2 questions:
1. I've tried changing the offset in the insert.py file, I even saved it, and checked after saving. But whenever I run make.py to build it and insert it, the offset gets reset back to whatever it's original value was. What's going on here?
2. How easy is it to make evolutionary stones in this engine?
The way I made them is as follows:
I set the item to be used out of battle
I assigned it the out of battle script for an evolutionary stone
Is that all I have to do, or is there something more?
Edit: I have a 3rd question:
How do I set up Advacemap 1.9.5 to include the expanded Pokemon (I would use 1.9.2 but I hear it doesn't work with expanded ROMs/doesn't support expanded Pokemon. But I'm just going to use it to insert the new mons into the game, nothing else.)