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- Seen Aug 9, 2014
Meowing Mewtwo:
Hey, don't feel bad! It's a perfectly legitimate request.
Click these words to download the most recent version of A-Trainer
Aw, thanks! That helped a TON.
Meowing Mewtwo:
Hey, don't feel bad! It's a perfectly legitimate request.
Click these words to download the most recent version of A-Trainer
You need to use programs that edit attacks, A-Tack is probably the best bet.oh , ok thanks :) . how do you edit the names of tms/hms? I want to De-capitalize it.
Yes, it is comctl32.dll the missing element! If you want to, you can download Advance Text from my website (Go on my account contact info, I can't post links). These .dll are included in the download. You go on Hack Rom Tools (it's in italian, but it's not very difficult, I'm translating it)->Click on Hack Tools->Click on the Game Boy Advance->You search in the list Advance Text and you download it!Does anyone know how to download Advanced Text I've tried to download it but every time I try to run it an error comes up saying that a component it missing.
Does anyone know what number the intro picachu (the one above the message in the intro)
ears are in unLZ-GBA? I know that the rest of the pikachu can be found at 341 and 342.
Follow >Dante<'s tutorial on how to edit the intro hero except instead of changing the hero change the prof.Can someone direct me to a link to a tutorial where I can find out how to change the sprite of Oak when he's giving that long speech at the beginning?
Or tell me the number/offset it comes up in on unLZ GBA, well assuming that's how you change it.
Oh I'm hacking fire red if that helps
Thanks in advance :)
Hi, i'm new here.Yes, it is comctl32.dll the missing element! If you want to, you can download Advance Text from my website (Go on my account contact info, I can't post links). These .dll are included in the download. You go on Hack Rom Tools (it's in italian, but it's not very difficult, I'm translating it)->Click on Hack Tools->Click on the Game Boy Advance->You search in the list Advance Text and you download it!
Then you unzip it and it's ready to use!
Hi, i'm new here.
I've been looking for a text editor of any kind for Pokemon Fire Red all around the web, and have found nothing but Advance Text, and it does not work. even the one on your site does not work for me.
Any time i download Advance text and double click the EXE, it gives me an error stating
"component Comdlg32.ocx or one of it's dependencies is not correctly registered: a file is missing or invalid."
Is there any alternative to Advance text, or is there a way to fix Advance text to make it usable?
i've been working on getting a Fire Red hack going, but this is important and i can't find something that works.
PS: i've also seen the youtube vidoes where people say to put Comdlg32.ocx or the other one into system32 or sysWOW64 and use the Run or command prompt to register the file manually, but even that doesn't work.
should i just give up hacking?
your right, it comes with ComCTL32.ocx, but it says that it needs (or something isn't working with) ComDLG.ocxI'm pretty sure that same file is in another program, that's how I got a-text to work...I dragged and dropped it. I'm pretty sure it's in Overworld Editor: Rebirth edition. Download that, and then drag and drop the file.
NEVER remove wild Pokémon data... this is what happens... if you don't want Pokémon to appear, just set the frequency to 0% but NEVER remove it...What does it mean in A-map when it says "AvancedMapError(5): Value $FFFFFFFF is not a pointer!"? And how do I fix it? It's messing up all of my gameplay for that map. All I did was remove the wild pkmn data.
NEVER remove wild Pokémon data... this is what happens... if you don't want Pokémon to appear, just set the frequency to 0% but NEVER remove it...
@Ksiazek Bartlomiej: Jambo's working on patch. So far it's not possible throughout normal meanings.
NEVER remove wild Pokémon data... this is what happens... if you don't want Pokémon to appear, just set the frequency to 0% but NEVER remove it...
@Ksiazek Bartlomiej: Jambo's working on patch. So far it's not possible throughout normal meanings.
Yeah, trust me, won't happen again. The only thing I'm worried about, is that a similar thing happened to me before, where I deleted a map connection (which I also won't do again), and it started messing with other maps, completely distorting maps and tilesets. To fix the wild pkmn data problem, I just re-inserted the same map into the bank, and that one works fine. So, as long as I leave the other one that messed up alone, everything else should continue to work fine, right?