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![[PokeCommunity.com] The Hoenn Diaries (M) (OOC) [PokeCommunity.com] The Hoenn Diaries (M) (OOC)](https://letsplaypokemon.wikispaces.com/file/view/Hoenn.jpg/270761606/1040x587/Hoenn.jpg)
[SIZE=+7]H O E N N † D I A R I E S[/SIZE]
[ PRESS START ]
It's been several years ever since the events of Pokémon Emerald took place. Kyogre, Groudon and Rayquaza have returned to their eternal slumber in hidden sectors within the landmass, and the region of Hoenn has fallen into a state of peace and prosperity. More and more challengers are rising up as they try to take on both the Hoenn League and the contest scene - natives to the island and tourists alike -. Young trainers are appearing in droves each looking to achieve their goals and realize their every ambition. And you are one such trainer, a young male or female from Lavaridge Town or small settlements nearby, and you are about to begin your own journey. You will experience fierce battles, view captivating contests and take on many other challengers as you seek to fulfil your dreams – whatever they happen to be.
[ ABANDON ALL HOPE, YE WHO READS HERE ]
if you've already abandoned all hope, please disregard this message.
Your character will be able to start their journey with any non-legendary pokemon from Gens I to V (I will be including Gen VI pokemon only after the full Kalos dex is released). The only requirement is that it is on its first stage of evolution (it doesn't have to be a pokemon that can evolve but you will probably enjoy the RP more if it can). Other than that players will not choose the ability and moves of their chosen starter – that will be decided by a GM after a character is submitted and approved.
[ GAMEPLAY. NOPE, NO FUNNY TITLE HERE. NOT AT ALL ]
Progress: The role play will be broken into several chapters, starting with the first beginning in Lavaridge Town. The length of chapters will vary but the general progress mechanic will be that small-average length routes will take a full IC day to traverse whilst landmarks such as Mt. Chimney and long routes may take up to several IC days.
Goals/Aims: Whilst chapters will be structured assuming that characters will be challenging the Hoenn regions gyms it is not mandatory for characters to have defeating the league as their goal. The focus of this Role Play will be on the individual goals of each character whatever they may be.
Pokémon: To create a better flow and more interesting environment in the role play levels will not exist in this RP. Rather evolutions or the appearance of evolutionary items (trade evolutions will not exist) will be decided by a GM. Similarly, whilst a wild pokemon's moves will be chosen by the RPer (otherwise it would be impossible to not have levels) the abilities of pokemon will be chosen at the discretion of GMs as will opportunities to learn new moves.
Players will be able to encounter wild pokemon at will, however posts are required to end at the capture attempt (this is negotiable for story line purposes but discuss it with me first). The success of the capture (and as such the ability of the captured pokemon) is also to be determined by a GM – in general most captures will be successes but if there is a good reason then they may not be.
The limit of pokemon to a team will be six however Professor Birch and Brendon will look after any extras and swap team members with those "stored" via PCs in the style of the anime (having seen it is not going to be required in the slightest). Whilst to begin with no Generation Six pokemon will be included this role play utilises the Gen 6 type chart.
Update: We will now be including Gen 6 pokemon as wild pokemon available to be caught.
Interaction: You can interact with each other and create NPCs at will. All gym leader battles will also be NPCs (but they will have predetermined teams).
[ SUBMIT OR PERISH (ALSO KNOWN AS SIGN-UP SHEET) ]
Full Name: Self-Explanatory
Gender: Male or Female, but you probably worked that out.
Age (13-18): Stick to the limit, feel the limit, BE THE LIMIT.
Appearance: How they look. Complexion, ethnicity, body traits and all that jazz.
Personality: How they act and react. Their mental state, quirks, their... ahem, flaws. You know the drill.
Goal: Some aspiration or dream they strive to achieve.
Goal: Some aspiration or dream they strive to achieve.
Brief History: In which all historical details of historyness are detailed in a very history kinda way.
Chosen Starter: Any Pokemon as long as it is in its Basic Stage and a non-legendary.
Other: Anything that cannot qualify on any of the fields above. Void if non-applicable.
Chosen Starter: Any Pokemon as long as it is in its Basic Stage and a non-legendary.
Other: Anything that cannot qualify on any of the fields above. Void if non-applicable.
[ RULES. RULES? RULES! ]
- GM word is law (especially mine)
- Don't god mod and don't bunny without permission
- Don't encounter legendries without first discussing it with me.
- Don't request gen six pokemon until the full dex is released.
- Don't go ahead of chapters.
- Only one person can challenge a gym at a time (because logic).
- Try to post once a week. We are sympathetic to various circumstances but we would like you to try and adhere to this rule.
- You will notice that this RP has an "M" rating. This is to allow the maximum amount of freedom for plotlines. Please don't abuse this rating though.
- Do be respectful and try to have fun.
2. Taking The Heat
3. The Road to Mauville
4. Sparks Fly
[ GAME-MASTERS ]
Gimmepie (myself) and Scyke. We both live in different time zones, so chances are that one of us will be on to address any problems that come up. Furthermore, most decisions we make will be collaborative - so you can be assured that everything will be as fair as it can be.
[ ACCEPTED CHARACTERS ]
1. Aya Ingvar with Axew as starter (Gimmepie)
3. Albert "AJ" Johnson with Shuppet as starter (TheZenTraveller)
4. Skylar Rose with Poochyena as starter (ShaaymieTheShaymin)
5. Kuro Nauje with Sandile as starter (Nauje)
5. Kuro Nauje with Sandile as starter (Nauje)
6. Midori "Kyuu" Kuramoto with Phantump as starter (Orianna)
7. Amelia "Amy" Zuro with Skitty as starter (Couriway)
8. Reserved (Murkmire)
9. Hark Rense with Ralts as starter (Stingray)
10. Open
7. Amelia "Amy" Zuro with Skitty as starter (Couriway)
8. Reserved (Murkmire)
9. Hark Rense with Ralts as starter (Stingray)
10. Open
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