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Old September 5th, 2012 (4:22 PM).
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Maruno Maruno is offline
Lead Dev of Pokémon Essentials
    Join Date: Jan 2008
    Location: England
    Posts: 5,189
    I think you misunderstand. I'm talking about what Essentials does, not what HGSS does. It's also a different matter. The switch returns true if pbInProgress? && (challenge>0 || @currentChallenge==challenge). challenge is the 3 from the switch name, but @currentChallenge is previously set to something like "towersingle". Clearly, this makes no sense. I was just wondering if it was dodgy code.

    I've attached a map I created this evening. Its sole purpose is to showcase bridges. I know the trees aren't shadowed properly and the grass needs randomising. I may touch up the ravine somehow, and add rocks to the rocky areas. What do you guys think?
    Attached Thumbnails
    Route 2.png‎  
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