Funny how despite the series going back to WW2, the BF1 fanbois find a way to attack the game because the state of the human condition is such a wonderful thing. Anyway....
Alright, I'm going to be saying a boatload of things about this.
At first I wasn't too excited since i thought that the setting of World War 2 has been "done to death" in many other mediums and the long speculated Vietman War setting didn't came to be. But then I realized that given the current generation, there hasn't been a big budget World War 2 based game since World at War, and even though CoD had its roots in said time setting, it was still the Modern Warfare setting that the series truly got its appeal to the masses, hence we had SEVERAL games since CoD4 to have the setting (From CoD4 to MW2, BLOPS1, MW3, BLOPS 2, and Ghosts [[Although BLOPS2 and Ghosts were in the near future, they were still Modern Combat themed]]) and following that the Exosuit buzz lightyear warfare that we were fed with for 3 more years after Ghosts in Advanced Warfare, Black Ops 3, to Infinite Warfare.
Also, regarding World War 2, we already know the story, perhaps we probably know more about World War 2 than we know how our significant others, either former or current, think about. But given that we haven't had a big budget OMERGOD TRIPLE AAA produced World War 2 game in a while, i still felt refreshed for a reason. Even though I've been fortunate enough to be within the time frame where World War 2 based media was a hit with the likes of Saving Private Ryan, Band of Brothers, and Medal of Honor being the ***t for a time, the younger youngins who never experienced World War 2 as part of the entertaining medium can have the slice of the delicious D-Day cake.
Alright, enough with non-gameplay related opinions and predictions in my part, here's what i do expect:
Single player:
+ pretty much the same Campaign experience from the previous CoDs of walking through heavily scripted scenes, playing through set pieces in a straight line with lots of "on rails" moments. It has always been the formula of the CoD campaigns from Day 1.
+ As for the story, I expect it to be more in line with some of the World War 2 related movies and tv series (Band of Brothers bois) where the "main villain" of the setting isn't some outlandish individual or a Nazi general but it would just be the War itself, the struggle that the participating individuals, the player and the NPCs happen to be a part of. After all, CoD WW2 isn't going to be something like Wolfenstein, unless Sledgehammer throws a half empty M1 Garand at me and actually introduce a "main villain" Nazi officer. Also judging from the trailer, the two individuals who were arguing are going to be the main source of conflict for the player (and the audience) to deal with.
+ GRAPHIC VIOLENCE AND GORE BABY! World at War had it, heck even in Multiplayer where players would get dismembered by explosives, shotgun blasts, and a PTRS blast. Of course the trailer may have shown quite a bit, I expect to have more if it, but do take note that I really do expect the use of the visceral and graphic bloodshed to be used to give even more GRIT to the setting.
Then again, given how CoDs main appeal really is the multiplayer, I'm not expecting much from the campaign, even though last year's entry did have a surprisingly decent one in Buzz Lightyear i mean't Infinite Warfare. But again, most of the staple CoD campaigns of linear levels filled with heavily scripted set pieces will always be there. Its not going to be something like Wolfenstein: The New Order were we actually get to explore the maps or something like that.
Multiplayer expectations:
+ If the said 48 player capability would be true, I really do want to see the 22 vs 22 settings that the game can have. Its been a while since we had a CoD game other than the PC Ports such as CoD4PC to have literal ground wars. And given how much money Activision has made for years and years of CoD, I'm pretty sure they now have the budget to make 22 vs 22 a thing.
+ Grease Gun! Okay kidding aside, the expect weapons are set to be in the game. Tommys, Mp40s, STG44s, Springfields, and of course the M1 Garand. I would like to see an even wider armory of weapons though and i expect Sledgehammer to have done their research.
What I'm looking most forward to:
+ Headquarters (NOT THE GAMEMODE): I would definitely love to build my own fort for me and my friends, colleagues, and E-girls fellow online troopers to socialize in before we start blowing up other people's faces off.
+ The multiplayer progression system. Having read up on this "Divisions" thing, I'm quite excited to see how players will be able to create a class through this new Divisions system.