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- Seen Apr 6, 2011
if shinylugia249 is right then to do what you want then you follow the setup for the wild shinies and then on the event that you use to give the shiny you useNo wait I meant like how the hero is like given a shiny pokemon as like a starter it doesn't tell me how to do that.
Code:
Control Switches: [0050: Shiny] = ON
Conditional Branch: Script: pbAddPokemon(1,5)
: Branch End
Control Switches: [0050: Shiny] = OFF
i think that's right, if it is then woo!!! i'm actually learning something ^_^, if not then oh well, what was wrong. although i can't seem to get the script that makes the pokemon shiny to work
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