borisjo
Scripter (XSE, pokescript)
- 9
- Posts
- 14
- Years
- Seen May 16, 2016
Pokemon Emerald 1.0
Advance Map
XSE
---
Does anyone know Bagon and Trapinch's hexadecimal number?
Oh, and could I make a title screen in Adobe/Macromedia Fireworks and somehow send it into unLz.gba to use as my titlescreen? I need the titlescreen number too for unLZ.gba unless there's another way I could edit the titlescreen.
Decimal counts from 0 till 9 and hex counts from 0 till F ( 0,1,2,3,4,5,6,7,8,9,A,B,C,D,E,F)
Bagon's number is 371 what makes 0x173 (funny it's the opposite)
Trapinch's number is 328 what makes 0x148
You CAN edit the title screen, the only way I know is with one of the tools from HackMew (I guess, sorry I'm not sure 'cus i deleted it O.O)
And maybe you can edit it all but than you need to hex edit it and I don't think you're going to that since you asked for the hex codes I say: GOOD LUCK! =D
P.s: You can also use RMXP but I don't know this programm, never got interested in it.