- 1,505
- Posts
- 12
- Years
- Age 28
- he/him/she/her
- Seen Jan 27, 2025
-
Introduction
Learn about me, my experience, and what to expect!
Hey there! Thanks for clicking on my hack! My name is Trev, and I've been an on-and-off hacker for about 6 years now. I left Pokecommunity for a few years and came back to a far more active and documented hacking community than I left behind. Inspired by a lot of the amazing work that's been done by the various members of our community, I decided to create the FireRed enhancement hack that I wanted to make many, many times before. Fortunately, the amount of tools and research available has made my dream become fully realized, resulting in RedChal!
I wanted to make RedChal a little different than most challenge hacks. Usually, challenge hacks go the route of piling in as many Pokemon as they can, fully updating them to their current generation stats, moves, abilities, etc., and then just adding more Pokemon/levels/etc. to make the Trainers more difficult. Sure, that can be fun, but a fully customized experience is a lot more fun than that! So, I decided that I would overhaul a lot of the boring Pokemon in the game and breathe some new life into them, and then vary up the various Trainers to make them feel more like Trainers and less like cannon fodder for an overpowered team. To really put a challenge on myself, I also restricted myself to using only the original 151, their cross-generational evolutions, and the Sevii Island Pokemon. I believe that, through strategic use of Pokemon placement, I can create a diverse experience without overloading the player with all 386+ Pokemon that are available, giving them a refined experience that is still enjoyable and challenging.
I didn't want to completely overload the game with features either. While the current games have many interesting features and we have the ability to replicate a lot of them, I prefer the old catch-grind-battle core that makes the Pokemon games so much fun. Nothing beats going up against powerful trainers with your team and engaging in a difficult, challenging battle that gives a sense of relief upon victory. I hope I manage to capture this fun experience in my hack, and I hope you enjoy RedChal!
I wanted to make RedChal a little different than most challenge hacks. Usually, challenge hacks go the route of piling in as many Pokemon as they can, fully updating them to their current generation stats, moves, abilities, etc., and then just adding more Pokemon/levels/etc. to make the Trainers more difficult. Sure, that can be fun, but a fully customized experience is a lot more fun than that! So, I decided that I would overhaul a lot of the boring Pokemon in the game and breathe some new life into them, and then vary up the various Trainers to make them feel more like Trainers and less like cannon fodder for an overpowered team. To really put a challenge on myself, I also restricted myself to using only the original 151, their cross-generational evolutions, and the Sevii Island Pokemon. I believe that, through strategic use of Pokemon placement, I can create a diverse experience without overloading the player with all 386+ Pokemon that are available, giving them a refined experience that is still enjoyable and challenging.
I didn't want to completely overload the game with features either. While the current games have many interesting features and we have the ability to replicate a lot of them, I prefer the old catch-grind-battle core that makes the Pokemon games so much fun. Nothing beats going up against powerful trainers with your team and engaging in a difficult, challenging battle that gives a sense of relief upon victory. I hope I manage to capture this fun experience in my hack, and I hope you enjoy RedChal!
Features
Get a little taste of the immense fun you're gonna have!
220 Pokemon are catchable and have been redistributed throughout Kanto.
Numerous Pokemon edits and overhauls. Try out previously-ignored Pokemon!
Beautifully formatted, comprehensive documentation!
Community suggestions! Tell me what you want to see!
Numerous Pokemon edits and overhauls. Try out previously-ignored Pokemon!
New moves, typing, and stats for previously-lame Pokemon.
Revamped moves and custom moves galore. Fight back in new, exciting ways!
Additional evolutions from later games, including the entire Eevee line.
Fully-functional Fairy-type. Bringing the Gen VI to Gen III!
All stats rounded to 0, with no stats below 20.
More challenging battles throughout the entire game!Revamped moves and custom moves galore. Fight back in new, exciting ways!
Additional evolutions from later games, including the entire Eevee line.
Fully-functional Fairy-type. Bringing the Gen VI to Gen III!
All stats rounded to 0, with no stats below 20.
Unique Rival teams based on starter choice!
Diverse Gym Leader teams based on Dual-typing.
Improved Trainer AI, stronger teams, and item usage.
Challenging Elite Four Teams based on themes.
Rocket Grunts have actual teams and Giovanni uses more than 3 Pokemon.
Various ease-of-life edits. Feels like a whole new FireRed!Diverse Gym Leader teams based on Dual-typing.
Improved Trainer AI, stronger teams, and item usage.
Challenging Elite Four Teams based on themes.
Rocket Grunts have actual teams and Giovanni uses more than 3 Pokemon.
Early-game time-wasting events are gone. Get to the action sooner!
Enhanced turbo mode. Speed through the grinding and get to the fun!
All evolutions are either level-up or item-based.
Functional map edits to enhance visuality and playability.
Gen VI EXP system, with EXP gain after catches!
All battle participants gain full EXP!
Poison vanishes at 1 HP in the overworld.
Rare Candy shop in every Pokemon Center. Get those levels!
Vending machines in every Pokemart. Stock up and gulp down!
Reusable TMs. Teach Hyper Beam as many times as you want!
Forgettable HMs. Don't worry about wasting a move slot!
Reusable Move Tutors. Teach Mega Punch over and over!
Linear progression, allowing for a steadier level curve.
Updated Pokemon sprites. Battling in high-quality!
No more location images. We don't need an introduction to Viridian Forest!
Travelling Nurse Joys, delivering healing where you need it the most!
Travel to a completely-edited Sevii Islands!Enhanced turbo mode. Speed through the grinding and get to the fun!
All evolutions are either level-up or item-based.
Functional map edits to enhance visuality and playability.
Gen VI EXP system, with EXP gain after catches!
All battle participants gain full EXP!
Poison vanishes at 1 HP in the overworld.
Rare Candy shop in every Pokemon Center. Get those levels!
Vending machines in every Pokemart. Stock up and gulp down!
Reusable TMs. Teach Hyper Beam as many times as you want!
Forgettable HMs. Don't worry about wasting a move slot!
Reusable Move Tutors. Teach Mega Punch over and over!
Linear progression, allowing for a steadier level curve.
Updated Pokemon sprites. Battling in high-quality!
No more location images. We don't need an introduction to Viridian Forest!
Travelling Nurse Joys, delivering healing where you need it the most!
Beautifully formatted, comprehensive documentation!
Community suggestions! Tell me what you want to see!
Screenshots
Feast your eyes on the awesome changes in the game!
![[PokeCommunity.com] Pokemon RedChal [PokeCommunity.com] Pokemon RedChal](https://i.imgur.com/Q6fKjIJ.png)
![[PokeCommunity.com] Pokemon RedChal [PokeCommunity.com] Pokemon RedChal](https://i.imgur.com/He6e3qg.png)
![[PokeCommunity.com] Pokemon RedChal [PokeCommunity.com] Pokemon RedChal](https://i.imgur.com/75IOlId.png)
![[PokeCommunity.com] Pokemon RedChal [PokeCommunity.com] Pokemon RedChal](https://i.imgur.com/EcmKxaj.png)
![[PokeCommunity.com] Pokemon RedChal [PokeCommunity.com] Pokemon RedChal](https://i.imgur.com/fx7dq4X.png)
![[PokeCommunity.com] Pokemon RedChal [PokeCommunity.com] Pokemon RedChal](https://i.imgur.com/44emLXM.png)
![[PokeCommunity.com] Pokemon RedChal [PokeCommunity.com] Pokemon RedChal](https://i.imgur.com/A9M3irC.png)
![[PokeCommunity.com] Pokemon RedChal [PokeCommunity.com] Pokemon RedChal](https://i.imgur.com/9Veb5g6.png)
![[PokeCommunity.com] Pokemon RedChal [PokeCommunity.com] Pokemon RedChal](https://i.imgur.com/PLKsJMX.png)
![[PokeCommunity.com] Pokemon RedChal [PokeCommunity.com] Pokemon RedChal](https://i.imgur.com/xWcPb2J.png)
![[PokeCommunity.com] Pokemon RedChal [PokeCommunity.com] Pokemon RedChal](https://i.imgur.com/8oGgCAo.png)
![[PokeCommunity.com] Pokemon RedChal [PokeCommunity.com] Pokemon RedChal](https://i.imgur.com/4gSsA5z.png)
![[PokeCommunity.com] Pokemon RedChal [PokeCommunity.com] Pokemon RedChal](https://i.imgur.com/QchH2M7.png)
![[PokeCommunity.com] Pokemon RedChal [PokeCommunity.com] Pokemon RedChal](https://i.imgur.com/yx0X2OC.png)
![[PokeCommunity.com] Pokemon RedChal [PokeCommunity.com] Pokemon RedChal](https://i.imgur.com/k6dhW0h.png)
![[PokeCommunity.com] Pokemon RedChal [PokeCommunity.com] Pokemon RedChal](https://i.imgur.com/PCzlgCa.png)
![[PokeCommunity.com] Pokemon RedChal [PokeCommunity.com] Pokemon RedChal](https://i.imgur.com/q72BzCt.png)
![[PokeCommunity.com] Pokemon RedChal [PokeCommunity.com] Pokemon RedChal](https://i.imgur.com/KqViLxP.png)
![[PokeCommunity.com] Pokemon RedChal [PokeCommunity.com] Pokemon RedChal](https://i.imgur.com/JvYlY9m.png)
![[PokeCommunity.com] Pokemon RedChal [PokeCommunity.com] Pokemon RedChal](https://i.imgur.com/iBKaDzq.png)
![[PokeCommunity.com] Pokemon RedChal [PokeCommunity.com] Pokemon RedChal](https://i.imgur.com/QPMDyia.png)
![[PokeCommunity.com] Pokemon RedChal [PokeCommunity.com] Pokemon RedChal](https://i.imgur.com/bWhjlFp.png)
![[PokeCommunity.com] Pokemon RedChal [PokeCommunity.com] Pokemon RedChal](https://i.imgur.com/9wH52vs.png)
![[PokeCommunity.com] Pokemon RedChal [PokeCommunity.com] Pokemon RedChal](https://i.imgur.com/hoEKH6u.png)
![[PokeCommunity.com] Pokemon RedChal [PokeCommunity.com] Pokemon RedChal](https://i.imgur.com/oQwsGqn.png)
![[PokeCommunity.com] Pokemon RedChal [PokeCommunity.com] Pokemon RedChal](https://i.imgur.com/HnXpsSi.png)
![[PokeCommunity.com] Pokemon RedChal [PokeCommunity.com] Pokemon RedChal](https://i.imgur.com/7POv3Vb.png)
![[PokeCommunity.com] Pokemon RedChal [PokeCommunity.com] Pokemon RedChal](https://i.imgur.com/MfA3lIE.png)
![[PokeCommunity.com] Pokemon RedChal [PokeCommunity.com] Pokemon RedChal](https://i.imgur.com/YwUHwaH.png)
![[PokeCommunity.com] Pokemon RedChal [PokeCommunity.com] Pokemon RedChal](https://i.imgur.com/4cY4bp6.png)
![[PokeCommunity.com] Pokemon RedChal [PokeCommunity.com] Pokemon RedChal](https://i.imgur.com/NcRTlze.png)
![[PokeCommunity.com] Pokemon RedChal [PokeCommunity.com] Pokemon RedChal](https://i.imgur.com/Ajnr2np.png)
![[PokeCommunity.com] Pokemon RedChal [PokeCommunity.com] Pokemon RedChal](https://i.imgur.com/bMsocw1.png)
![[PokeCommunity.com] Pokemon RedChal [PokeCommunity.com] Pokemon RedChal](https://i.imgur.com/shj51C9.png)
![[PokeCommunity.com] Pokemon RedChal [PokeCommunity.com] Pokemon RedChal](https://i.imgur.com/ar9ZNkE.png)
![[PokeCommunity.com] Pokemon RedChal [PokeCommunity.com] Pokemon RedChal](https://i.imgur.com/P7C0uph.png)
Progress
Watch the progress bars go up as I hack more and more!
[progress=65]Feature Implementation:[/progress]
[progress=15]Battle Edits:[/progress]
[progress=35]Pokemon Edits:[/progress]
[progress=15]Event Edits:[/progress]
[progress=85]Bug Testing:[/progress]
Documentation:
[progress=5][/progress] Bugs
Nobody likes them, but they're inevitable, aren't they?
It's possible to encounter a softlock when using the turbo function on the bottom half of Route 2.
Download
Hop right in and start playing! Get your RedChal on!
There aren't any downloads at the moment! I plan to release an alpha once I have completely finished editing Vermilion City. I have no set release date for this alpha or the full version.
Suggestions
1.) Suggest. 2.) Get Implemented. 3.) ????? 4.) Credit!
I mentioned in the Features section that I will allow community suggestions. That isn't a pipe dream - it's gonna happen! I want to hear from every person who looks at or plays my hack, and I want them to tell me what they think the hack needs! I firmly believe that, in order to make something great, you have to listen to the people who are going to be using that something.
In order to prevent the thread from becoming a cluttered mess, I have whipped up the following CSS copypastable that is required when making a suggestion. Just fill out the fields and add it to your post, and I'll look at it and consider each suggestion using the post below. The CSS is mandatory if you want your suggestion to be considered (I use the CSS to quickly C/P the suggestion into the post below - be my friend and help me here! :D)
In order to prevent the thread from becoming a cluttered mess, I have whipped up the following CSS copypastable that is required when making a suggestion. Just fill out the fields and add it to your post, and I'll look at it and consider each suggestion using the post below. The CSS is mandatory if you want your suggestion to be considered (I use the CSS to quickly C/P the suggestion into the post below - be my friend and help me here! :D)
Spoiler: Suggestion CSS
Your Username
Suggestion: Your suggestion, in as few words as possible.
Description: A full description of your suggestion and what the outcome will be (optional but useful).
Relevant Area: Use one of the following: "Scripting" "Mapping" "Graphics" "Hex & ASM Editing" "Other"
Related Research/Method: Mandatory for Hex & ASM Editing suggestions, useful for other types. Use tag.[/justify][/div] Copy/Paste V...[/icon][/b][/span] Trev[/SIZE][/div][/CENTER]
Description: A full description of your suggestion and what the outcome will be (optional but useful).
Relevant Area: Use one of the following: "Scripting" "Mapping" "Graphics" "Hex & ASM Editing" "Other"
Related Research/Method: Mandatory for Hex & ASM Editing suggestions, useful for other types. Use tag.[/justify][/div] Copy/Paste V...[/icon][/b][/span] Trev[/SIZE][/div][/CENTER]
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