Annoying wild Pokemon

My Simipour is faster than Durant now and he's able to OHKO with Scald so he's the ONLY thing I can counter them with >;\
 
Nothings worse than a wild Weedle using poison sting (mainly in R/B/Y & FR/LG). The amount of times I've spent running back to the pokemon center due to poisoning doesn't bare thinking about...
 
Nothings worse than a wild Weedle using poison sting (mainly in R/B/Y & FR/LG). The amount of times I've spent running back to the pokemon center due to poisoning doesn't bare thinking about...
Oh yeah, the Poison-fest. It's like their Poison Stings are cheating their way to Poisoning our Pokemon (lol) where's Caterpie when you want to face one?
 
Oddish
I strongly dislike that pokemon
It keeps appearing, most notably for me when I'm looking for a Pikachu in the Hoenn Safari Zone
 
Anything with Sturdy really annoys me in gen V. I'd rather two Woobat than one Boldore. At least they're slow, so easy to run from but still...>_>
 
In the later parts of the games, I cannot stand it when I come across Lvl. 21 Rattata and Zubats. They should stay in the earliest parts of the game. They're taking up too much time with the wild encounters.
 
I don't really get annoyed by Wild Pokémon, except for the ones who give your Pokémon status problems.
 
Anything with the new and improved Sturdy.

I remember having to forfeit a Battle Test just because of a Bastiodon with Sturdy.

Also, some Dwebble and Crustle have Sturdy.

And some Minccino can put you to sleep with Sing.

Not to forget Deerling with their Double Kick and Jump Kick which is trouble if you're training an Ice-type.
 
Pokemon that inflict status conditions, especially if they're fast, resistant to being taken down in a single hit *glares at 5th gen Sturdy* or have those stupid contact abilities like Static, Poison Point, etc.

Also, I don't like seeing Pokemon unevolved at levels where they should be evolved; i.e., Lv 34 Spearow or Lv 32 Geodude. There's no reason they can't be evolved and it just means less experience for me and more time spent level grinding.
 
I too, don't like Pokemon that afflict status problems, especially when you just started out doing a Nuzlocke challenge (back and forth to the Pokemon Center, away!). I also don't like Pokemon with Sturdy either - it's just wasting my valuable time having to hit them again with 1HP. Finally, I don't like wild encounters with any Pokemon that can trap you (arena trap, etc).
 
Ah, Zubat's are frustrating. But I also must agree with the Sturdy ability, it's quite annoying. :x
 
Finding Cryogonal, those things are super-rare and I never got to catch one yet.

Every time I try to look for one Boldore, Gurdurr and Woobat always spoil my day (and I don't even explore Twist Mountain/Icirrus City in winter).
 
My personal nemesis are the caves in General. At the start, a lot of pokemon have at least one normal attack but that won't hit all those rock pokémon at all. So you're restricted to long, exhausting fights or use attacks of other types which generally come with less AP.
And caves are also annoying at the end. Because the strongest wild pokemon before the liga mostly hide within a very big cave. And among them are Golbats and Gravelers. Now you have even less AP and some of the useless HMs are taking their space, too. Urgh… At least the PokéCenter isn't that far anymore.
 
i find encountering tentacools over and over again annoying whenever i surf.
pidgeys, rattatas, and caterpies are pretty annoying, too.
 
Latias

Jesus random legendary, I was trying to catch Minun, and now I have to waste all my balls on you?
 
Zubats, Weedles, Gastlys, Bidoofs, Patrats, and Rattatas are pretty much annoying. Out of those Pokemon I just named, I think Zubat would be the most annoying. I get encountered with one, Zubat would use Supersonic and I can't escape from that annoying thing.

*Selects "Run"* HAHA CAN'T ESCAPE.
 
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