- 7
- Posts
- 13
- Years
- Seen Mar 31, 2012
I put this script into my game with the intention of the sprite dissapearing at the end. Dr. Fuji and Death_Mande have tried to help, but the after the sprite moves, it still just stands in place...
#org $script
faceplayer
checkflag 0x200
if 0x1 goto $talk
message $talk
$talk 1 = Look at this!
boxset 6
applymovement 14 $move
$move 1 ; #binary 0x08 0x0A 0x0A 0x0A 0x0A 0x0A 0x0A 0x0A 0x09 0x09 0xFE
pausemove 0x0000
#raw 53
#raw 14
#raw 00
clearflag 0x200
release
end
I haven't used any flags yet so i assumed 200 wasn't taken (because of some tutorials i read) and I did switch to XSE. now what am i doing wrong? Thanks to everyone who's helping.
#org $script
faceplayer
checkflag 0x200
if 0x1 goto $talk
message $talk
$talk 1 = Look at this!
boxset 6
applymovement 14 $move
$move 1 ; #binary 0x08 0x0A 0x0A 0x0A 0x0A 0x0A 0x0A 0x0A 0x09 0x09 0xFE
pausemove 0x0000
#raw 53
#raw 14
#raw 00
clearflag 0x200
release
end
I haven't used any flags yet so i assumed 200 wasn't taken (because of some tutorials i read) and I did switch to XSE. now what am i doing wrong? Thanks to everyone who's helping.