PurpleOrange
still don't know what I'm doing
- 367
- Posts
- 11
- Years
- Littleroot Town (UK)
- Seen Mar 14, 2025
Something that I've thought about more is that I really dislike heartgold/soulsilver, since they are the most expensive second hand games to buy I expected them to be amazing, but I had such a bad experience with them that I didn't play pokemon for a while, however everyone else seems to hail them as the best pokemon games ever, is it just me that feels that way? here are the things I dislike about them:
- incredibly frustrating and tedious to level up after you beat the 7th gym
- the lack of of gen III pokemon (a personal thing really)
- the safari zone was confusing to understand at first, and you have to play it A LOT to get all the pokemon (something like 130 days or something effing stupid)
- you had to traverse almost all of johto to get fly
- having to catch ho-oh/lugia for seemingly no reason at all
- the pokewalker is ridiculous, you have to walk 2,000,000 steps to unlock everything (and then you have to go to nintendo events to get more)
- the box system is not user friendly and very slow (glad they changed it back in bw)
- lack of evolution stones (had to play the pokethalon many times to get my arcanine)
- the pokedex was slow to use
- voltorb flip, enough said
- the surfing music was remade badly
- had to beat 16 gyms and red to get gen I and III starters
- had to beat 16 gyms to get the non johto legends
- only certain trees give pokemon when headbutt'd
- no feasible way of growing berries
- having to trade a groudon from ss to hg or a kyogre from hg to ss to get rayquaza (again personal, somthing oras did a lot of as well)
- way too many post game trainers, so catching all the pokemon was made difficult
- the wild battle music gets on your nerves
- the gb sounds only being available after you get 16 badges therefor not suing it since you already beat the game
so is there anyone else who disliked them or did I just have a bad experience or am just nitpicky?
- incredibly frustrating and tedious to level up after you beat the 7th gym
- the lack of of gen III pokemon (a personal thing really)
- the safari zone was confusing to understand at first, and you have to play it A LOT to get all the pokemon (something like 130 days or something effing stupid)
- you had to traverse almost all of johto to get fly
- having to catch ho-oh/lugia for seemingly no reason at all
- the pokewalker is ridiculous, you have to walk 2,000,000 steps to unlock everything (and then you have to go to nintendo events to get more)
- the box system is not user friendly and very slow (glad they changed it back in bw)
- lack of evolution stones (had to play the pokethalon many times to get my arcanine)
- the pokedex was slow to use
- voltorb flip, enough said
- the surfing music was remade badly
- had to beat 16 gyms and red to get gen I and III starters
- had to beat 16 gyms to get the non johto legends
- only certain trees give pokemon when headbutt'd
- no feasible way of growing berries
- having to trade a groudon from ss to hg or a kyogre from hg to ss to get rayquaza (again personal, somthing oras did a lot of as well)
- way too many post game trainers, so catching all the pokemon was made difficult
- the wild battle music gets on your nerves
- the gb sounds only being available after you get 16 badges therefor not suing it since you already beat the game
so is there anyone else who disliked them or did I just have a bad experience or am just nitpicky?