Sixth Generation The Kalos region awaits! Explore the first 3D Pokémon region while putting a stop to Team Flare. Then, revisit the Hoenn region with Omega Ruby and Alpha Sapphire!

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  #1051    
Old August 30th, 2013 (11:53 AM).
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It's just about almost September. I doubt most of you all would feel two weeks has gone by, at the rate of this speculation. xD;
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  #1052    
Old August 30th, 2013 (11:59 AM).
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    The rate has slowed down, or at least in my eyes sadly...

    I wonder how the Milotic Mega will look if it's real...hopefully it's as beautiful as the original.
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      #1053    
    Old August 30th, 2013 (12:01 PM).
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    Eh, kind of. It's mainly because there's not a whole lot to speculate about anymore since the same topics come about repeatedly and it gets debated about a lot. Kinda gets old after a while, y'know? So I definitely understand the situation, here. D:

    As far as any more Megaevolutions are concerned, I'd like to see one for Sandslash. The poor thing is kind of like an inferior Excadrill, I suppose, so giving it a bit of spotlight wouldn't be a bad thing. A regular evo wouldn't hurt, either.
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    Old August 30th, 2013 (12:03 PM).
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      Well we can talk about the rumored MegaEvolutions and how they should be improved so they can be viable in higher tiers. I know a lot of the ones that where mentioned are already pretty good so Ill go with the ones who need a boost.

      Ill start with my favorite starter evolution, Feraligatr



      The stats I want this pokemon to have when it Mega Evolves are as follows:

      HP- 110
      Atk- 105
      Def- 100
      SpA- 79
      SpD- 83
      Spe- 97

      Sp Ability- Dry Skin

      The only 2 stats that in my opinion should be boosted is HP and Speed. Both of these stats where boosted by 25%, I believe that it isn't too low to not make a difference and is not too much to be used without any drawback. The reason I picked speed to be boosted is because the main reason Feraligatr isn't a superb pokemon is of its low speed, it just doesn't meet the standards to be considered a viable sweeper and also almost of his pokedex entries describe him of being very fast so you would expect him to be at least faster than Venasaur. I choose HP over Attack because even at 97 theres still a lot of counters to Feraligatr that outspeed him, without that HP boost people would most likely go for a Dragon Dance set most of the time but with a bulkier Feraligatr you could go for both a DD set and a Swords Dance set since it can survive a lot more hits.

      Now to the special ability. I know what you're thinking a water pokemon with dry skin seem overpowered, but MegaPokemon are suppose to be the strongest characters on your team no? Its a one time use in battle and we still don't know what are the requirements to do so. Anyway Feraligatr is already a good pokemon in the rain, so this ability will only make him even stronger in the rain. Also alligators have dry skin so it makes sense.
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        #1055    
      Old August 30th, 2013 (12:07 PM).
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      Actually, that doesn't sound too bad. It's actually kind of a shame that I don't see Feraligatr get used a lot even in UU because of its low speed. .___. So receiving a megaevolution would help it more than hurt it. More bulk wouldn't be a bad thing either, imo.
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        #1056    
      Old August 30th, 2013 (12:16 PM).
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        Quote:
        Originally Posted by BeefTaco View Post
        Well we can talk about the rumored MegaEvolutions and how they should be improved so they can be viable in higher tiers. I know a lot of the ones that where mentioned are already pretty good so Ill go with the ones who need a boost.

        Ill start with my favorite starter evolution, Feraligatr



        The stats I want this pokemon to have when it Mega Evolves are as follows:

        HP- 110
        Atk- 105
        Def- 100
        SpA- 79
        SpD- 83
        Spe- 97

        Sp Ability- Dry Skin

        The only 2 stats that in my opinion should be boosted is HP and Speed. Both of these stats where boosted by 25%, I believe that it isn't too low to not make a difference and is not too much to be used without any drawback. The reason I picked speed to be boosted is because the main reason Feraligatr isn't a superb pokemon is of its low speed, it just doesn't meet the standards to be considered a viable sweeper and also almost of his pokedex entries describe him of being very fast so you would expect him to be at least faster than Venasaur. I choose HP over Attack because even at 97 theres still a lot of counters to Feraligatr that outspeed him, without that HP boost people would most likely go for a Dragon Dance set most of the time but with a bulkier Feraligatr you could go for both a DD set and a Swords Dance set since it can survive a lot more hits.

        Now to the special ability. I know what you're thinking a water pokemon with dry skin seem overpowered, but MegaPokemon are suppose to be the strongest characters on your team no? Its a one time use in battle and we still don't know what are the requirements to do so. Anyway Feraligatr is already a good pokemon in the rain, so this ability will only make him even stronger in the rain. Also alligators have dry skin so it makes sense.
        This is a good idea for Feraligatr, it definitely needs some more speed. Though I'll prefer if they increase it's special defense along with it as it's also quite low.

        Also I'm glad you brought up a Johto starter. I wonder if the Johto starters Mega's will be getting a new type like how Amphalos did. If so Feraligatr can be Water/Fighting or Water/Steel or Water/Dark, Typlosion can be Fire/Fighting (please don't hurt me, I honestly think it'll fit it plus it's a good type combo), and Meganium can be...Grass/Fairy? Or Maybe Grass/Poison? (speaking of Fairy maybe they'll add Fairy to normal Meganium...thus making one of the Johto starters a dual type.)
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          #1057    
        Old August 30th, 2013 (12:32 PM).
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          Quote:
          Originally Posted by Magmaruby and Aquasapphire View Post
          This is a good idea for Feraligatr, it definitely needs some more speed. Though I'll prefer if they increase it's special defense along with it as it's also quite low.

          Also I'm glad you brought up a Johto starter. I wonder if the Johto starters Mega's will be getting a new type like how Amphalos did. If so Feraligatr can be Water/Fighting or Water/Steel or Water/Dark, Typlosion can be Fire/Fighting (please don't hurt me, I honestly think it'll fit it plus it's a good type combo), and Meganium can be...Grass/Fairy? Or Maybe Grass/Poison? (speaking of Fairy maybe they'll add Fairy to normal Meganium...thus making one of the Johto starters a dual type.)
          Is a possibility, it will be a bigger game changer than just stats increase thats for sure. I do like MegaFeraligatr being Water/Dark, Feraligatr has that menacing aura to him and STAB Crunch sound really good. A Water/Dark mega evolution could look something like this. (Big Picture)

          Spoiler:
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            #1058    
          Old August 30th, 2013 (12:33 PM).
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            Quote:
            Originally Posted by BeefTaco View Post
            Well we can talk about the rumored MegaEvolutions and how they should be improved so they can be viable in higher tiers. I know a lot of the ones that where mentioned are already pretty good so Ill go with the ones who need a boost.

            Ill start with my favorite starter evolution, Feraligatr



            The stats I want this pokemon to have when it Mega Evolves are as follows:

            HP- 110
            Atk- 105
            Def- 100
            SpA- 79
            SpD- 83
            Spe- 97

            Sp Ability- Dry Skin

            The only 2 stats that in my opinion should be boosted is HP and Speed. Both of these stats where boosted by 25%, I believe that it isn't too low to not make a difference and is not too much to be used without any drawback. The reason I picked speed to be boosted is because the main reason Feraligatr isn't a superb pokemon is of its low speed, it just doesn't meet the standards to be considered a viable sweeper and also almost of his pokedex entries describe him of being very fast so you would expect him to be at least faster than Venasaur. I choose HP over Attack because even at 97 theres still a lot of counters to Feraligatr that outspeed him, without that HP boost people would most likely go for a Dragon Dance set most of the time but with a bulkier Feraligatr you could go for both a DD set and a Swords Dance set since it can survive a lot more hits.

            Now to the special ability. I know what you're thinking a water pokemon with dry skin seem overpowered, but MegaPokemon are suppose to be the strongest characters on your team no? Its a one time use in battle and we still don't know what are the requirements to do so. Anyway Feraligatr is already a good pokemon in the rain, so this ability will only make him even stronger in the rain. Also alligators have dry skin so it makes sense.
            I really like Feraligatr! he must have a boost in speed, also I think it would be nice if he become a water/dark
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              #1059    
            Old August 30th, 2013 (12:36 PM).
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              Quote:
              Originally Posted by BeefTaco View Post
              Is a possibility, it will be a bigger game changer than just stats increase thats for sure. I do like MegaFeraligatr being Water/Dark, Feraligatr has that menacing aura to him and STAB Crunch sound really good. A Water/Dark mega evolution could look something like this. (Big Picture)

              Spoiler:
              Woah, that fake mon looks awesome. I hope it looks something like it. And I agree it does have a sort of dark aura to it...
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                #1060    
              Old August 30th, 2013 (12:36 PM).
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              I'll probably the voice in opposition to Feraligtr's megaevo being part dark-type. Really cool in concept, but if you really want to make it powerful, just let it retain its water type. Dark-typing is too susceptible to fighters and having a bug weakness isn't anything to proud of at all nowadays. .___.; Though I suppose it would do to help balance it out.
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                #1061    
              Old August 30th, 2013 (2:04 PM).
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                I hope they won't change the typings of the jotho starters. i kinda like the fact that jotho is the only region where all the starters are mono-type.
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                  #1062    
                Old August 30th, 2013 (6:40 PM).
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                  Quote:
                  Originally Posted by Twilight Sky View Post
                  I'll probably the voice in opposition to Feraligtr's megaevo being part dark-type. Really cool in concept, but if you really want to make it powerful, just let it retain its water type. Dark-typing is too susceptible to fighters and having a bug weakness isn't anything to proud of at all nowadays. .___.; Though I suppose it would do to help balance it out.
                  Id be fine with either of the 2 typings really, as long as it makes it a viable pokemon.
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                    #1063    
                  Old August 31st, 2013 (1:20 AM).
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                    Did anyone read about a rumour a few days back saying there would be 124 new pokemon and more legendaries than ever before?
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                      #1064    
                    Old August 31st, 2013 (2:16 AM).
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                      Hirobyte claims that Scizor will get a Mega Evolution

                      ''I'll be good and I say that Scizor is another Pokemon that will Megaevolución. Although I have already said that there will be many Pokémon who does.''
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                        #1065    
                      Old August 31st, 2013 (3:54 AM).
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                        A lot of people are talking about the starters being fire-psychic, grass-dark, and water-fighting. The reason for this of course being that dark beats psychic, psychic beats fighting, and fighting beats dark as grass beats water, water beats fire and fire beats grass. I like this idea personally, but I'm curious as to what a water/fighting evolution for Froakie would look like.

                        Alternatively I speculated that Froakie could be water-flying because of the cloud around its neck. I found this to be less logical than the above statement though, because clouds are made of water in the first place and it would kind of break the triad there. Really though, it would be interesting for the whole psychic/dark/fighting thing because it would mean that the three starters would be super effective to each others' secondary types in the opposite way that they would be to the primary types.
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                          #1066    
                        Old August 31st, 2013 (7:48 AM).
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                          Froakie better be fighting! He has a bubble mask and throws shuriken/smoke smoke bombs from his bubble cloak. Though, chespin's speculated grass/dark=6 or 7 weaknesses (depending upon the fairy effectiveness on dark). I am not big on competitive play, though, even for those of us that only play the non-metagame, that would be a brutal typing. Grass/Steel please.

                          Well, I found a likely...let me repeat that, HIGHLY likely fake dex leak. It is anonymous, and therefore it cannot be backed up by anything. This is mainly for entertainment value of the rumor.

                          http://pastebin.com/C6761nic

                          Spoiler:
                          650: Chespin, Grass.
                          651: First-Evolution, Grass. Chestnut head guard, arm guards, and leg guards. Spiky back, and wields a spike like a little sword.
                          652: Second-Evolution, Grass/Dark. Heavily armored like a samurai-bandit and spikier, dual-wields pin swords. Has a little scar near its eye.
                          653: Fennekin, Fire.
                          654: First-Evolution, Fire/Psychic. Tail splits into three, red fur grows over parts of its body and its ear-fur grows out.
                          655: Second-Evolution, Fire/Psychic. Tails splits into nine tails, fur patterns brings to mind a kimono. Ear-fur now resembles a maiden's haircut.
                          656: Froakie, Water.
                          657: First-Evolution, Water/Fighting. Foam now resembles a kabuki-style wig, and grows black markings around face like a kabuki player also.
                          658: Second-Evolution, Water/Fighting. Foamy hair is even more wilder, longer than its body and can be controlled it looks like at will. Star-shaped head and more black markings.
                          659: Basic, Normal. Little yellow-whitish mouse with black dot markings which makes it look like swiss cheese. Has big buck-teeth.
                          660: First-Evolution, Normal. Body is fat and "Pac-Man" shaped, looks like a cheese wheel, and is mostly all mouth, with upper and lower buck teeth sticking out of its large mouth.
                          661: Fletchling, Normal/Flying.
                          662: First-Evolution, Fire/Flying. Looks like a mix between Fletchling and Talonflame, body shapes is like a mix of Staravia and Pidgeotto.
                          663: Talonflame, Fire/Flying.
                          664: Scatterbug, Bug.
                          665: Spewpa, Bug.
                          666: Vivillion, Bug/Flying.
                          667: Bunnelby, Normal.
                          668: First-Evolution, Normal/Ground. Turns more brownish, and ears resemble the teeth of a bulldozer.
                          669: Basic, Normal. Spherical ball creature that's divided in white and purple, with the little jester cap on and little shoes.
                          670: First-Evolution, Normal. Larger, with a frill around its neck that's like a tent. Has a little head at the top with clown make-up, and arms now.
                          671: Second-Evolution, Normal. Mostly remains the same but has four arms, and juggles around multiple of its first-form (guess it's like Magneton, not actually multiple Pokemon).
                          672: Dedenne, Electric/Fairy.
                          673: Basic, Psychic. The Pokemon called "Espurr" by WPM, it's a white/black siamese cat with very large eyes that take up most of its face, and a slit (which opens up in its evolutions) above them.
                          674: First-Evolution, Psychic. The Pokemon called "Meowstick" by WPM, its body is very long and slender, and it has a third eye on its head.
                          675: Flabebe, Fairy.
                          676: First-Evolution, Fairy/Grass. Flabebe grows a little dress, and has little flower-buds around its head. It now carries around the more elaborate flower above its head like a parasol.
                          677: Pancham, Fighting.
                          678: Pangoro, Fighting/Dark.
                          679: Basic, Bug. Tiny green mantis, its antennae are longer than the rest of its body and bent in the middle.
                          680: First-Evolution, Bug/Psychic. Larger mantis in a meditative stance, with a little white "beard" coming from its face. Looks a bit "kooky".
                          681: Basic, Normal/Flying. Dodo-looking brownish bird with a hooked beak and squarish head.
                          682: First-Evolution, Normal/Flying. Big bird, like a shoebill, with a large beak and hook-shaped tail-feathers.
                          683: Swirlix, Fairy.
                          684: First-Evolution, Fairy. Resembles a large, fluffy pink yeti, with a huge tongue. It has little eyes around its body, implying its made up of multiple Swirlix joined or something it seems.
                          685: Spritzee, Fairy.
                          686: First-Evolution, Fairy. Very human-shaped and brings to mind a harpy, has a demure looking white mask on the back of its head.
                          687: Litleo, Fire/Normal.
                          688: First-Evolution, Fire/Normal. Grows a bit bigger, and red hair resembles a pageboy look. Has little red scratches along its body. Tail turns a reddish color.
                          689: Second-Evolution, Fire/Fighting. Able to stand bipedal, resembles the Coat of Arms-style lion. Red hair wraps around its head like a crown, and has a beard. Red fur is around its front-body like a robe. The tail has a red orb in the center like a scepter.
                          690: Skiddo, Grass.
                          691: Gogoat, Grass.
                          692: Basic, Poison/Electric. Alien-like glowing purple humanoid with a mushroom-shaped head, there is glowing dust around its body.
                          693: First-Evolution, Poison/Electric. Glowing UFO-shaped body with eyes around the middle, has a stem from the top that splits into four spidery legs it walks around on. The little body of its pre-evolution dangles below the UFO-body.
                          694: Basic, Dark/Ground. Has a tongue that looks like Diglett, with a red dot on the front and little "x" eyes, emerging around the tongue from the ground is a large, mouthed monster with sharp fangs, like an angler-fish I guess.
                          695: Basic, Steel/Rock. Little metallic millipede creature with a claptrap metallic mouth, and a segmented body like a train.
                          696: First-Evolution, Steel/Rock. Larger and more train-like, with the train grill looking mouth on both sides of its body, so it's perfectly symmetrical.
                          697: Basic, Rock/Electric. Appears to be a Fossil Pokemon, little saber-tooth tiger with plug teeth fangs. It's wearing its evolutions pelt over its head and back.
                          698: First-Evolution, Rock/Electric. Larger and powerful looking saber-tooth tiger with black thunder stripes around its body, and two little spikes near its ears.
                          699: Basic, Rock/Ice. Appears to be the other Fossil Pokemon, little (but still pretty big) mammoth that also wears its evolutions pelt around its back. Has snowflake shaped ears.
                          700: First-Evolution, Rock/Ice. Large grayish mammoth with brownish fur, looks more elephant than Mamoswine, with bits of snow covering its back.
                          701: Inkay, Dark/Psychic.
                          702: Malamar, Dark/Psychic.
                          703: Clauncher, Water.
                          704: First-Evolution, Water/Fire. The black stripes become red, and its larger claw becomes bright-red as well. Its tail resembles exhaust pipes.
                          705: Skrelp, Poison/Water.
                          706: First-Evolution, Poison/Water. Pretty much becomes just larger and more wavy-like, with a longer snout and bigger fins.
                          707: Basic, Poison/Steel. Stingray creature that's shaped like an anchor, little purple specks dot its body, and its got a chain-linked tail.
                          708: Orotto, Ghost/Grass.
                          709: Basic, Ghost/Ground. Muddy zombie, with top-half of skull covering its face and a slack jaw and dumb expression. Has a bone stuck through side of its head.
                          710: First-Evolution, Ghost/Ground. Larger mound of mud, with the skull face in the center of its stomach. Its got a bony spine running down its back.
                          711: Second-Evolution, Ghost/Ground. Literally the scariest looking Pokemon I'd say, basically a creepy hunched over mud monster with a long neck with a skull at the end, and lots of pieces of bones sticking out. Reminds me of Dead Hand from Zelda.
                          712: Basic, Rock. Little egg-shaped brown jaggy rock that has little cracks in the front where a beak and eyes can be seen peeking out.
                          713: First-Evolution, Rock/Dragon. Brownish rock cockatrice monster that looks like a large rooster.
                          714: Basic, Fairy/Dark. Little horned green goblin creature that has its arms crossed like a tough guy, and its head cocked to the side.
                          715: First-Evolution, Fairy/Dark. Large and unevenly proportioned larger goblin, with a barrel chest but tiny legs. Has little gold rings on its hands like brass knuckles.
                          716: Honedge, Steel/Ghost.
                          717: Basic, Normal/Flying. Lemur creature with flying-squirrel like arms and a long, curly tail.
                          718: First-Evolution, Fighting/Flying. More gorilla like, black but striped like a skunk, tail shortens but has large fists. The back fur on its body is stuck up like a cape.
                          719: Basic, Bug. Little Roundish bee with a black striped body, has a little stinger on its head.
                          720: First-Evolution, Bug/Dark. Large humanoid red-and-black striped bee, it has the appearance of an assassin and uses stingers like throwing knives it holds in its hands.
                          721: Helioptile, Electric/Normal.
                          722: First-Evolution, Electric/Steel. The frill around its neck becomes metallic, and it grows larger but stays quadrupedal. It has a little metallic fin running down its back like a Dimetrodon.
                          723: Basic, Bug/Rock. A little bug that wears a meteorite like a shell, has a head shaped like a comet tail.
                          724: First-Evolution, Bug/Fairy. Large silver moth with golden streamers and large wings that have a pattern on them displaying the cycles of the moon.
                          725: Basic, Poison. Cyclopean black and red snake, with a spiky head and tiny arms coming from the front of its body.
                          726: First-Evolution, Poison. Now looks more like a horned lizard, with arms and legs, and a scorpion-like tail.
                          727: Second-Evolution, Poison/Dragon. Very large and powerful horned lizard, its tail has a second eye on the end and a mouth.
                          728: Sylveon, Fairy.
                          729: Basic, Ground. Little brown pig with spot of green hair, and a red-and-white mushroom cap for a tail.
                          730: First-Evolution, Ground/Grass. Larger boar, with a spiky hedge of green grass growing along its back. On the end of its tusks are mushroom caps.
                          731: Basic, Ice. White shiba-inu dog with little shards of ice on its body. Its tail is made of ice-crystals.
                          732: First-Evolution, Ice. A wolfish creature made entirely of ice-crystals, very sleek and sharp looking.
                          733: Basic, Ghost/Ice. Floating ghost with seal-like attributes, with a wispy tail. It has no eyes, just black holes where its eyes would be, like a sheet ghost.
                          734: First-Evolution, Ghost/Ice. Its lower body is black, with the white part having a circus-style frill around its neck like the seals that you see wearing clown outfits in circuses. Its tail is twisted around and looks like curled legs.
                          735: Basic, Ice. Impish creature with long "carrot" nose, reminds me of Plue from Rave Master. It's surrounded by a clear orb.
                          736: First-Evolution, Ice/Fighting. Impish creature remains the same, but a larger snow body forms around the bottom of its orb, like a mecha.
                          737: Second-Evolution, Ice/Fighting. The snow body grows larger, and is now segmented into a chest and a lower-body, bringing to mind a snowman with legs.
                          738: Basic, Fairy/Rock. Hand shaped rock-monster with a red or green (there are two colors of them with slightly different designs) gem in the center of its body, its face is chiseled into the gem.
                          739: First-Evolution, Fairy/Rock. Shaped like a mountain mixed with a multi-layered cake, with red and green gems encrusted into parts of its body.
                          740: Noivern, Flying/Dragon.
                          741: Basic, Bug/Steel. Little metallic termite with a buzz-saw on its back.
                          742: First-Evolution, Bug/Steel. Larger, and has arms equipped with spinning buzz-saws.
                          743: Second-Evolution, Bug/Steel. Has a large abdomen bigger than its main body, with buzzsaws spinning around it.
                          744: Basic, Grass/Flying. Little "Pinocchio" onion-creature, with a leafy mask and hole in center with a pinwheel.
                          745: First-Evolution, Grass/Flying. More humanoid like a super-hero, has giant pinwheel on back, as well as little ones on top of hands.
                          746: Basic, Water. Little angelfish with fairy-wings, and a little antennae with a halo on the tip.
                          747: First-Evolution, Water/Fairy. Looks humanoid and mermaid-like, with its fins on the bottom like a dress.
                          748: Basic, Steel. Resembles a metallic puffer fish, like an aquatic mine.
                          749: First-Evolution, Steel. Larger metallic mine, with four "arms" ending with mine-shaped hands spreading out in a cross-shape.
                          750: Basic, Water. Looks like a little dark blue dolphin, but with dinosaur elements to it.
                          751: First-Evolution, Water/Dragon. Grows more dinosaur-like, growing little legs and its front fins turning into little claws.
                          752: Second-Evolution, Water/Dragon. Very large and looks like a mix between a dragon and a whale, with a large narwhal horn on its head.
                          753: Basic, Dragon. Western, reddish dragon that is quite large and imposing. It has horns on its head shaped like a clock hand.
                          754: First-Evolution, Dragon/Fairy. It actually shrinks as it evolves, and here looks smaller with tinier wings.
                          755: Second-Evolution, Dragon/Fairy. It's a cute little dragon creature, with golden wings and a heart-shaped belly.
                          756: Legendary, Bug/Rock. A very large and powerful looking Rhinoceros beetle with mountain-looking protrusions.
                          757: Legendary, Bug/Steel. A very large and powerful looking Stag beetle with building-looking protrusions.
                          758: Xerneas, Fairy.
                          759: Yveltal, Dark/Flying.
                          760: Legendary, Dragon. Winged-serpent Ouroboros that's a purplish-black color with the infinity-symbol running along the side of body.
                          761: Legendary, Bug/Ground. The presumed leader of the other two beetles, is an Atlas beetle that has a large Earth-shaped sphere it holds in its horns.
                          762: Legendary, Metal. Metallic knight made of bronze armor. Wields a mace.
                          763: Legendary, Metal. Metallic knight made of silver armor, has a more feminine from than the bronze one. Wields a lance.
                          764: Legendary, Metal. Metallic knight made of golden armor, very streamlined and short. Wields a sword, which looks a bit like Honedge's.
                          765: Legendary, Poison/Fire. Resembles Mewtwo slightly, except much more alien-like and strange, with a insectoid mouth. Its body is purple with red markings, and appears to be melting.
                          766: Event Legendary, Fighting. A tough little pug-dog that has a broken chain-collar around its neck, and a makeshift helmet on its head.
                          767: Event Legendary, Electric. Looks like an old man with curly white hair covering his face, wielding a large staff. There are two lighting bolts sticking from his head like eyebrows.
                          768: Event Legendary, Psychic/Fire. Looks like #765, except doesn't have the weird melting going on and is completely red. Seems to be a "perfected" version, once more looks a lot like Mewtwo.
                          769: Event Legendary, Fairy/Steel. Very weird, a strange 3D box-shaped structure with Unown-styled symbols on the sides of it. There is an orb of light coming from the center.
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                            #1067    
                          Old August 31st, 2013 (8:18 AM).
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                            That looks really fake. The starters sound really complicated and there's too many pokemon wielding weapons...it doesn't feel right.

                            Also there's too many new type combinations.
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                              #1068    
                            Old August 31st, 2013 (8:48 AM).
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                            OmegaRuby and AlphaSapphire OmegaRuby and AlphaSapphire is offline
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                              The last legendary on that list sounds like the 4D version of a cube...

                              Also far too many weapons...
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                                #1069    
                              Old August 31st, 2013 (8:55 AM).
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                              That electric/rock sabertooth tiger would be the most amazing Pokmon ever, lol.

                              But yeah, that's about as realistic as world peace.
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                                #1070    
                              Old August 31st, 2013 (8:57 AM).
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                              Quote:
                              Though, chespin's speculated grass/dark=6 or 7 weaknesses (depending upon the fairy effectiveness on dark). I am not big on competitive play, though, even for those of us that only play the non-metagame, that would be a brutal typing. Grass/Steel please.
                              Say that to Celebi. With a whopping six weaknesses and being one of the most used Pokemon in OU, I would say there's more to a Pokemon's competitive potential than just the number of weaknesses that they have. Chespin's final evo's movepool as well as stats will determine whether or not it's actually viable.

                              I actually hope that it's somewhere along Grass/Rock. At least be a typing where it can learn Shell Smash or something, and I'll be happy.
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                              Old August 31st, 2013 (9:25 AM).
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                                Quote:
                                Originally Posted by Twilight Sky View Post
                                Say that to Celebi. With a whopping six weaknesses and being one of the most used Pokemon in OU, I would say there's more to a Pokemon's competitive potential than just the number of weaknesses that they have. Chespin's final evo's movepool as well as stats will determine whether or not it's actually viable.

                                I actually hope that it's somewhere along Grass/Rock. At least be a typing where it can learn Shell Smash or something, and I'll be happy.
                                Me too, well that's what I'm expecting it to be. The description of Chespin having a hard shell head resonates more with a Rock or Steel typing.
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                                  #1072    
                                Old August 31st, 2013 (10:39 AM).
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                                  I like alot of those ideas and wouldn't see them as a real pokemons
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                                  Old August 31st, 2013 (4:51 PM).
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                                    Well to keep on speculating about the Mega Evolution rumors I decided to continue with Aggron which is another rumored to get a Mega Evolution.



                                    Here are the stats I would want:

                                    HP-70
                                    Atk-110
                                    Def-200
                                    SpA-60
                                    SpD-80
                                    Spe-50

                                    Sp Ability: Solid Rock

                                    With 180 defense and Steel typing theres no question that the guys at GameFreak intended Aggron to be a defensive pokemon that could still pack a punch, it didn't go to well because it also carried a Rock typing which gave it 4X weakness to the popular Fighting Pokemon and the popular EQ. Also with its low Sp defense and HP it couldn't take Special Attacks well either, this lead to people to use Aggron as an Attacking pokemon and even if with Head Smash+Rock Head he could cause big damage it wasn't the best choice to pick as an psychical attacker.

                                    This stat boost in both Defense and Special Defense accompanied with even more defense in the form of Solid Rock is suppose to put Aggron in the Defensive spot it deserved. I know losing Rock Head is a big hit to Aggron's attacking arsenal but Head Smash builds can only get you so far I think.
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                                    Old August 31st, 2013 (5:17 PM).
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                                    Quote:
                                    Originally Posted by Twilight Sky View Post
                                    Say that to Celebi. With a whopping six weaknesses and being one of the most used Pokemon in OU, I would say there's more to a Pokemon's competitive potential than just the number of weaknesses that they have. Chespin's final evo's movepool as well as stats will determine whether or not it's actually viable.

                                    I actually hope that it's somewhere along Grass/Rock. At least be a typing where it can learn Shell Smash or something, and I'll be happy.
                                    I'm agreeing with Derk as well, Chespin's description of having a hard shell gives off a Rock or Steel-type vibe, if it's the latter it'll be like a pseudo-Ferrothorn but being more of an attacker than a defender. Shell Smash would definitely be a move I'd like to see on it.
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                                      #1075    
                                    Old August 31st, 2013 (7:07 PM).
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                                    OmegaRuby and AlphaSapphire OmegaRuby and AlphaSapphire is offline
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                                      Quote:
                                      Originally Posted by Hikari10 View Post
                                      I'm agreeing with Derk as well, Chespin's description of having a hard shell gives off a Rock or Steel-type vibe, if it's the latter it'll be like a pseudo-Ferrothorn but being more of an attacker than a defender. Shell Smash would definitely be a move I'd like to see on it.
                                      There have been Pokemon with such descriptions in the past before who lack both the Rock and Steel type such as Bagon.
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