light_trainer921
Flamethrower Helper
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- Treasure Town at the human world
- Seen Dec 30, 2008
How can I change the Nidoran(F) in Oak's intro? I tried IntroEd and experimented it on a Pikachu sprite but the results is a black Pikachu.
light_trainer921 said:How can I change the Nidoran(F) in Oak's intro? I tried IntroEd and experimented it on a Pikachu sprite but the results is a black Pikachu.
Now I'm having trouble with changing pokemon attacks and types. I've tried using PokemonAmplifier, but it's either not working or not saving it onto the ROM.
Now I'm having trouble with changing pokemon attacks and types. I've tried using PokemonAmplifier, but it's either not working or not saving it onto the ROM.
-I was wondering, I used A-Text so it would not have to repoint it, and it was still glitchy, I had it less than the original text. Does it have to be the exact same ammount of characters or have I done something wrong?Repoint it... But repointing leads to a glitchy result, so it's best to summarize the text you want.
Thank you to you and Lukenetty. I was having the problem because I thought you had to only click the save button underneath the TM/HM section. :embarrassUse Pokemon Amplifier. Then after you've loaded your ROM, choose the POKEMON you wish to changed it's attack. For instance, Bulbsaur has TACKLE and GROWL. Change TACKLE to a VINE WHIP, then SAVE your ROM before changing another attack. It's tricky, but that's how it's done. ;)
Rabid_Lime said:When I use a-text, sometimes my text doesn't fit in the text box. How do I make it fit?
Nostalgia said:I have two questions. One is kinda simple, and odd and the other is just simple.
Okay, can someone give me the link to a download of PokeScript? All the links here are broken etc. Please?
Also, referring to this-
-I was wondering, I used A-Text so it would not have to repoint it, and it was still glitchy, I had it less than the original text. Does it have to be the exact same ammount of characters or have I done something wrong?
Rabid_Lime said:I used advance map to edit tiles and changed the standard short grass to a different tile in Pallete 15 ( in Littleroot) but when I tested the game,it was a different colour. ?
You indeed can change palettes of tiles in AdvanceMap.You can't pallete change the tiles using A-Map...only using APE and hex.
You indeed can change palettes of tiles in AdvanceMap.
It has predefined set of palettes for basic tileset and this way you can make houses with blue roof (which are using PokéMart's palette for example) have red roof (Pokécenter palette).
I think it works. I am using this tehnique in FireRed, and have no problems if I need only minor palette editing.
For more advanced editing of in-game graphic palettes, you need either hex editor, APE or even SnesPal, pretty old tool for editing palettes (don't think it is only for SNES, it works perfectly with GBA games, but you need to know offsets)