Okay, there's only one prob. when adding a pokemon, the icon sprite. It always turns into an egg the the icons go over 500! Here's an answer someone posted
before, but the sprite reverted back. EX: Unknown Icon=520 I added 10 so I could get ten slots, after I changed it to 530, it turned into a pink wormadam sprite? What's up with that??
Someone please help, thanks in advance.
Spoiler:
Think about how many Fakemon you want in your game. I would just give yourself 100 slots just for simplicity. After you decide, change the number in the filename of all the icons after Arceus (except for items only the Pokemon) by however many Fakemon you want. After that, I forgot where you tell the game what filename the egg is...I don't think it matters, just add the icons based on what the ID # of the Fakemon as normal and it should be okay. Perhaps someone else can explain it better, I forgot how I made mine work.
before, but the sprite reverted back. EX: Unknown Icon=520 I added 10 so I could get ten slots, after I changed it to 530, it turned into a pink wormadam sprite? What's up with that??
Someone please help, thanks in advance.