- 23
- Posts
- 14
- Years
- Seen Jun 19, 2020
Wow. So I'd never bothered to open a thread for my ROM-Hacking tools here in pokecommunity, and I now realise it's been quite a stupid thing to do.
I'm cosarara97, and here are my (most important) tools.
The Blue Spider Map Editor
First of all, link to github: https://github.com/cosarara97/blue-spider (yes, GPL)
And the tool's website: https://www.cosarara.me/bluespider/
Now, a screenshot (it's a bit dated, but still):
So what is this exactly? Well, as you might have already guessed, it's my map editor for gen III pokémon games. It supports basic map and event editing, and should be able to open scripts in most script editors.
Now, this will sound funny. It has a command-line version as well. Yup, you can edit the map data importing and exporting to utf-8 and using a text editor, and even use a basic python-eval console to mess with all the program functions. This is fairly useful when toying with unimplemented structures and that kind of thing.
It's written in python, with PyQt4. Linux users (like me), use the source. It's python 3, and the dependencies are listed in the readme.
Now, the latest releases for windows and Mac OSX:
Windows: https://www.mediafire.com/download/2jy9iamg24v6ysg/ASC_git_12_10_2013_win32.zip
Mac OSX (it's a bit old, if anyone wants to make new builds I can provide instructions on how I did it): https://ge.tt/6Txc01n/v/0
Go to https://www.cosarara.me/bluespider/
The Red Alien Script Compiler/Editor
(Formerly Advanced Script Compiler, and written because writing a cross-platform UI for PKSV wasn't enough)
Github: https://github.com/cosarara97/red-alien
And a link to the tool's website: https://www.cosarara.me/redalien/
A screenshot:
It works with Advance Map and Blue Spider, and uses PKSV's commands and syntax. It aims for compatibility with both PKSV and XSE, although it doesn't have all those nice macros for movements (and well, everything) PKSV comes with.
It also has nice stuff of it's own, though:
Go to https://www.cosarara.me/redalien/ for downloads.
I'm cosarara97, and here are my (most important) tools.
The Blue Spider Map Editor
First of all, link to github: https://github.com/cosarara97/blue-spider (yes, GPL)
And the tool's website: https://www.cosarara.me/bluespider/
Now, a screenshot (it's a bit dated, but still):
![[PokeCommunity.com] Cosarara97's tools - Map and script editor [PokeCommunity.com] Cosarara97's tools - Map and script editor](https://www.cosarara.me/jaume/images/bluespider_screenshot.png)
So what is this exactly? Well, as you might have already guessed, it's my map editor for gen III pokémon games. It supports basic map and event editing, and should be able to open scripts in most script editors.
Now, this will sound funny. It has a command-line version as well. Yup, you can edit the map data importing and exporting to utf-8 and using a text editor, and even use a basic python-eval console to mess with all the program functions. This is fairly useful when toying with unimplemented structures and that kind of thing.
It's written in python, with PyQt4. Linux users (like me), use the source. It's python 3, and the dependencies are listed in the readme.
Windows: https://www.mediafire.com/download/2jy9iamg24v6ysg/ASC_git_12_10_2013_win32.zip
Mac OSX (it's a bit old, if anyone wants to make new builds I can provide instructions on how I did it): https://ge.tt/6Txc01n/v/0
Go to https://www.cosarara.me/bluespider/
The Red Alien Script Compiler/Editor
(Formerly Advanced Script Compiler, and written because writing a cross-platform UI for PKSV wasn't enough)
Github: https://github.com/cosarara97/red-alien
And a link to the tool's website: https://www.cosarara.me/redalien/
A screenshot:
![[PokeCommunity.com] Cosarara97's tools - Map and script editor [PokeCommunity.com] Cosarara97's tools - Map and script editor](https://www.cosarara.me/jaume/images/redalien_screenshot_3.png)
It works with Advance Map and Blue Spider, and uses PKSV's commands and syntax. It aims for compatibility with both PKSV and XSE, although it doesn't have all those nice macros for movements (and well, everything) PKSV comes with.
It also has nice stuff of it's own, though:
Code:
#dyn 0x800000
#org @main
if(0x3000) {
while(0x4000 < 3) {
msgbox @text
callstd 6
addvar 0x4000 1
}
} else {
msgbox @text2
callstd 6
}
end
#org @text
= lalalalalala
#org @text2
= lelelelelele
Go to https://www.cosarara.me/redalien/ for downloads.
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