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[Archive] Pokemon Essentials: Starter Kit for RPG Maker XP

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carmaniac

Where the pickle surprise at?
671
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15
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  • Someone knows how to use Mystery Gift, and what script i would need?

    You need to make a code that can download a file from a site and turn it into an item or pokemon. Which is advance coding. So my guess would be to try look up a few advance coding classes in RGSS.
     
    3
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    13
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    • Seen Nov 13, 2011
    Hey. This may be the wrong thread but I am making a game series called "The Pokemon X Series". I need Scripters and Spriters. I don't need tilesets right now. But I am looking for members. If anyone wants to join, just respond to this post. =)
     

    Fraot

    Researcher & Game Developer
    322
    Posts
    15
    Years
  • Hey. This may be the wrong thread but I am making a game series called "The Pokemon X Series". I need Scripters and Spriters. I don't need tilesets right now. But I am looking for members. If anyone wants to join, just respond to this post. =)

    Yes :3.
    This is the wrong place. It's on the Team Recruitment section. Buh-bye!
     
    199
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    14
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    • Seen Jul 6, 2022
    Hi!
    I need help again!

    Why the Rock Head ability don't works?
    It should work... :disappoin

    class PokeBattle_Move_30 < PokeBattle_Move
    def pbEffect(attacker,opponent)
    ret=super(attacker,opponent)
    if opponent.damagestate.calcdamage>0
    if attacker.ability!=PBAbilities::ROCKHEAD || @id==PBMoves::STRUGGLE || attacker.ability!=PBAbilities::MAGICGUARD
    attacker.pbReduceHP((opponent.damagestate.hplost/4).floor)
    @battle.pbDisplay(_INTL("{1} is hit with recoil!",attacker.pbThis))
    end
    end
    return ret
    end
    def pbCalcDamage(attacker,opponent)
    if @id==PBMoves::STRUGGLE
    return super(attacker,opponent,PokeBattle_Move::IGNOREPKMNTYPES)
    else
    return super
    end
    end
    end

    Pokemon with Rock Head used Double-Edge or Struggle.
    Pokemon is hit with recoil!


    I don't understand. :\

    EDIT: OK. I forgot the "||" after the "attacker.ability!=PBAbilities::MAGICGUARD".
    Already it works. :)
    EDIT2: What does happen now? Now nobody gets hurt for recoil...
    :\
     
    Last edited:
    5
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    • Seen May 23, 2011
    How do u disable the day and night feature on Essentials?

    Benjix

    How do u disable the day and night feature on Essentials?

    Benjix
     
    Last edited:

    Fraot

    Researcher & Game Developer
    322
    Posts
    15
    Years
  • Hi!
    I need help again!

    Why the Rock Head ability don't works?
    It should work... :disappoin


    Pokemon with Rock Head used Double-Edge or Struggle.
    Pokemon is hit with recoil!

    I don't understand. :\

    EDIT: OK. I forgot the "||" after the "attacker.ability!=PBAbilities::MAGICGUARD".
    Already it works. :)
    EDIT2: What does happen now? Now nobody gets hurt for recoil... :\


    It also happens to me. I don't know why. I'll check it out, I never gave it too importance since I'm coding some other stuff.
     
    2
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    14
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    • Seen Apr 6, 2011
    I have used the poccil's starter kit for a while, but I stopped making pokemon games. Is there already a starter kit with the Black & White Sprites?

    Cya

    Swigg
     

    Cilerba

    the hearts of lonely people
    1,162
    Posts
    14
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  • when I ever I try to change tilesets for one map, it always changes the ones for the others as well- why?

    This isn't really an Essentials question.
    Anyways, you probably have other maps set to that same tileset. Right click the map and click 'Properties' to change that.
     
    11
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    13
    Years
  • does anyone know where I could get some overworld ship sprites for RPG Maker XP for a port town

    I heard there was a sprite resource on here but, I can't find it yet

    -does anyone know where it is?

    -EpicRob
     

    GliscorFan08

    Champion Of Kanto
    69
    Posts
    14
    Years
    • Age 26
    • Seen Aug 26, 2019
    ---------------------------
    Pokemon Essentials
    ---------------------------
    Exception: RuntimeError
    Message: Expected a number for the number of Pokémon
    File PBS/trainers.txt, line 99
    PIKACHU,91,16,LIGHTBALL,THUNDER,AGILITY,THUNDERBOLT,GRASSKNOT,false,false

    Compiler:1354:in `pbCompileTrainers'
    Compiler:1337:in `loop'
    Compiler:1400:in `pbCompileTrainers'
    Compiler:3914:in `pbCompileAllData'
    Compiler:4034

    This exception was logged in
    C:\Users\Bruno\Saved Games/Pokemon Essentials/errorlog.txt.
    Press Ctrl+C to copy this message to the clipboard.
    ---------------------------
    OK
    ---------------------------

    Can someone explain me why is this happening?

    I change the moves but it says the same thing. Help me plz.
     

    lx_theo

    Game Developer
    958
    Posts
    14
    Years
    • Seen Nov 2, 2013
    ---------------------------
    Pokemon Essentials
    ---------------------------
    Exception: RuntimeError
    Message: Expected a number for the number of Pokémon
    File PBS/trainers.txt, line 99
    PIKACHU,91,16,LIGHTBALL,THUNDER,AGILITY,THUNDERBOLT,GRASSKNOT,false,false

    Compiler:1354:in `pbCompileTrainers'
    Compiler:1337:in `loop'
    Compiler:1400:in `pbCompileTrainers'
    Compiler:3914:in `pbCompileAllData'
    Compiler:4034

    This exception was logged in
    C:\Users\Bruno\Saved Games/Pokemon Essentials/errorlog.txt.
    Press Ctrl+C to copy this message to the clipboard.
    ---------------------------
    OK
    ---------------------------

    Can someone explain me why is this happening?

    I change the moves but it says the same thing. Help me plz.

    I had this problem recently. You trainers.txt is set up wrong.

    For each trainer it should be something like this...

    Code:
    Trainer Type Name
    Trainer name, trainer ID number
    # of Pokemon 
    Pokemon
    So something like this would work

    Code:
    YOUNGSTER
    Joe,1
    1
    BIDOOF,5,16,,SCRATCH,LEER,,,false,true
    Make sure each is set up like that. The editor might set it up incorrectly.
     

    KitsuneKouta

    狐 康太
    442
    Posts
    14
    Years
    • Seen Nov 20, 2017
    does anyone know where I could get some overworld ship sprites for RPG Maker XP for a port town

    I heard there was a sprite resource on here but, I can't find it yet

    -does anyone know where it is?

    -EpicRob
    Actually, there are several: https://www.pokecommunity.com/forumdisplay.php?f=196
    You'll probably find the majority of the stuff you need by searching through the "Requests" sticky, but there are plenty of other smaller threads in the Resource Center with miscellaneous items of interest.
     

    lx_theo

    Game Developer
    958
    Posts
    14
    Years
    • Seen Nov 2, 2013
    when i try to put a graphic for the background it goes black.
    how can i fix this?
    Well, I use Essentials DS and this problem happened to me (I'm assuming you mean for battles, since thats what happened to me. If not, ignore this and clarify what you mean). I haven't looked in depth at the new versions of Essentials, but I'd assume its similar if not the same.

    From my experience, this is because the editor, when setting the background number, does it incorrectly. When you look at the PBS file for metadata and the area for that map, the battleback has the number you put and some sort of rectangle next to it. Simply delete the rectangle and it fixes it.
     
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