Lupe
isn't she cute...
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- PHILIPPINES
- Seen Dec 12, 2010
what are the ape offsets for the sign textbox and also what are the tilelayerpro offstes for the sign textbox for both for fire red
If the offset ≥ 4000, then we can get its pointer by ((offset Mod 0x4000) + 0x4000). Say our offset is 0x034BB1:I'm feeling a little curious right now, and want to find out how to do something.
Let's say I didn't want to use a pointer calculator to get a pointer in Gold, how would I figure out the gold pointer? There would have to be some method, wouldn't there?
I'd like to give you the error, but I don't have 15 posts yet. ><I remember it opening in my laptop (which has vista), but maybe I'm messing up... what error does it return? If it asks for a file, just download it.
OH MY GOD. Sorry for double-posting but this needs to be said. For all who have troubles with Vista, I have found the single BEST solution. All you need to do is download the COMDLG32.OCX file from somewhere, (google is your friend) then put it in c:windows\system32I'd like to give you the error, but I don't have 15 posts yet. ><
Hm, what do you mean by "make"? You mean insert, or to completely make from scratch?How do you make your own pokemon cries?
Dark Fear said:If I edit the tileset, do I need to edit the palette?
Thanks
Lupe said:what are the ape offsets for the sign textbox and also what are the tilelayerpro offstes for the sign textbox for both for fire red
I WANT DIALGA said:when i'm pressing replace in APE it does not replace the pallette what could be the problem?
ashandmisty said:ok, i have another question. How do i edit the tileset in Gold? Well, I know how to edit it it's just i cant seem to find anything in TLP but when i do find something it's either screwed up or is just people sprites!!
TSK said:Advance Map has been running extremely slowly lately, anyone know what could cause this?
Innocence said:Hi, just a little problem, hopefully "simple". I just need to know how to get rid of the cash register in a mart, at least I think it's the cash register. I changed the tileset, so now it's the right section of a lounge.
Anyway, it isn't displayed on A-Map, so how do I get rid of it? Screenshot attached.
ok so i want to make a pokemon like unown (different kinds)
01 is it possible to give the 28 varieties different palettes? (and can you give them all diff shiny palettes too?)
02 is it possible to give each one a slightly different moveset? (i want to give them all the same move plus one unique move and)
03 is it possible to give each one of them a slightly different stats? (i want to give one a 5+ on att, another 5+ on defense, etc...)
since this website has a romhacking thread for pkmn which is the most popular in PC I'd like to ask not request if there are hack tools for PKMN mystery dungeon red rescue team? It is ofcourse a pkmn advance game for gba.
since this website has a romhacking thread for pkmn which is the most popular in PC I'd like to ask not request if there are hack tools for PKMN mystery dungeon red rescue team? It is ofcourse a pkmn advance game for gba.
Blazichu said:Maybe cover it up with another wall-like tile (like the one infront of the man but sidewards).