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Turbo

Wootius

Glah
  • 300
    Posts
    12
    Years
    • Seen May 31, 2022
    Code:
    ##inside module Input which is inside PokemonSystem
    
     def self.update
        update_KGC_ScreenCapture
        if trigger?(Input::F8)
          pbScreenCapture
        end
        if trigger?(Input::F7)
          pbDebugF7
        end
        if trigger?(Input::ALT)
          pbTurbo()
        end
        end
    end
    
    ##above pbDeBugf7 ,BUT OUTSIDE module Input, inside  PokemonSystem
    def pbTurbo()  
    		if Graphics.frame_rate==40
    			Graphics.frame_rate=100
    		else
    			Graphics.frame_rate=40
    		end	
    	end
    Working, copy paste easy turbo. Works on all screens, but does not keep day/night lighting while in use however.
     
    Last edited:
    I always meant to update the damn thing lol, never got around to it. Sorry it caused issues ^~^'

    Anyway, this will come in handy for testing. Thank you.
     
    Hey, can you help me? I'm trying to add this script but just make it work while in a battle and while pressing control. I don't know how to add this to make work just while battling.
    Code:
    if input.trigger?(Input::CTRL)
            Graphics.frame_rate = 160
        else
            Graphics.frame_rate = 40
    end
     
    Use Input.press?(key) instead of Input.trigger?(key). The .press? method is what detects whether you're holding the key. The .trigger? method returns true only when the key is pushed down, and only at the beginning.
     
    Use Input.press?(key) instead of Input.trigger?(key). The .press? method is what detects whether you're holding the key. The .trigger? method returns true only when the key is pushed down, and only at the beginning.
    Thanks, but anyway I don't know how to paste the code to work only in battles. Can you help me with that?
     
    How can I use this a with the following pokemon script? because if i add both only one of them works. -.-
     
    Changing to 40 to 60 makes the game really smooth, fun to play with other parameters, anyways, what's the perfect framerate to play like pokemon gen V games?
     
    This is really nice and works perfectly! I didn't know it was possible to reach 60FPS on Essentials.

    Did someone got to run the game at ~60FPS without accelerating it?

    I think gen 5 games ran at 60FPS. Usually Nintendo tends to make their games run at 60FPS when they can.
     
    This is really nice and works perfectly! I didn't know it was possible to reach 60FPS on Essentials.

    Did someone got to run the game at ~60FPS without accelerating it?

    I think gen 5 games ran at 60FPS. Usually Nintendo tends to make their games run at 60FPS when they can.

    In RGSS2Compatibility

    Line #72 change

    Code:
    Graphics.frame_rate=40

    to 60

    Enjoy Essentials like PC master race (?)
     
    does anyone know how to implement this in pokemon essentials 17.2 cause it doesn't seem to be working for me
     
    Last edited:
    does anyone know how to implement this in pokemon essentials 17.2 cause it doesn't seem to be working for me
    Greetings, fan-dev in the making!
    I'm pretty much still a novice to fan-development, so I know as much as you,
    plus I don't know which issue you ran into nor where the script ought be pasted,
    not to mention that the script might not function on the most recent 17,2 version.
    I thus cannot help with the script BUT, if it's the frames per second increase you
    seek for, being myself interested I started digging and... *miniremo noises*
    I have a few tips!
    Spoiler:

    Hope any of this comes in handy. Cheers!
     
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