Aurora
seven years here and i finally figure out how to d
- 858
- Posts
- 12
- Years
- Age 26
- Amsterdam
- Seen Oct 27, 2020
Recently, Dugtrio has become very problematic in RU because of Arena Trap. The removal of Mega Steelix in particular turned Dugtrio in the best revenge killer in the tier, as it can fit on any team archetype (yes, even stall) and pick and choose what it kills thanks to its ability to trap grounded opponents. In particular, Registeel + Alomomola cores have become a pain in the hind quarters to take down if the user of that core has a Dugtrio, because the Pokemon that beat that core lose to it (Virizion being the best example). This makes offensive teams much worse, and has resulted in calls to suspect it. As someone who almost exclusively uses offense, I concur with a Dugtrio suspect, as it is surprisingly difficult to cover both when teambuilding and when playing.
However, now there is a discussion on banning Arena Trap altogether. This would make Arena Trap Dugtrio only usable in Ubers (where it is unviable) while leaving Sand Force and Sand Veil Dugtrio legal - much like what happened when Shadow Tag was banned. People who support this ban cite how Dugtrio makes stall a headache to deal with in OU, as well as how - due to its ability - it prevents switching, allowing a well-played Dugtrio to do what it likes. However, critics believe that Mega Sableye is the issue, stating that Mega Sableye's inherent restriction on teambuilding makes Dugtrio all the more potent and that banning Dugtrio would be treating the symptom. I do not play OU, but I am aware that Mega Sableye has been suspected in the past and that a good amount of OU players feel that the community decision to not ban Mega Sableye was a bad one.
What do you make of this? Do you think Arena Trap should be banned? Do you find Dugtrio a problematic presence in RU and/or OU? Do you think Mega Sableye should be suspected instead of Dugtrio being banned?
However, now there is a discussion on banning Arena Trap altogether. This would make Arena Trap Dugtrio only usable in Ubers (where it is unviable) while leaving Sand Force and Sand Veil Dugtrio legal - much like what happened when Shadow Tag was banned. People who support this ban cite how Dugtrio makes stall a headache to deal with in OU, as well as how - due to its ability - it prevents switching, allowing a well-played Dugtrio to do what it likes. However, critics believe that Mega Sableye is the issue, stating that Mega Sableye's inherent restriction on teambuilding makes Dugtrio all the more potent and that banning Dugtrio would be treating the symptom. I do not play OU, but I am aware that Mega Sableye has been suspected in the past and that a good amount of OU players feel that the community decision to not ban Mega Sableye was a bad one.
What do you make of this? Do you think Arena Trap should be banned? Do you find Dugtrio a problematic presence in RU and/or OU? Do you think Mega Sableye should be suspected instead of Dugtrio being banned?
Last edited: