Jerros
TloS FTW!!!
- 72
- Posts
- 17
- Years
- Age 33
- Alkmaar, Netherlands
- Seen May 11, 2009
No need to script it again, for it's present in the game. Just put this offset $1BDF13 in Advance map, in the script offset of the tree.
Well... I'm using emerald, and that script doesn't quite work..
Also, all "cuttable" trees are having their own peron id's in each map, so it's kinda hard to believe that there's just ONE script for all those trees :P
But anyhow, it doesnt do anything.
In fact, when I open 1BDF13 in a script editor, it's jus some kind of weird warp script, so...
Anyone else know how to make a "cut tree?" script?