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- Seen Oct 9, 2019
Well, the maps' positions relative to each other are determined by the map connections. (Map connections are what allow you to walk from one map directly into another, i.e. Route 1 to Viridian City, without hitting an invisible wall or crashing the game.) So you'd just re-arrange the connections of the maps that you're overwriting (the "Map B"s in my instructions), so that Dewford ends up in the upper-left.Ah, ty. And moving maps yo another position, what about that? For example moving the position of Dewford Town to the uppermost left corner?
When connecting maps, remember to edit both maps' connections! If you don't, then you'll have situations where you walk from one map to another, and then you can't walk back. (A connection that exists only on one map is basically a one-way connection.)