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[Archive] Pokemon Essentials: Starter Kit for RPG Maker XP

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How do you implement the night-day system on new maps that you have created?
 
How do you obtain an item that you add,because I made an Iluna ticket and tried to obtain it from the professor and I got an error.
 
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Oh alright thanks alot.This will be the main item in the game if you don't get this the game can't continue.
 
That part of the script is not ready yet, actually.

Now, I have seen some people use the Healing Spot metadata setting other than intended; namely to say that a map has a Pokemon Center, rather than to say where the entrance to a Pokemon Center's map is. I have updated the description of the Healing Spot setting accordingly:

HealingSpot: If this setting is present, this map is a healing spot (such as a Pokemon Center), and this setting indicates this healing spot's entrance. This setting consists of three numbers, separated by
commas, that indicate the map ID and the X and Y coordinates of the entrance. When this map is entered, the location that the player goes with Teleport will be set to the point identified by this setting. This setting is not to be confused with the point that the player goes after he or she loses a battle; that point is set using a Script event command consisting of the text "pbSetPokemonCenter" (which sets it to the player's current location; see also "Home").
 
How do you change the respawn point when you lose a battle.
When i make an encounter i get an error this is what i have for an encounter:
012
25,25,10
Land
PIDGEY,5
SENTRET,3
SENTRET,3
SENTRET,3
PIDGEY,5
PIDGEY,7
PIDGEY,3
SENTRET,4
CELEBI,5#JUST RANDON
CELEBI,2#JUSTRANDOM
CELEBI,4#JUSTRANDOM
CELEBI,4#JUSTRANDOM
 
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Help

Well I Have Made A Region Map Now How Do I Insert It.

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P.S.
450 Posts I'm Suprised The Moderators Haven't Stickyed It Yet.
 
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I can't remeber wether or not you have implamented pokemon encounters based on the time of day. Like certain pokemon only appear at night.

I also found a script that might be much more useful. It is a debug console that runs when you are runing the game inside RPG Maker XP. The only problem with this verson is that it does not allow user input.
https://www.gamingw.net/forums/index.php?topic=52961.0

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I just tested it with the version of the starter kit as 10-20-07. I works so far without error. Just incease anybody wants to add it.
 
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I finally figured out how to implement the night and day system, and I'm very happy with it.
I think the one flaw in it is that at night, things become very harsh-looking. I think it would look better at a softer tone, but that's just me.
I'm also curious if there is a way of making tiles change to suit the time of day, such as windows.

Thank you for continuing to work on this. It's really quite amazing.
 
Hey Poccil, maybe you can make apricorns?

My Problem

undefined method `name' for nil:NilClass
Game_Map:15 in `name'
PokemonField:451:in `pbOnMapSceneChange'
PokemonMap:265:in `setSceneChanged'
Scene_Map:27:in `createSpritesets'
Scene_Map:58:in `main'
Main:39
 
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poccil: what scripting language do you use to make the scripts for this?
 
is there a complete pokemon pairing system in the game?
how to add new pokemon animations ?
Because the one i downloaded are gifs...
 
Hy Poccil, I was wondering, Ilex Forest in the original pokemon game has no grass but pokemon are still encountered, I know that in the encounter.txt caves and water and be used to encounter pokemon but how can I make pokemon encounters for the Ilex forest without grass.
 
pheonixprime you would do this in the encounters:

--- # The ID of your map
25,10,10
Cave
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