Erimgard said:ah the new screenies won't work for me :(
anyway, I played this game for the first time last night, and I just want to say keep up the good work.
Uhh the game doesnt work for me. My Gold ROM is in part English part Spanish could that be why it doesnt work?
remember you have to win to get onto the next script :P
zel said:lol... Hate that glitch, I guess I'll go with Fuille, if it's a Fighty-type :D
Well, that HP-bar thingy is fine (a slight change, yeah. I guess the "HP" also changes its colour, right?)
And new events! Yay! As you know new events makes hacks interesting, so I hope to see some of them soon.
Keep hacking!
cooley said:Nice Job Blazichu with the sprites and scripts. keep the Good, awesome, amazing work up!
Question: How do you insert the Trainer pics with Agixp, I did everything you said with the Tutorial but It only allows for 3 colors not 4, and the sprite is all messed up when I insert it.
cooleyI was just looking through your thread and You are the first hacker that actually provides Screenshots most of the time. Question 1.| in this page I looked at the old man in the "new Cherrygrove pic" and wondered if you made a new script for him to move in different places. Question 2.| How do you make different maps connect "Map repointing" with a hex editor. Keep the good work up said:1. Yes, he does have a new script, unless you want him to walk on water xD
2. Map connections in hex look like this: [Map bank][Map Num.][2-Byte connection pointer(Bank of Blockdata)][2-Byte connection destination(what way you enter)]
[Height][Width][Y position of Hiro][X position of Hiro][2-Byte window(upper left block after entering a map)]
Newer Stuff
I am basically going to show the new overworld, but the rival walks out of the lab and the Prof. asks for her name now...Next time I might get events or maybe a new bag(if I create one) xD
So Enjoy!
Saurav said:Thats cool screenshots "BC", hope you create a new bag :D