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[Archive] Pokemon Essentials: Starter Kit for RPG Maker XP

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Someone knows how to use Mystery Gift, and what script i would need?

You need to make a code that can download a file from a site and turn it into an item or pokemon. Which is advance coding. So my guess would be to try look up a few advance coding classes in RGSS.
 
Hey. This may be the wrong thread but I am making a game series called "The Pokemon X Series". I need Scripters and Spriters. I don't need tilesets right now. But I am looking for members. If anyone wants to join, just respond to this post. =)
 
Hey. This may be the wrong thread but I am making a game series called "The Pokemon X Series". I need Scripters and Spriters. I don't need tilesets right now. But I am looking for members. If anyone wants to join, just respond to this post. =)

Yes :3.
This is the wrong place. It's on the Team Recruitment section. Buh-bye!
 
Hi!
I need help again!

Why the Rock Head ability don't works?
It should work... :disappoin

class PokeBattle_Move_30 < PokeBattle_Move
def pbEffect(attacker,opponent)
ret=super(attacker,opponent)
if opponent.damagestate.calcdamage>0
if attacker.ability!=PBAbilities::ROCKHEAD || @id==PBMoves::STRUGGLE || attacker.ability!=PBAbilities::MAGICGUARD
attacker.pbReduceHP((opponent.damagestate.hplost/4).floor)
@battle.pbDisplay(_INTL("{1} is hit with recoil!",attacker.pbThis))
end
end
return ret
end
def pbCalcDamage(attacker,opponent)
if @id==PBMoves::STRUGGLE
return super(attacker,opponent,PokeBattle_Move::IGNOREPKMNTYPES)
else
return super
end
end
end

Pokemon with Rock Head used Double-Edge or Struggle.
Pokemon is hit with recoil!


I don't understand. :\

EDIT: OK. I forgot the "||" after the "attacker.ability!=PBAbilities::MAGICGUARD".
Already it works. :)
EDIT2: What does happen now? Now nobody gets hurt for recoil...
:\
 
Last edited:
How do u disable the day and night feature on Essentials?

Benjix

How do u disable the day and night feature on Essentials?

Benjix
 
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Hi!
I need help again!

Why the Rock Head ability don't works?
It should work... :disappoin


Pokemon with Rock Head used Double-Edge or Struggle.
Pokemon is hit with recoil!

I don't understand. :\

EDIT: OK. I forgot the "||" after the "attacker.ability!=PBAbilities::MAGICGUARD".
Already it works. :)
EDIT2: What does happen now? Now nobody gets hurt for recoil... :\


It also happens to me. I don't know why. I'll check it out, I never gave it too importance since I'm coding some other stuff.
 
I have used the poccil's starter kit for a while, but I stopped making pokemon games. Is there already a starter kit with the Black & White Sprites?

Cya

Swigg
 
when I ever I try to change tilesets for one map, it always changes the ones for the others as well- why?

This isn't really an Essentials question.
Anyways, you probably have other maps set to that same tileset. Right click the map and click 'Properties' to change that.
 
does anyone know where I could get some overworld ship sprites for RPG Maker XP for a port town

I heard there was a sprite resource on here but, I can't find it yet

-does anyone know where it is?

-EpicRob
 
---------------------------
Pokemon Essentials
---------------------------
Exception: RuntimeError
Message: Expected a number for the number of Pokémon
File PBS/trainers.txt, line 99
PIKACHU,91,16,LIGHTBALL,THUNDER,AGILITY,THUNDERBOLT,GRASSKNOT,false,false

Compiler:1354:in `pbCompileTrainers'
Compiler:1337:in `loop'
Compiler:1400:in `pbCompileTrainers'
Compiler:3914:in `pbCompileAllData'
Compiler:4034

This exception was logged in
C:\Users\Bruno\Saved Games/Pokemon Essentials/errorlog.txt.
Press Ctrl+C to copy this message to the clipboard.
---------------------------
OK
---------------------------

Can someone explain me why is this happening?

I change the moves but it says the same thing. Help me plz.
 
---------------------------
Pokemon Essentials
---------------------------
Exception: RuntimeError
Message: Expected a number for the number of Pokémon
File PBS/trainers.txt, line 99
PIKACHU,91,16,LIGHTBALL,THUNDER,AGILITY,THUNDERBOLT,GRASSKNOT,false,false

Compiler:1354:in `pbCompileTrainers'
Compiler:1337:in `loop'
Compiler:1400:in `pbCompileTrainers'
Compiler:3914:in `pbCompileAllData'
Compiler:4034

This exception was logged in
C:\Users\Bruno\Saved Games/Pokemon Essentials/errorlog.txt.
Press Ctrl+C to copy this message to the clipboard.
---------------------------
OK
---------------------------

Can someone explain me why is this happening?

I change the moves but it says the same thing. Help me plz.

I had this problem recently. You trainers.txt is set up wrong.

For each trainer it should be something like this...

Code:
Trainer Type Name
Trainer name, trainer ID number
# of Pokemon 
Pokemon
So something like this would work

Code:
YOUNGSTER
Joe,1
1
BIDOOF,5,16,,SCRATCH,LEER,,,false,true
Make sure each is set up like that. The editor might set it up incorrectly.
 
does anyone know where I could get some overworld ship sprites for RPG Maker XP for a port town

I heard there was a sprite resource on here but, I can't find it yet

-does anyone know where it is?

-EpicRob
Actually, there are several: https://www.pokecommunity.com/forumdisplay.php?f=196
You'll probably find the majority of the stuff you need by searching through the "Requests" sticky, but there are plenty of other smaller threads in the Resource Center with miscellaneous items of interest.
 
when i try to put a graphic for the background it goes black.
how can i fix this?
Well, I use Essentials DS and this problem happened to me (I'm assuming you mean for battles, since thats what happened to me. If not, ignore this and clarify what you mean). I haven't looked in depth at the new versions of Essentials, but I'd assume its similar if not the same.

From my experience, this is because the editor, when setting the background number, does it incorrectly. When you look at the PBS file for metadata and the area for that map, the battleback has the number you put and some sort of rectangle next to it. Simply delete the rectangle and it fixes it.
 
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