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Tutorial G3HS extended Pokemon in the wild

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  #1    
Old April 26th, 2014 (1:58 PM). Edited May 31st, 2014 by Danny0317.
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Danny0317 Danny0317 is offline
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I HAVE ONLY TESTED THIS AFTER EXPANDING WITH G3HS, NOT MANUALLY

*Tutorial en Español esta abajo
ONLY USE THIS IF YOU ARE USING ADVANCED MAP 1.95 AND AN EXPANDED ROM, OTHERWISE GO HERE




Okay, so I've seen a few posts of people asking that after they have used G3HS to add more Pokemon they don't how to put them in the wild. Well, this is how.

What you need:
HxD Hex editor (or any other hex editor that has a compare function)
A rom with extended Pokemon
http://www.mathsisfun.com/binary-decimal-hexadecimal-converter.html <- That website or a calculator that has hex, or put it in hex yourself

Now the how to part..
Get the Pokemon that you added's index number. In this tutorial I will be using Turtwig to demonstrate.The first one you added is 440, second one is 441, and so on. Make the first Pokemon you added 387 (the reason I choose to do this is because I inserted Pokemon using the national dex order, I'm assuming some people did, too). Add 53 to it (not in hex), so 387 would become 440. (I got 53 from 440-387). Get that number, hex it and then do this to it:
1B8 (440 in hex) --> B8 01. (second and third number) (0 and first number)
Now open your ROM in advanced map. Go to the wild Pokemon area. Go to any Pokemon, for this tutorial we'll use the first one that appeared and change it to something else.
Spoiler:

Make a copy of the rom.
Spoiler:

Open the copy of the rom that you made and change the Pokemon that you just changed. (I had Zigzagoon, so I changed it to Linoone. MAKE SURE THE FIRST ROM STILL HAS THE OTHER POKEMON. Save, and close A-Map.
Spoiler:

Now open you hex editor that has a compare function. I am using HxD.
Compare the roms.
(In HxD you go to Analysis->File-compare)
Spoiler:

Now write the number you got earlier.
Spoiler:

(In this case I only had to change the first two numbers, that is not always the case.)
Press save and test it.

Yay!
Also, you can do this with trainers too, but I really suggest you just use Jambo51's trainer editor and make changes to the ini instead. But if you're like me and can't use it on a computer due to whatever issue, then you will have to use this method, but on a trainer.

En Español
Spoiler:
Mi Español no es muy bueno, no se nada de las tildes, pero no importa, creo que lo puedan entender :)
Yo sólo lo he probado con Pokemones que agrege con G3HS!

He visto unas personas que han preguntado como poner pokemon en la wild (no se como decirlo en español..), y ahora tengo una manera :)

Esto es lo que necesitas:
HxD o otro hex editor que puede comparar dos files
Una rom que usaste G3HS para agregar mas Pokemones
http://www.mathsisfun.com/binary-decimal-hexadecimal-converter.html <- esa pagina o una calculadora para convertir cosas a hex

Okay, vamos a empezar. Coje el numero de indice que quieres poner en la wild. Empieza en 440, el segundo Pokemon es 441, el tercero es 442, etc.En este tutorial voy a usar Turtwig para demostrar. Ahora, si quiere poner el primero, tienes que poner 387 +53, que es 440 (La razón que coji 387 es porque yo agregue los pokemones en el orden de el dex nacional, y es mas facil asi) . Si quisieras el segundo, fuera 388 +53. Coji 53 por hacer 440-387.
Okay, ahora coje 387+53, es 440. Pon el numero en hex, y es 1B8. Ahora lo tienes que poner asi: B8 01. El formato es asi: (segundo numero, tercero)(cero, primer numbero).

Ahora abre tu rom en advanced map. Ve al mapa que quieres poner un Pokemon que agregaste con G3HS. Ve adonde quieres poner el Pokemon. En este tutorial, voy a poner Turtwig como el primero. Pon un Pokemon donde vas a querer el pokemon agregado. Guarda.
Spoiler:

Haz una copia de el rom.
Spoiler:

Habre la copia en Advanced Map y cambia el Pokemon. En este tutorial yo use Zigzagoon, y lo cambie por Linoone. No importa cual Pokemon pones. ASEGÚRESE DE QUE LA PRIMERA ROM TIENE AÚN EL OTRO POKEMON. Guarda, y cierra Advanced Map.
Spoiler:

Ahora abre un hex editor que puede comparar does archivos (files, creo que se dice asi en español). Yo estoy usando HxD. Ahora compara los roms.
Spoiler:

Ahora escribe el numero que cojistes antes.
Spoiler:

(Solamente tenia que cambiar los primeros dos numeros, algunas vecez tienes que cambiar mas.)
Guarda, y pruebalo.

Yay!
Si quieres darle Pokemons que agregastes con G3HS a los entrenadoras, le e sugiero que utilice editor entrenador de Jambo51 y haz cambios al ini, pero si no puedes, haz esto, pero con entrenadores, no mapas.
Perdon por mi español gringo xD
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  #2    
Old April 26th, 2014 (2:49 PM).
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Ribon Sen Ribon Sen is offline
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    Very intresting tutorial :)
    This tutorial is easy too understand
    Very good explained tutorial
    Thank you for making this tutorial ;)
    Hope too see other tutorials from you
    Maybe how to add new items
    Thanks again cya
    ~Mydrago
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      #3    
    Old April 26th, 2014 (2:54 PM).
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      for the converter, could the windows calculator not work too? The one I have at least, can do that! Might want to add that in the OP! Instead of visiting that site, people can use their own apps... For windows computers at least...
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        #4    
      Old April 26th, 2014 (8:55 PM).
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        Also if you wanted to find the offset quicker, clicking expand in A-Map 1.92 in the wild poke area will give you the locations way faster. No need for backups.
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          #5    
        Old May 18th, 2014 (1:53 PM).
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        Danny0317 Danny0317 is offline
        Fluorite's back, brah
         
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        So I made the tutorial a video as well, in case someone was having trouble.

        and if that doesn't work, here's the link https://www.youtube.com/watch?v=cqnRwl-Ss7w
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          #6    
        Old May 18th, 2014 (2:43 PM).
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        machomuu machomuu is offline
        Yo
         
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        Lemme get that for you:
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          #7    
        Old May 18th, 2014 (2:48 PM).
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        Danny0317 Danny0317 is offline
        Fluorite's back, brah
         
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        Quote:
        Originally Posted by machomuu View Post
        Lemme get that for you:
        Ah, thank you, haha. My bad.
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          #8    
        Old May 22nd, 2014 (2:43 PM).
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        DragonMasterJorge DragonMasterJorge is offline
           
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          Man,I want to make a Hack,and that's complicated,but I will try(if I fail I will download a patch or something)

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            #9    
          Old May 31st, 2014 (7:21 PM).
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          qaz015393 qaz015393 is offline
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            thanks for the tutorial man :)
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              #10    
            Old May 31st, 2014 (7:58 PM).
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            Danny0317 Danny0317 is offline
            Fluorite's back, brah
             
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            Quote:
            Originally Posted by qaz015393 View Post
            thanks for the tutorial man :)
            Thanks for the comment, and I've just updated it, I suggest you check it out now :D
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              #11    
            Old August 29th, 2014 (10:59 AM).
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            Lance32497 Lance32497 is offline
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              Is there an easiest way of setting that in a firered rom?,

              what I mean, I just edit the number of pokemon that I expanded in a hex editor/ini gmof advance map so that it is easier to make a wild pokemon data
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                #12    
              Old August 29th, 2014 (11:09 AM). Edited August 29th, 2014 by Danny0317.
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              Danny0317 Danny0317 is offline
              Fluorite's back, brah
               
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              Quote:
              Originally Posted by Lance32497 View Post
              Is there an easiest way of setting that in a firered rom?,

              what I mean, I just edit the number of pokemon that I expanded in a hex editor/ini gmof advance map so that it is easier to make a wild pokemon data
              At the time I had written this, no. Now there is, look at this.

              http://www.pokecommunity.com/showpost.php?p=8271873&postcount=502

              post #666, hail satan
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                #13    
              Old August 30th, 2014 (12:41 AM).
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              Lance32497 Lance32497 is offline
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                Quote:
                Originally Posted by Dark Sneasel View Post
                At the time I had written this, no. Now there is, look at this.

                http://www.pokecommunity.com/showpost.php?p=8271873&postcount=502

                post #666, hail satan
                Quote:
                theres no 9c 01 in D027c
                I also try to load Clean FireRed rom in HxD and it seems that there's no 9c 01 in d027c
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                  #14    
                Old August 30th, 2014 (5:30 AM).
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                Danny0317 Danny0317 is offline
                Fluorite's back, brah
                 
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                Quote:
                Originally Posted by Lance32497 View Post
                theres no 9c 01 in D027c
                I also try to load Clean FireRed rom in HxD and it seems that there's no 9c 01 in d027c
                You're not supposed to do that in your rom. You're supposed to do that in the other version of a map linked there :p

                And it's not supposed to be 9c 01, I think. You're supposed to put the reverse hex number of the amount of pokemon.
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                  #15    
                Old August 31st, 2014 (1:37 AM).
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                Lance32497 Lance32497 is offline
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                  Quote:
                  Originally Posted by Dark Sneasel View Post
                  [BOLD]You're not supposed to do that in your rom. You're supposed to do that in the other version of a map linked there :p[/B]

                  And it's not supposed to be 9c 01, I think. You're supposed to put the reverse hex number of the amount of pokemon.
                  Oh Im just so noob! I opened [BOLD]FireREd[/B] rom in HxD instead of [BOLD]Advance map[/B], hehe thanks for your reply, I made it correctly... I hope that you can create a tutorial on how to expand map in Advance map or any mapping tool... Im looking forward for that tutorial. You are a great help for some new hackers here, like mon ^_^
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                    #16    
                  Old June 2nd, 2015 (7:28 AM).
                  rhapsodian_pixo rhapsodian_pixo is offline
                     
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                    i have a problem with this... myboy doesnt work with expanded dexes.... in oak large sprite goes black screen.. any clue?
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                      #17    
                    Old June 21st, 2015 (5:07 AM).
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                    FamiliaWerneck FamiliaWerneck is offline
                       
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                      Quote:
                      Originally Posted by wizard.gbc View Post
                      Hola buenos dias...
                      Como ha logrado usted realizar correctamente la expansion de la pokedex atraves de la herramienta G3HS, por favor podria usted darnos las pautas a realizar porque tengo porblemas con estos:
                      1.- Es normal que cuando usas la expancion aparesca el spriters de el huevo malo y tambien los 23 o 27 unowns??
                      2.-Asta que numero tiene como limite la expancion de pokemon ???
                      3.-Al momento de usar la expancion tienes que cambiar la INI manualmente con los cambios que se realizan ???
                      Mencionando tambien que tiene mi rom la fire red vercion 1.0 con el parche de ampliacion de ataques de MrDollSteak..
                      Gracias y que tengan un buen dia
                      Spherical Ice solicitó que le pregunta en Inglés.
                      Spherical Ice requested that you ask in English.
                      1 - Yes, normal.
                      2 - No idea.
                      3 - No, it's automatic.
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                        #18    
                      Old June 24th, 2015 (8:39 AM).
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                        Does doing the method for Advance Map 1.92 make it so you can add the pokemon in the program? If so I changed the hex from 9C 01 but only the old pokemon where there.
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                          #19    
                        Old November 4th, 2017 (10:43 PM).
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                        Ddman Ddman is offline
                           
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                          Guys can you share that advance map (the modified one) to me please{or}you can put in mediafire or google drive or zippy share
                          My pokemon rom hacks
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                          Pokemon MONO VERSOION
                          Bannering In Process with all pokemon from Gen1 to Gen7 including In-Battle Mega Evolutions
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                            #20    
                          Old November 5th, 2017 (1:14 AM).
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                          Ddman Ddman is offline
                             
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                            Quote:
                            Originally Posted by Danny0317 View Post
                            I HAVE ONLY TESTED THIS AFTER EXPANDING WITH G3HS, NOT MANUALLY

                            *Tutorial en Español esta abajo
                            ONLY USE THIS IF YOU ARE USING ADVANCED MAP 1.95 AND AN EXPANDED ROM, OTHERWISE GO HERE




                            Okay, so I've seen a few posts of people asking that after they have used G3HS to add more Pokemon they don't how to put them in the wild. Well, this is how.

                            What you need:
                            HxD Hex editor (or any other hex editor that has a compare function)
                            A rom with extended Pokemon
                            http://www.mathsisfun.com/binary-decimal-hexadecimal-converter.html <- That website or a calculator that has hex, or put it in hex yourself

                            Now the how to part..
                            Get the Pokemon that you added's index number. In this tutorial I will be using Turtwig to demonstrate.The first one you added is 440, second one is 441, and so on. Make the first Pokemon you added 387 (the reason I choose to do this is because I inserted Pokemon using the national dex order, I'm assuming some people did, too). Add 53 to it (not in hex), so 387 would become 440. (I got 53 from 440-387). Get that number, hex it and then do this to it:
                            1B8 (440 in hex) --> B8 01. (second and third number) (0 and first number)
                            Now open your ROM in advanced map. Go to the wild Pokemon area. Go to any Pokemon, for this tutorial we'll use the first one that appeared and change it to something else.
                            Spoiler:

                            Make a copy of the rom.
                            Spoiler:

                            Open the copy of the rom that you made and change the Pokemon that you just changed. (I had Zigzagoon, so I changed it to Linoone. MAKE SURE THE FIRST ROM STILL HAS THE OTHER POKEMON. Save, and close A-Map.
                            Spoiler:

                            Now open you hex editor that has a compare function. I am using HxD.
                            Compare the roms.
                            (In HxD you go to Analysis->File-compare)
                            Spoiler:

                            Now write the number you got earlier.
                            Spoiler:

                            (In this case I only had to change the first two numbers, that is not always the case.)
                            Press save and test it.

                            Yay!
                            Also, you can do this with trainers too, but I really suggest you just use Jambo51's trainer editor and make changes to the ini instead. But if you're like me and can't use it on a computer due to whatever issue, then you will have to use this method, but on a trainer.

                            En Español
                            Spoiler:
                            Mi Español no es muy bueno, no se nada de las tildes, pero no importa, creo que lo puedan entender :)
                            Yo sólo lo he probado con Pokemones que agrege con G3HS!

                            He visto unas personas que han preguntado como poner pokemon en la wild (no se como decirlo en español..), y ahora tengo una manera :)

                            Esto es lo que necesitas:
                            HxD o otro hex editor que puede comparar dos files
                            Una rom que usaste G3HS para agregar mas Pokemones
                            http://www.mathsisfun.com/binary-decimal-hexadecimal-converter.html <- esa pagina o una calculadora para convertir cosas a hex

                            Okay, vamos a empezar. Coje el numero de indice que quieres poner en la wild. Empieza en 440, el segundo Pokemon es 441, el tercero es 442, etc.En este tutorial voy a usar Turtwig para demostrar. Ahora, si quiere poner el primero, tienes que poner 387 +53, que es 440 (La razón que coji 387 es porque yo agregue los pokemones en el orden de el dex nacional, y es mas facil asi) . Si quisieras el segundo, fuera 388 +53. Coji 53 por hacer 440-387.
                            Okay, ahora coje 387+53, es 440. Pon el numero en hex, y es 1B8. Ahora lo tienes que poner asi: B8 01. El formato es asi: (segundo numero, tercero)(cero, primer numbero).

                            Ahora abre tu rom en advanced map. Ve al mapa que quieres poner un Pokemon que agregaste con G3HS. Ve adonde quieres poner el Pokemon. En este tutorial, voy a poner Turtwig como el primero. Pon un Pokemon donde vas a querer el pokemon agregado. Guarda.
                            Spoiler:

                            Haz una copia de el rom.
                            Spoiler:

                            Habre la copia en Advanced Map y cambia el Pokemon. En este tutorial yo use Zigzagoon, y lo cambie por Linoone. No importa cual Pokemon pones. ASEGÚRESE DE QUE LA PRIMERA ROM TIENE AÚN EL OTRO POKEMON. Guarda, y cierra Advanced Map.
                            Spoiler:

                            Ahora abre un hex editor que puede comparar does archivos (files, creo que se dice asi en español). Yo estoy usando HxD. Ahora compara los roms.
                            Spoiler:

                            Ahora escribe el numero que cojistes antes.
                            Spoiler:

                            (Solamente tenia que cambiar los primeros dos numeros, algunas vecez tienes que cambiar mas.)
                            Guarda, y pruebalo.

                            Yay!
                            Si quieres darle Pokemons que agregastes con G3HS a los entrenadoras, le e sugiero que utilice editor entrenador de Jambo51 y haz cambios al ini, pero si no puedes, haz esto, pero con entrenadores, no mapas.
                            Perdon por mi español gringo xD
                            Is there any other ways because in one pokefreak's patch he said to give 9c 01it does'nt work
                            your tutorial worked but its way too hard so is there any other ways O_o :) {XD}
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                              #21    
                            Old November 5th, 2017 (9:57 AM).
                            BluRose BluRose is offline
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                              Quote:
                              Originally Posted by Ddman View Post
                              Is there any other ways because in one pokefreak's patch he said to give 9c 01it does'nt work
                              your tutorial worked but its way too hard so is there any other ways O_o :) {XD}
                              d027c in the advance executable file
                              put 1020 or the number for whichever patch ur using there in hexadecimal
                              1020 = 0x3FC
                              put FC 03
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                                #22    
                              Old August 21st, 2018 (5:28 AM).
                              Alghisius Alghisius is offline
                                 
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                                can someone please reupload this tutorial? cause when i try to open the hidden window they don't show anything
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