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[ARCHIVE] Simple Questions (SEARCH BEFORE ASKING A QUESTION)

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No need to script it again, for it's present in the game. Just put this offset $1BDF13 in Advance map, in the script offset of the tree.


Well... I'm using emerald, and that script doesn't quite work..
Also, all "cuttable" trees are having their own peron id's in each map, so it's kinda hard to believe that there's just ONE script for all those trees :P

But anyhow, it doesnt do anything.
In fact, when I open 1BDF13 in a script editor, it's jus some kind of weird warp script, so...

Anyone else know how to make a "cut tree?" script?
 
Well... I'm using emerald, and that script doesn't quite work..
Also, all "cuttable" trees are having their own peron id's in each map, so it's kinda hard to believe that there's just ONE script for all those trees :P

But anyhow, it doesnt do anything.
In fact, when I open 1BDF13 in a script editor, it's jus some kind of weird warp script, so...

Anyone else know how to make a "cut tree?" script?

Oh, I didn't knew it was for Emerald. Try $2906BB instead.
 
Me again, heh. Just a quick question- is it possible to edit an item to make it work like an evolution stone on certain pokémon? If so, how would I go about doing this? If you can't do it, that's fine. I'd just like to know. :)

EDIT: Game is Crystal.
 
Okay, thanks. I finally have enough tools to edit the game! :D
 
Hi. I'm new to the forums, and I'm too lazy to browse through the hundreds of pages to see if this was already asked, so I was wondering: Is there any way I can create pokemon/change sprites in a Diamond/Pearl rom? Like, let's say I wanted to create a new Pokemon such as "Mewtwo-X":

"image removed"

or change Blaziken's sprite into this:

"image removed"

or even change the trainer into me:

"image removed"

Is there a current way that I can do any of those? Please respond.

Yes, I did use fusing to create those sprites. If you could rate me on those, as well, I'd be much obliged.
 
Hey, guys. I've got a little bit of a problem with the doors in mah hack, and I need a little bit of help. I'm using Fire Red and Punk Rocker's ROM base (found in ROM Hacking Resources on the 6th or 7th page). Here's a link to a video:

 
how do I make shiny pkmn appear more often but not all the time?

edit: using ruby
 
does anyone know how to make tiles in advance map and change the graphics?
 
Oh and how do I insert new tilesets?
 
What exactly is a variable? thethethethe didn't explain it in his scripting tutorial and I'm left wondering...
 
What exactly is a variable? thethethethe didn't explain it in his scripting tutorial and I'm left wondering...

its a placeholder for a number or string that you can change. kinda like variables in algebra.
 
Can you please explain in a more visual way, like use examples of how it would be used in the game itself
 
Can you please explain in a more visual way, like use examples of how it would be used in the game itself


like lets say you want to check if a pokemon has a certain move. for example, checking if venasaur has vine whip.

you would set variable X (for example) to 1 when venasaur learns vine whip and set it to 0 when it forgets vine whip. that way you can keep track of events that have happened.

this is just one example. you can use variable in many more ways. like checking if hero is a boy or girl. or how many pokemon are in the party, etc.
 
i remember a while ago there was a tool here called advance text i have done some searches and cant find it?? has it been removed or is it still there and im just retarded?? :P
 
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Why are you using HTML... The site doesn't support it, unless you are Mod if I remember right... or Admin... anyways...

Cananyone point me in the direction of a good Sappy / Music editing Tutorial? I wanna try it out, heh
 
Why are you using HTML... The site doesn't support it, unless you are Mod if I remember right... or Admin... anyways...

ok well im new so i didnt know.

i fixed it lol
 
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