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[Map] Battle Pyramid broken in Emerald

Testing the Battle Pyramid in my game. However, on VBA it freezes once you teleport, but in NO$GBA, this happens:
[PokeCommunity.com] Battle Pyramid broken in Emerald

What could be causing this?
 
I think I know what caused this. There is a series of pointers from 0x482370 to 0x4823bf. Open your hex-editor, copy the pointers at these offsets in a clean rom and paste them in your current rom (at the same location of course). It should fix the problem.
 
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