Curt_09
Also known as Chozo
- 557
- Posts
- 16
- Years
- New Jersey
- Seen Oct 20, 2024
I know how to stop it from happening... But that's it. Uh, ok so... When reading the "Play facing" byte the program creates the error. This is because it is read from a level script, which is not there in the hacked engine. So the byte it reads is 0xFF, which is invalid for the combo box, which has to be between 0 and 3. Get it?
It's not difficult to fix, just comment out a few lines in the programs code. But in this case, it's easier to just use a hex editor to edit the ROM. It's only 3 bytes, after all.
Sounds like a simple enough fix. I'm assuming that the playerfacing byte is packed in there with the map bank, map level, and x-pos bytes... right?
Oh, and btw, your info is correct. I went in and changed the start map in a hex editor, and it worked just fine.