap 1.90 / 1.91 /1.92

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SerenadeDS

Trainer
283
Posts
17
Years
  • Age 31
  • Seen Jan 7, 2013
I got 1.90 yesterday. I must say, very amazing. Just when you think AdvanceMap has got it all covered! I do dislike the fact that it is that much easier for some noob to edit the ROM now.

Thanks LU-HO and Mastermind_X.
 
Last edited:

Argent Crusader

Isn't Falstad dead?
300
Posts
17
Years
@dshayabusa: That bug, about the palletes, is probabby because you've used 12+ Palletes, usually the 12th pallete is the last, but AM shows up to 15 palletes.

Also, I have a question for LU-HO, the Black Screen when entering a map bug...
I have that on Dewford Town Map, in Crystal Shards Rom, that means if I edit it with this new version, It'll be fixed, or already damaged maps will stay like that forever?
 

+Sneasel™

It's a meeee, itman!
1,032
Posts
16
Years
Now you can call A-map Advance! xd

If you could at least change the picture of the region, not only where the towns/routes are.

That's really hard to put in, that is what cyclone is for...
I love the fact we can change the map data :)

I think the best feature is the pallete editor, its fun to play around with ;)

Only question: since i'm using a-map 1.9, my scripts from the old one are still in...but the unowns and var numbers are backwards, should i re-switch them, or did you change that in a-map 1.9?
 

Binary

え?
3,977
Posts
16
Years
  • Age 29
  • Seen Apr 7, 2014
This is the best tool ever,
And pallete editing is so much easier,
And finally we can edit world map data. I've been waiting for this for ages and its finally here xD

~C3LEBI
 
1
Posts
16
Years
  • Seen Mar 4, 2008
This is an amazing program! One question, How would you edit the main map background with all of the cities on it?
 

Vee217

Prehistoric Specialist
129
Posts
18
Years
  • Seen Mar 10, 2023
alright heres my problem with it, i am trying to change all the water in the game to red but for some reason it applys but never stays, when i reload the rom it either goes back to blue, complete black or the original color i tried turning it red from. any help with this?
 

derv1205

Trade/Battle/Breed/Clone (X,B2,D)
267
Posts
16
Years
Nice tool LU-HO ^^ but, one question, for what is that option that says "OPEN SCRIPT" because
when i click it an error appears, it says "No Script Editor Defined" what should i do?
 
92
Posts
16
Years
That's really hard to put in, that is what cyclone is for...
I love the fact we can change the map data :)

I think the best feature is the pallete editor, its fun to play around with ;)

Only question: since i'm using a-map 1.9, my scripts from the old one are still in...but the unowns and var numbers are backwards, should i re-switch them, or did you change that in a-map 1.9?
Well, you don't need to look at the region map to finish the game ;) I'll delete Town Map ;)
 

Luck

¯\_(ツ)_/¯
6,779
Posts
16
Years
  • Seen May 20, 2023
yeah but you need the region map to select where to FLY to.
Anyways can anyone help me with my problem?
 

Megiddo-san

Barium - Summer '12 Return?
1,308
Posts
16
Years
alright heres my problem with it, i am trying to change all the water in the game to red but for some reason it applys but never stays, when i reload the rom it either goes back to blue, complete black or the original color i tried turning it red from. any help with this?
You have to select write palette changes to rom.
 

Vee217

Prehistoric Specialist
129
Posts
18
Years
  • Seen Mar 10, 2023
hey thanks i appreciate it it worked but maybe you can help with my next problem... in AM its red but when i go to run my rom its green ... any suggestions?
 
695
Posts
17
Years
  • Age 31
  • Seen Aug 20, 2017
nice work on This Version but please remove pallete 13,14,15 out of the list because when used it can create erors.
 

Frostbite

Ace Trainer
723
Posts
19
Years
This program is great!
I absolutely love the new features it has and the improvements it has from the last version.

I do agree that the byte behaviors in FR need to be polished up a little, I got a little over-excited when I first saw them, other than that, it's great!

The tool for changing the world map data is definitely very useful, I'm very glad that you we're able to incorporate that in A-map.
 
150
Posts
17
Years
The AMKontextMenu doesn't seem to be working for me... apparently it can't find the AMKontextMenu file or something like that =/ (what exactly is the KontextMenu anyway?)

And some kind of error message thingy opened when I first opened the World Map changer, but I accidentally pressed enter too fast... what did it say?

Other than that, I really love this new version ^^
 

mistersmeargle

is a scatman.
229
Posts
16
Years
  • Seen Oct 26, 2017
I don't know why but I keep getting this message for certain maps:
'Access violation at address 004CBD0B in module 'Advance Map.exe'.
Read of address 31293129.'

It's really annoying and is slowing down my hacking, what's the problem?
 
Last edited:

LU-HO

Author of AdvanceMap
243
Posts
19
Years
Hi everybody

this is going to be a long post...
all questions that are allready answered form a user i will not also answare.

so i start:
@dshayabusa: That bug, about the palletes, is probabby because you've used 12+ Palletes, usually the 12th pallete is the last, but AM shows up to 15 palletes.

Also, I have a question for LU-HO, the Black Screen when entering a map bug...
I have that on Dewford Town Map, in Crystal Shards Rom, that means if I edit it with this new version, It'll be fixed, or already damaged maps will stay like that forever?
No, this wouldn't work.
The problem for this "black-screen-bug" is the offset the map is saved. (offset must end with on of 0,4,8 or C)
There are 4 types of this bug, I will say you the workaround for it.
- open your map
- go to the header view and activate the Settings->Professional Header view
- test the following 4 types and do what I say there.
1. The map bank is saved at a invalid address: (on Prof. header view the "Map bank offset" is invalid (ends not on the correct one I listen above, Exp. ends on 2))
(on this error in the most case this type of the error will make each map black, if you change the map in the game/start new game)
- go to Tools->Change map bank->Re-locate map bank
- it should ask you for the bank number, the default is the bank of the actual map, so press [OK]
- it asks you for the space it should reserve
here you can insert the value you want, or "0" if no new "map space" is needed
and press [OK]
(- if you have deactivate the Settings->Automatically lock for offsets, you now must search a new offset with the re-locate window)

2. The map header is saved at a invalid address: (on Prof. header view the "Map header offset" is invalid (ends not on the correct one I listen above, Exp. ends on 6))
- go to "insert map" on toolbar
- insert your map on a new position by using "Available space" or "Create new space"
(- if you have deactivate the Settings->Automatically lock for offsets, you now must search a new offset with the re-locate window)
this bank.map combination can not be used anymore

3. The map fooder is saved at a invalid address: (on Prof. header view the "Map footer offset" is invalid (ends not on the correct one I listen above, Exp. ends on A))
- go to "insert map" on toolbar
- insert your map on a new position by using "Available space" or "Create new space"
(- if you have deactivate the Settings->Automatically lock for offsets, you now must search a new offset with the re-locate window)
this bank.map combination can not be used anymore

4. The map data/border is saved at a invalid address: (on Prof. header view the "Map offset"/"Border offset" is invalid (ends not on the correct one I listen above, Exp. ends on E))
- go to "insert map" on toolbar
- choose the same bank/map number the map is save under "Replace map"
or
- insert your map on a new position by using "Available space" or "Create new space"
(- if you have deactivate the Settings->Automatically lock for offsets, you now must search a new offset with the re-locate window)

I hope this helps everyone with "black maps".


So, for the others there are smaller answers:
That's really hard to put in, that is what cyclone is for...
I love the fact we can change the map data :)

I think the best feature is the pallete editor, its fun to play around with ;)

Only question: since i'm using a-map 1.9, my scripts from the old one are still in...but the unowns and var numbers are backwards, should i re-switch them, or did you change that in a-map 1.9?
In AdanceMap 1.82 there was 2 text fields.
Each byte was on one text fields. (in the same order it is saved in the hexeditor)
For using a var number/value in a script you have to change the bytes in the old AdvanceMap => using 1234 in script, writing [34] [12], now you can write [1234]
So now you can write the number in the same way you write it in a scripteditor.

Nice tool LU-HO ^^ but, one question, for what is that option that says "OPEN SCRIPT" because
when i click it an error appears, it says "No Script Editor Defined" what should i do?
There is no Scripteditor in the AdvanceMap script.

You must download a Scripteditor.
After downloading, you can choose the scripteditor you want to use with in the menu: Settings->Choose script editor
If you use scripted as script editor you must copy the file rubikon.dat from scripted in the directory where the rom is.
(To use scripted, I have to run the script editor "in" the directory of the romfile, and scripted search the rubikon.dat file in the "run under" directory)

Hey LU-Ho there is a problem with my AM.
It says that "all ini files have to be placed in their directories and the respective sub directories" or something like that.
@All having this problem:
You must do what the message say.. therefore I have insert the message.
Check if you have a "ini"-directory under your AdvanceMap-directory.
If not, or the *.ini files aren't in this directory do the follow:
Extract the zip files in the folders there are in the ini, do not extract all files in the same directory.
If you do so this error will disappear an AdvanceMap will work.

hey thanks i appreciate it it worked but maybe you can help with my next problem... in AM its red but when i go to run my rom its green ... any suggestions?
For me it work, I don't know what you have do exactly please contact me per ICQ (number is in my profile.)

nice work on This Version but please remove pallete 13,14,15 out of the list because when used it can create erors.
OK, I will do so for the next version…

The AMKontextMenu doesn't seem to be working for me... apparently it can't find the AMKontextMenu file or something like that =/ (what exactly is the KontextMenu anyway?)

And some kind of error message thingy opened when I first opened the World Map changer, but I accidentally pressed enter too fast... what did it say?

Other than that, I really love this new version ^^
The AMKontextMenu is a part of the "right click" menu, the Context menu from Windows.
There is a "AMKontextMenu.dll"-file in you AdvanceMap directory.
To activate/deactivate this new "tool" you must use the AdvaceMapMenu: Settings->Use AM context menu
There will only be new entries if you right click on an *.gba file.

I don't know why but I keep getting this message for certain maps:
'Access violation at address 004CBD0B in module 'Advance Map.exe'.
Read of address 31293129.'

It's really annoying and is slowing down my hacking, what's the problem?
I don't know why this are so, please contact me per ICQ (number is in my profile.) so we can see where is the problem together.


Greetings LU-HO
 
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