Guzeinbuick
I make Digimon rom hacks
- 506
- Posts
- 3
- Years
- Seen yesterday
We're going DIGITAL!
For those of you tired of playing out the same strategies with the same mons over and over and over again, I present you something completely different…
FEATURES
350+ new monsters with unique stats, abilities, Typing, and movepools built from the ground-up!
No more filler mons!
Every single Digimon is viable! Don't be afraid to build a team out of your favourite Digimon!
As many as five or even six stages for prominent Digimon!
Custom moves from the Digimon canon!
Every single Digimon has its signature attack! Diversify your strategies with over 350 new moves!
Digidex Entries state criteria for evolution so you never need to feel out of the loop!
Convenient Shop Data
Tired of random encounters? Repels are cheap as heck now.
(Also Move Reminders in every shop)
HM Moves are no longer garbage!
Cut now raises ATK, Flash now deals 50 Electric damage and still lowers accuracy, and Rock Smash always goes first.
(Suggestions on how to improve Strength, Dive, and Waterfall? Feel free to post a comment. :) )
EV/IV Checker, Up to Gen VII Abilities and Moves, Reusable TMs, Deletable HM moves, Fairy Type, Physical-Special Split, Poison Survival, BW Repel System, etc.
Minor Dialogue Tweaks:
Dive is a TM now.
So don't freak out when Steven gives it to you and you can't find it at first.
What emulator should I use?
Use mGBA. Using VBA will result in glitches.
Credits:
Most sprites were ripped and modified from official sources (Digimon World DS and Digimon Adventure 02: D-1 Tamer) by me.
The following sprites were ripped and modified from original pixel art from Wooded-Wolf (https://www.deviantart.com/wooded-wolf):
Motimon
Puroromon
Fanbeemon
Honeybeemon
Nohemon
Chapmon
Raidramon
Quetzalmon
Digmon
Yokomon
Pichimon
Gazimon
Monmon
Xiaomon
Bucchiemon
Datirimon
Spinomon, Rafflesimon, and Gusokumon sprites ripped and modified from original pixel art by DragonRod (https://www.deviantart.com/dragonrod342)
Turuiemon sprite ripped and modified from original pixel art by Agirl3003 (https://www.deviantart.com/agirl3003)
Kazemon sprite ripped and modified by original pixel art by mysticdragon234 (https://www.deviantart.com/mysticdragon234)
MetalGreymon sprite ripped and modified from original pixel art by kimardt (https://www.deviantart.com/kimardt)
Darcmon sprite ripped and modified from original pixel art by MOC-7 (https://www.deviantart.com/moc-7)
Hexeblaumon sprite and Lucemon X sprite ripped and modified from original pixel art by AnimaThesq (https://www.deviantart.com/animathesq)
Venusmon sprite ripped and modified from original pixel art by KajiAtsui (https://www.deviantart.com/kajiatsui)
Lilithmon and Imperialdramon Paladin Mode sprites ripped and modified from original pixel art by Hamurand22 (https://www.deviantart.com/hamurand22)
Wingdramon and SkullMammothmon sprites ripped and modified from original pixel art by SergioGranSol (https://www.deviantart.com/SergioGranSol)
MetalPhantomon and Chamelemon sprites ripped and modified from original pixel art by Herolnuzuka (DeviantArt account deactivated! :0)
Jotumon sprite ripped and modified from original pixel art by garuda9, Garmmon, and StriderTheReaper (https://www.deviantart.com/striderthereaper/art/Sprite-Sheet-Jotumon-562072191)
BanchoMamemon and Kleptomon sprites ripped and modified from original pixel art by neegasai (https://www.deviantart.com/neegasai)
Labramon sprite ripped and modified from original pixel art by Bre-Ishurna-SpriteAC (https://www.deviantart.com/bre-ishurna-spriteac/gallery)
Meicoomon sprite ripped and modified from original pixel art by TheLuca (https://www.rebornevo.com/forums/profile/61524-theluca/content/)
Hydramon sprite ripped and modified from original pixel art by Sharkmon (https://buhitter.com/author/Kr_Pixel_Artist)
Pusurimon sprite ripped from original pixel art by rayjt9 (https://ko-fi.com/rayjt9)
Apollomon sprite ripped from original pixel art by Demo9ic (https://www.deviantart.com/demo9ic)
Thanks to Li Yun for the wicked Emerald rom base! (https://www.pokecommunity.com/showthread.php?t=451990)
Thanks to Ortz3 for the awesome animation editor! (https://www.pokecommunity.com/showthread.php?t=457087)
Full Digidex:
DOWNLOAD:
For those of you tired of playing out the same strategies with the same mons over and over and over again, I present you something completely different…
![[PokeCommunity.com] [COMPLETED] Digimon Emerald Project [PokeCommunity.com] [COMPLETED] Digimon Emerald Project](https://i.imgur.com/RLlhdkZ.png)
FEATURES
350+ new monsters with unique stats, abilities, Typing, and movepools built from the ground-up!
![[PokeCommunity.com] [COMPLETED] Digimon Emerald Project [PokeCommunity.com] [COMPLETED] Digimon Emerald Project](https://i.postimg.cc/Fz5LBt9J/2.png)
![[PokeCommunity.com] [COMPLETED] Digimon Emerald Project [PokeCommunity.com] [COMPLETED] Digimon Emerald Project](https://i.postimg.cc/3RDG1rHT/3.png)
![[PokeCommunity.com] [COMPLETED] Digimon Emerald Project [PokeCommunity.com] [COMPLETED] Digimon Emerald Project](https://i.postimg.cc/pdS8Kh4C/4.png)
![[PokeCommunity.com] [COMPLETED] Digimon Emerald Project [PokeCommunity.com] [COMPLETED] Digimon Emerald Project](https://i.postimg.cc/52n8NkmZ/5.png)
![[PokeCommunity.com] [COMPLETED] Digimon Emerald Project [PokeCommunity.com] [COMPLETED] Digimon Emerald Project](https://i.postimg.cc/xd8Mkyxq/6.png)
![[PokeCommunity.com] [COMPLETED] Digimon Emerald Project [PokeCommunity.com] [COMPLETED] Digimon Emerald Project](https://i.postimg.cc/x10KQSLv/7.png)
![[PokeCommunity.com] [COMPLETED] Digimon Emerald Project [PokeCommunity.com] [COMPLETED] Digimon Emerald Project](https://i.postimg.cc/7Yr3Bz6Q/8.png)
![[PokeCommunity.com] [COMPLETED] Digimon Emerald Project [PokeCommunity.com] [COMPLETED] Digimon Emerald Project](https://i.postimg.cc/J7k3cx1k/9.png)
No more filler mons!
Every single Digimon is viable! Don't be afraid to build a team out of your favourite Digimon!
![[PokeCommunity.com] [COMPLETED] Digimon Emerald Project [PokeCommunity.com] [COMPLETED] Digimon Emerald Project](https://i.postimg.cc/ydwmCgTx/11.png)
![[PokeCommunity.com] [COMPLETED] Digimon Emerald Project [PokeCommunity.com] [COMPLETED] Digimon Emerald Project](https://i.postimg.cc/zBLCQSK4/12.png)
As many as five or even six stages for prominent Digimon!
![[PokeCommunity.com] [COMPLETED] Digimon Emerald Project [PokeCommunity.com] [COMPLETED] Digimon Emerald Project](https://i.postimg.cc/YSDN8yG1/13.png)
Custom moves from the Digimon canon!
Every single Digimon has its signature attack! Diversify your strategies with over 350 new moves!
![[PokeCommunity.com] [COMPLETED] Digimon Emerald Project [PokeCommunity.com] [COMPLETED] Digimon Emerald Project](https://i.postimg.cc/PxsdnSYD/1.gif)
![[PokeCommunity.com] [COMPLETED] Digimon Emerald Project [PokeCommunity.com] [COMPLETED] Digimon Emerald Project](https://i.postimg.cc/3rC1QWmf/2.gif)
![[PokeCommunity.com] [COMPLETED] Digimon Emerald Project [PokeCommunity.com] [COMPLETED] Digimon Emerald Project](https://i.postimg.cc/fRFjfdQy/3.gif)
![[PokeCommunity.com] [COMPLETED] Digimon Emerald Project [PokeCommunity.com] [COMPLETED] Digimon Emerald Project](https://i.postimg.cc/RhMcZQKs/4.gif)
![[PokeCommunity.com] [COMPLETED] Digimon Emerald Project [PokeCommunity.com] [COMPLETED] Digimon Emerald Project](https://i.postimg.cc/3Jfg3GR1/5.gif)
![[PokeCommunity.com] [COMPLETED] Digimon Emerald Project [PokeCommunity.com] [COMPLETED] Digimon Emerald Project](https://i.postimg.cc/J06B4w10/6.gif)
![[PokeCommunity.com] [COMPLETED] Digimon Emerald Project [PokeCommunity.com] [COMPLETED] Digimon Emerald Project](https://i.postimg.cc/tTDs20nk/7.gif)
![[PokeCommunity.com] [COMPLETED] Digimon Emerald Project [PokeCommunity.com] [COMPLETED] Digimon Emerald Project](https://i.postimg.cc/KcqKT22v/8.gif)
![[PokeCommunity.com] [COMPLETED] Digimon Emerald Project [PokeCommunity.com] [COMPLETED] Digimon Emerald Project](https://i.postimg.cc/3xpWz0Dd/10.gif)
![[PokeCommunity.com] [COMPLETED] Digimon Emerald Project [PokeCommunity.com] [COMPLETED] Digimon Emerald Project](https://i.postimg.cc/vH44LNY7/9.gif)
![[PokeCommunity.com] [COMPLETED] Digimon Emerald Project [PokeCommunity.com] [COMPLETED] Digimon Emerald Project](https://i.postimg.cc/59K0yWc5/14.png)
![[PokeCommunity.com] [COMPLETED] Digimon Emerald Project [PokeCommunity.com] [COMPLETED] Digimon Emerald Project](https://i.postimg.cc/1Xd5jw07/15.png)
![[PokeCommunity.com] [COMPLETED] Digimon Emerald Project [PokeCommunity.com] [COMPLETED] Digimon Emerald Project](https://i.postimg.cc/wMMj20Ns/16.png)
![[PokeCommunity.com] [COMPLETED] Digimon Emerald Project [PokeCommunity.com] [COMPLETED] Digimon Emerald Project](https://i.postimg.cc/FRDK02Y4/17.png)
Digidex Entries state criteria for evolution so you never need to feel out of the loop!
![[PokeCommunity.com] [COMPLETED] Digimon Emerald Project [PokeCommunity.com] [COMPLETED] Digimon Emerald Project](https://i.postimg.cc/Ls8BtMX9/19.png)
![[PokeCommunity.com] [COMPLETED] Digimon Emerald Project [PokeCommunity.com] [COMPLETED] Digimon Emerald Project](https://i.postimg.cc/dVBjZ0JN/20.png)
![[PokeCommunity.com] [COMPLETED] Digimon Emerald Project [PokeCommunity.com] [COMPLETED] Digimon Emerald Project](https://i.postimg.cc/dVv90CcT/21.png)
Convenient Shop Data
Tired of random encounters? Repels are cheap as heck now.
![[PokeCommunity.com] [COMPLETED] Digimon Emerald Project [PokeCommunity.com] [COMPLETED] Digimon Emerald Project](https://i.postimg.cc/MK1DxDNS/24.png)
![[PokeCommunity.com] [COMPLETED] Digimon Emerald Project [PokeCommunity.com] [COMPLETED] Digimon Emerald Project](https://i.postimg.cc/d1XBQSJq/26.png)
(Also Move Reminders in every shop)
HM Moves are no longer garbage!
Cut now raises ATK, Flash now deals 50 Electric damage and still lowers accuracy, and Rock Smash always goes first.
![[PokeCommunity.com] [COMPLETED] Digimon Emerald Project [PokeCommunity.com] [COMPLETED] Digimon Emerald Project](https://i.postimg.cc/W3t8vPLW/27.png)
![[PokeCommunity.com] [COMPLETED] Digimon Emerald Project [PokeCommunity.com] [COMPLETED] Digimon Emerald Project](https://i.postimg.cc/0NVnFy3K/28.png)
![[PokeCommunity.com] [COMPLETED] Digimon Emerald Project [PokeCommunity.com] [COMPLETED] Digimon Emerald Project](https://i.postimg.cc/vmYX0VPd/29.png)
(Suggestions on how to improve Strength, Dive, and Waterfall? Feel free to post a comment. :) )
EV/IV Checker, Up to Gen VII Abilities and Moves, Reusable TMs, Deletable HM moves, Fairy Type, Physical-Special Split, Poison Survival, BW Repel System, etc.
![[PokeCommunity.com] [COMPLETED] Digimon Emerald Project [PokeCommunity.com] [COMPLETED] Digimon Emerald Project](https://i.postimg.cc/Qdk0gbJb/30.png)
![[PokeCommunity.com] [COMPLETED] Digimon Emerald Project [PokeCommunity.com] [COMPLETED] Digimon Emerald Project](https://i.postimg.cc/CMB7rY4d/23.png)
![[PokeCommunity.com] [COMPLETED] Digimon Emerald Project [PokeCommunity.com] [COMPLETED] Digimon Emerald Project](https://i.postimg.cc/PrD6JhL0/31.png)
![[PokeCommunity.com] [COMPLETED] Digimon Emerald Project [PokeCommunity.com] [COMPLETED] Digimon Emerald Project](https://i.postimg.cc/L8MxZ7L5/32.png)
![[PokeCommunity.com] [COMPLETED] Digimon Emerald Project [PokeCommunity.com] [COMPLETED] Digimon Emerald Project](https://i.postimg.cc/MZv3k1z6/33.png)
![[PokeCommunity.com] [COMPLETED] Digimon Emerald Project [PokeCommunity.com] [COMPLETED] Digimon Emerald Project](https://i.postimg.cc/nVgRnMLv/34.png)
Minor Dialogue Tweaks:
![[PokeCommunity.com] [COMPLETED] Digimon Emerald Project [PokeCommunity.com] [COMPLETED] Digimon Emerald Project](https://i.postimg.cc/C1tzWGJn/35.png)
![[PokeCommunity.com] [COMPLETED] Digimon Emerald Project [PokeCommunity.com] [COMPLETED] Digimon Emerald Project](https://i.postimg.cc/PqSLMsw-4/36.png)
Dive is a TM now.
So don't freak out when Steven gives it to you and you can't find it at first.
![[PokeCommunity.com] [COMPLETED] Digimon Emerald Project [PokeCommunity.com] [COMPLETED] Digimon Emerald Project](https://i.postimg.cc/nLFj7cCr/37.png)
What emulator should I use?
Use mGBA. Using VBA will result in glitches.
Credits:
Spoiler:
Most sprites were ripped and modified from official sources (Digimon World DS and Digimon Adventure 02: D-1 Tamer) by me.
The following sprites were ripped and modified from original pixel art from Wooded-Wolf (https://www.deviantart.com/wooded-wolf):
Motimon
Puroromon
Fanbeemon
Honeybeemon
Nohemon
Chapmon
Raidramon
Quetzalmon
Digmon
Yokomon
Pichimon
Gazimon
Monmon
Xiaomon
Bucchiemon
Datirimon
Spinomon, Rafflesimon, and Gusokumon sprites ripped and modified from original pixel art by DragonRod (https://www.deviantart.com/dragonrod342)
Turuiemon sprite ripped and modified from original pixel art by Agirl3003 (https://www.deviantart.com/agirl3003)
Kazemon sprite ripped and modified by original pixel art by mysticdragon234 (https://www.deviantart.com/mysticdragon234)
MetalGreymon sprite ripped and modified from original pixel art by kimardt (https://www.deviantart.com/kimardt)
Darcmon sprite ripped and modified from original pixel art by MOC-7 (https://www.deviantart.com/moc-7)
Hexeblaumon sprite and Lucemon X sprite ripped and modified from original pixel art by AnimaThesq (https://www.deviantart.com/animathesq)
Venusmon sprite ripped and modified from original pixel art by KajiAtsui (https://www.deviantart.com/kajiatsui)
Lilithmon and Imperialdramon Paladin Mode sprites ripped and modified from original pixel art by Hamurand22 (https://www.deviantart.com/hamurand22)
Wingdramon and SkullMammothmon sprites ripped and modified from original pixel art by SergioGranSol (https://www.deviantart.com/SergioGranSol)
MetalPhantomon and Chamelemon sprites ripped and modified from original pixel art by Herolnuzuka (DeviantArt account deactivated! :0)
Jotumon sprite ripped and modified from original pixel art by garuda9, Garmmon, and StriderTheReaper (https://www.deviantart.com/striderthereaper/art/Sprite-Sheet-Jotumon-562072191)
BanchoMamemon and Kleptomon sprites ripped and modified from original pixel art by neegasai (https://www.deviantart.com/neegasai)
Labramon sprite ripped and modified from original pixel art by Bre-Ishurna-SpriteAC (https://www.deviantart.com/bre-ishurna-spriteac/gallery)
Meicoomon sprite ripped and modified from original pixel art by TheLuca (https://www.rebornevo.com/forums/profile/61524-theluca/content/)
Hydramon sprite ripped and modified from original pixel art by Sharkmon (https://buhitter.com/author/Kr_Pixel_Artist)
Pusurimon sprite ripped from original pixel art by rayjt9 (https://ko-fi.com/rayjt9)
Apollomon sprite ripped from original pixel art by Demo9ic (https://www.deviantart.com/demo9ic)
Thanks to Li Yun for the wicked Emerald rom base! (https://www.pokecommunity.com/showthread.php?t=451990)
Thanks to Ortz3 for the awesome animation editor! (https://www.pokecommunity.com/showthread.php?t=457087)
Full Digidex:
Spoiler:
:
DOWNLOAD:
Known glitches:
Spoiler:
No game-breaking glitches so far. There are a few graphical glitches which can lead to certain awkwardness/hilarity.
-When meeting Steven in Sootopolis, he takes you on a magic walk-though-walls trip before finally dropping you off in the Cave of Origin. Again, completely graphical and doesn't harm the progression of the game. Certainly looks funny though.
-Sometimes Cyberdramon will pop out of a rock after you Rock Smash it. It's catch rate is 0, so don't waste pokeballs trying to catch it.
-Poyomon will evolve into all sorts of wacky things when given DigiEggs. PGE won't let me edit this for whatever reason so there's nothing I can do. 🤷
-I haven't edited the postgame AT ALL. So don't bother checking out the Battle Frontier unless you feel like entering Glitch City lol
Installation Instructions:
Spoiler:
- Step 1: Find a clean Rom of Pokemon Emerald off Google. Look for the "Trash Man" version.
- Step 2: go to RomPatcher (https://www.marcrobledo.com/RomPatcher.js/)
- Step 3: Upload the vanilla Pokemon Emerald and the Digimon Emerald Project patch file.
- Step 4: Hit "Apply Patch." The patched rom will download automatically.
- Step 5: Enjoy!
Plans for future expansion:
Spoiler:
- Doing away with HMs entirely. One day I'll figure out how to replace HMs with key items. One day…
- Replace the word "Poke" with "Digi" in every piece of dialogue. Trust me, it is mind-numbingly boring to go through every single event in every single map changing "Pokemon" to "Digimon," "Pokedex" to "Digidex" for hours on end… I did it for the better half of the day and I got so sick of it I gave up lol
- Hammer out those glitches. I'm sure I'll figure out the above two glitches one day, and hopefully any more glitches my playtesters find. I'm counting on you guys!
- If I could figure out how to include MIDIs of songs from the anime's ost that would be sweeeeeettt.
Advice:
Spoiler:
- Save often. If you use VBA like I do, then you're probably used to abusing the speed-up button. Go easy on that. Using it too much will make the game freeze, especially during battles.
- Don't go "Shiny hunting" because there are no shinies in the game. Sorry.
- No need to go fishing more than once. Only one Digimon can be caught via fishing: Manbomon.
- Breeding is not possible because the Day Care only takes one Digimon at a time.
- While all Digimon are viable, some have higher stats than others. They generally run on "short-term gain, low investment" vs. "high investment, high payoff" archetypes. If you come across a horribly weak baby Digimon, chances are it will grow up to be a total monster if you put in the time.
- The game is about 1.5 times harder than vanilla Emerald. I've playtested the game four times now and was able to beat it pretty easily, but then again I made the damn thing so of course I'd know all the best strategies.
My advice is to use stategy. Grinding is not the answer. If you lose against a Gym Leader once, don't go off and grind for five hours. Try a few more times and see if you can figure out his movepool. Using brute force will not work in this game because all Gym Leaders have an "ace" with full coverage. Use strategy instead. - This game is a bit easier than Digimon Nova Red (my previous romhack), if you've played that.
- You crazy nuzlockers should probably keep the dex open so at least you know what you're up against.
Change log:
Spoiler:
- 5/25/2022: Version 2.0 - Definitive complete version. Dex is now at 352. HM moves are now deletable. A few bug fixes.
- 5/8/2022: Version 1.1 - Every Digimon now has a signature move. Also a few minor bugs fixes.
- 4/9/2022: Version 1.0.3 - Day care no longer allows breeding, fixed some Typing issues for attacks and a few mons ("Cool type," lol). some catch rates have been improved, some Mons have been given better Abilities, etc. Minor fixes like that.
- 3/27/2022: Version 1.0.2 - Patched a few bugs, all signature moves have custom animations now, item pickups are actually useful
- 3/18/2022: Version 1.0.1 - Waterfall now obtainable (next to Juan in gym)
- 3/16/2022 : Version 1.0 initial release
FAQ:
Help! The stat screen won't display/other glitches
You're using the wrong emulator.
Spoiler:
Where do I find _____mon?
Spoiler:
All encounter locations listed in the Excel file included in the download link.
Legendaries?
Spoiler:
The game has 6 Legendaries: Goldramon, Megidramon, Neptunemon, Lucemon, and Lucemon X.
Goldramon
Spoiler:
Goldramon is the replacement for Rayquaza. Obtained the same way.
Neptunemon and Megidramon
Neptunemon and Megidramon replace Kyogre and Groudon, narratively speaking.
However, they are not obtained in the same way because I think the original Kyogre
and Groudon quests are tedious and boring.
Instead,
Spoiler:
Neptunemon and Megidramon can be found at Navel Rock. You can travel to Navel Rock
after beating the Champion and obtaining the Mystic Ticket. The Mystic Ticket can be found
at the end of Victory Road.
after beating the Champion and obtaining the Mystic Ticket. The Mystic Ticket can be found
at the end of Victory Road.
Don't bother doing the normal Kyogre and Groudon events because I didn't bother editing the mons that
will appear in their place.
Lucemon
Spoiler:
Mew is replaced with Lucemon and is obtained the same way (found at Faraway Island after beating the Champion and presenting the ferryman at Slateport with the Old Sea Map.
The Old Sea Map can be found at the end of Victory Road).
The Old Sea Map can be found at the end of Victory Road).
Lucemon X
Spoiler:
Lucemon X replaces Deoxys and is obtained the same way (found at Birth Island after beating the Champion and presenting
the ferryman at Slateport with the Aurora Ticket. The Aurora Ticket can be found at the end of Victory Road.
the ferryman at Slateport with the Aurora Ticket. The Aurora Ticket can be found at the end of Victory Road.
Regi Trio?
Didn't bother. The Regi quest/event/whatever is tedious and boring so I didn't bother changing the mons that appear in it.
BONUS Legendaries
This game also has three "bonus" Legendaries that are so ridiculously powerful they can one-shot anything that moves.
However, obtaining them is absurdly difficult.
Warning: no sane person would ever do this:
Omnimon
Spoiler:
Train either WarGreymon or MetalGarurumon up to level 100. Yes, 100.
BST is 1200.
BST is 1200.
Imperialdramon Paladin Mode
Spoiler:
Train ImperialDramon up to level 100.
BST is 1200.
BST is 1200.
ZeedMilleniummon
Spoiler:
Train Moon=Milleniummon up to level 70.
BST is so high you woudn't believe me if I told you.
BST is so high you woudn't believe me if I told you.
Pseudo-Legendaries
Spoiler:
Apollomon, Dianamon, and Venusmon are this game's pseudos. They evolve from Sunmon, Moonmon,
and Puttimon, respectively.
and Puttimon, respectively.
Ultras:
Spoiler:
First things first:
Buy a Harbour Mail from the Herb Shop in Lavaridge Town.
Head back to Mauville and visit the house next to the game corner. Talk to the lady inside and she'll trade you a coin case for the Harbour Mail.
Hit the game corner and gamble your ass off. Once you have enough coins you can buy an item called a Mega Bracelet. Once you have this item, you're good to go.
Alphamon:
ShoutmonX3SD:
Buy a Harbour Mail from the Herb Shop in Lavaridge Town.
Head back to Mauville and visit the house next to the game corner. Talk to the lady inside and she'll trade you a coin case for the Harbour Mail.
Hit the game corner and gamble your ass off. Once you have enough coins you can buy an item called a Mega Bracelet. Once you have this item, you're good to go.
Alphamon:
Spoiler:
Make sure you have the Mega Bracelet.
In the sunken ship off Route 108 you will find an item called "X-Antibody." Allow Dorumon to hold that item.
In battle, press the start button and select an attack. Dorumon will then warp digivolve into Alphamon for that battle. But be aware, after the battle Dorumon will de-digivolve back into Dorimon. It will need to gain a level to evolve back into Dorumon before it can use the X-Antibody again.
In the sunken ship off Route 108 you will find an item called "X-Antibody." Allow Dorumon to hold that item.
In battle, press the start button and select an attack. Dorumon will then warp digivolve into Alphamon for that battle. But be aware, after the battle Dorumon will de-digivolve back into Dorimon. It will need to gain a level to evolve back into Dorumon before it can use the X-Antibody again.
ShoutmonX3SD:
Spoiler:
Make sure you have the Mega Bracelet.
Defeat Team Magma at Meteor Falls. Interact with the machine they were messing with to obtain the Meteorite.
In one of the houses in Fallarbor Town you'll find Professor Cozmo. Give him the meteorite and he'll reward you with an item called a "Xross Code."
Allow SwordShoutmon to hold that item. In battle, press the start button and select an attack. SwordShoutmon will then warp digivolve into ShoutmonX3SD for that battle. But be aware, after the battle SwordShoutmon will de-digivolve back into Shoutmon. It will need to gain a level to evolve back into SwordShoutmon before it can use the Xross Code again.
Defeat Team Magma at Meteor Falls. Interact with the machine they were messing with to obtain the Meteorite.
In one of the houses in Fallarbor Town you'll find Professor Cozmo. Give him the meteorite and he'll reward you with an item called a "Xross Code."
Allow SwordShoutmon to hold that item. In battle, press the start button and select an attack. SwordShoutmon will then warp digivolve into ShoutmonX3SD for that battle. But be aware, after the battle SwordShoutmon will de-digivolve back into Shoutmon. It will need to gain a level to evolve back into SwordShoutmon before it can use the Xross Code again.
Any Cheat codes?
Spoiler:
Don't know! Maybe try some out and get back to me?
Why isn't BlahBlahBlahmon in the game? He's my favourite Digimon?
Spoiler:
Adding in new Babies, In-Trainings, and Rookie Digimon are very simple. Assuming a quality sprite exists online, I can whip up a movepool, some base states, encounter rates, and evolutionary paths in about ten minutes.
Champions, Ultimates, and Megas, on the other hand, rarely have sprites that are going to fit into a 64x64 pixel box with only 16 colours. That means I'll have to spend the next few hours editing the sprite pixel by pixel until it fits the parameters.
Champions, Ultimates, and Megas, on the other hand, rarely have sprites that are going to fit into a 64x64 pixel box with only 16 colours. That means I'll have to spend the next few hours editing the sprite pixel by pixel until it fits the parameters.
Spoiler:
Why only 350 Digimon? Other hacks have a much more complete dex.
Spoiler:
Quality over quantity, my friend. The other Digimon hacks online don't take the same approach to their spriting. When it comes to Champions and up, most other Digimon romhacks simply compress the sprite until its small enough to fit into the 64x64 box. Their backsprites also tend to follow a similar procedure of simply enlarging an overworld sprite.
I totally respect the approach of other Digimon romhacks. But this is not the direction I chose to take with Emerald Project. Digimon Emerald Project is supposed to provide a clean, consistent experience in which every Digimon looks good. And despite my best efforts, there's still about three or four sprites I failed pretty hard at lol
I totally respect the approach of other Digimon romhacks. But this is not the direction I chose to take with Emerald Project. Digimon Emerald Project is supposed to provide a clean, consistent experience in which every Digimon looks good. And despite my best efforts, there's still about three or four sprites I failed pretty hard at lol
Why am I still playing as Brendan and May? Shouldn't I be Tai or Sora?
Spoiler:
The Digimon world is fundamentally different from the Pokemon world. In Digimon canon, Tamers do not go around capturing Digimon and keeping them on their person for friendly competition.
Therefore it would make no sense for Tai to go around capturing hundreds of Digimon and storing them in his PC on a quest to become the "Digimon League Champion." That sounds more like the behaviour of the Digimon Emperor than anything (haha).
It's helpful to think of Digimon Emerald Project as taking place in an alternate universe identical to the Pokemon world in every way, except this world is inhabited by Digimon instead of Pokemon. No other narrative or structural changes.
Therefore it would make no sense for Tai to go around capturing hundreds of Digimon and storing them in his PC on a quest to become the "Digimon League Champion." That sounds more like the behaviour of the Digimon Emperor than anything (haha).
It's helpful to think of Digimon Emerald Project as taking place in an alternate universe identical to the Pokemon world in every way, except this world is inhabited by Digimon instead of Pokemon. No other narrative or structural changes.
Level 18 at the first gym?? How grindy is this game? Why did you make it so hard?
Spoiler:
The game is about 1.5x harder than the original Pokemon Emerald. At the time of writing, I've played through the game four times now and I've never needed to grind against wild mons. You do, however, need to fight with careful strategy and diversity to come out on top. Gym leaders will always be a higher level than you so you might need a to take a few tries to figure out your opponent's movepools and how to exploit their weaknesses. But it's not a grindfest.
I do recommend fighting all enemy trainers for exp though. Not sure if you consider that grinding or not.
I do recommend fighting all enemy trainers for exp though. Not sure if you consider that grinding or not.
ExpAll?
Spoiler:
Devon Corp will now give you an ExpAll instead of an ExpShare. I personally think it takes the fun out of the game by removing the challenge but hey, you play your game the way you want.
These "back sprites" don't look like back sprites at all.
Spoiler:
They're supposed to be "side sprites." Wouldn't you rather see the profile of your beloved Digimon in action instead of staring at the back of their heads?
Can you add in ____mon in a future update?
Spoiler:
Sure! If you want to provide the sprite and it's up to quality, then I would be happy to add in more Digimon at other users' request. If no compact sprite is available, I can still work my magic if the particular Digimon is in "high demand."
What about antibodies-X (evolution X), BM's and Jogress? How about more variations of each Digimon's evolution? Alter-S/Alter-B/Omega X, Jessmon, etc.?
Spoiler:
Huh?
Digimon are supposed to de-digivolve back into their Rookie forms when they're not battling. Any chance of making that into a mechanic here?
Spoiler:
You can use your imagination. When you check your party Digimon, you can imagine them in their Rookie forms but the DigiDex is displaying their potential strength (as in, how far they are capable of Digivolving at that present moment). Or something. Idk
Why are the female Digimon designs so... horny?
Spoiler:
Yooo, in case you haven't noticed, Digimon is slightly more "adult" than Pokemon. So some of the female designs are bit more sexy. I kept them all true to their canon appearance with the exception of Kazemon and Mermaimon.
Kazemon has a good design but I consider her a bit... problematic, seeing as how she's supposed to be the Digivolution of a 4th grader and all. I "aged up" her design a bit (bigger boobs, wider hips, longer legs, etc.) when making the sprite and even her Digidex description reads she's fully matured into adulthood.
As for Mermaimon, I don't know. I must have been in some kind of a mood that day lol
Kazemon has a good design but I consider her a bit... problematic, seeing as how she's supposed to be the Digivolution of a 4th grader and all. I "aged up" her design a bit (bigger boobs, wider hips, longer legs, etc.) when making the sprite and even her Digidex description reads she's fully matured into adulthood.
As for Mermaimon, I don't know. I must have been in some kind of a mood that day lol
Constructive feedback and play testers welcome! Thanks!
Last edited: