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Create a Move!

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Yumetaro

MAI RIBBONS
46
Posts
10
Years
  • Venom Drench
    Type: Poison
    Power: 100
    Accuracy: 95%
    PP: 7
    Priority: +1
    What is does, it drenches the target in a huge wave of Poison. Possibly lowering the opponent's Special Defense while doing so.
     
    Last edited:

    Boilurn

    Scald Pokémon
    612
    Posts
    11
    Years
  • Another one of Boilurn's signature moves coming up. :P

    Flambe
    Type: Fire
    Category: Special
    Power: 40
    PP: 10
    Priority: +3

    The user launches a quick fiery burst at the target. It hits first and makes the target flinch. It only works on the first turn.
     

    Timbjerr

    [color=Indigo][i][b]T-o-X-i-C[/b][/i][/color]
    7,415
    Posts
    20
    Years
  • Just a couple of type-immunity-wrecking attacks for extra strategy...

    Corrosion Acid
    Type: Poison
    Classification: Special
    Power: 65
    Accuracy: 90
    PP: 15
    Effect: This attack hits Steel-type pokémon with doubled base power.

    Different-Dimension Chop
    Type: Fighting
    Classification: Physical
    Power: 65
    Accuracy: 90
    PP: 15
    Effect: This attack hits Ghost-type pokémon with doubled base power.

    Geothermal Voltage
    Type: Electric
    Classification: Special
    Power: 65
    Accuracy: 90
    PP: 15
    Effect: This attack hits Ground-type pokémon with doubled base power.

    Stalagmite Missile
    Type: Ground
    Classification: Physical
    Power: 65
    Accuracy: 90
    PP: 15
    Effect: This attack hits Flying-type pokémon with doubled base power.
     

    curiousnathan

    Starry-eyed
    7,753
    Posts
    14
    Years
  • Magnetic Resonance:
    Type: Steel
    Classification: Special
    Power: --
    Accuracy: 80
    PP: 10
    Effect: Pokemon are drawn to the user, boosting the user's accuracy.
     

    Fernbutter

    Murder is the way.
    821
    Posts
    10
    Years
  • Possession
    Type: Ghost
    Clarification: Special
    Power: 90
    Accuracy: 20
    PP: 10
    Effect: Target gets possessed and hurts itself. Health drops by 80%

    Void
    Type: Dark
    Clarification: Special/Status
    Power: 60
    Accuracy: 80
    PP:15
    Effect: Creates a small void in space. Victim's Accuracy and Evasiveness might be lowered.

    Sidestep
    Type: Normal
    Clarification: Status
    Power: --
    Accuracy: --
    PP: 8
    Effect: Sidesteps out of the way. User avoids all Physical attacks.
     

    Pryze

    Straight chillin
    108
    Posts
    11
    Years
  • Energy Burst:
    Type: Electric
    Classification: Special
    Power: 130
    Accuracy: 90%
    PP: 5

    Description: The user releases a full-power burst of electricity into the target. The attack's recoil harshly reduces the user's Sp. Atk stat.
     
    110
    Posts
    10
    Years
  • Ice Age
    Type: Ice
    Classification: Special
    Power: --
    Accuracy: 80%
    PP: 5

    OHKO's the opponent but your Pokémon will be frozen solid.


    Cocoon Shield
    Type: Bug
    Classification: Special
    Power: --
    Accuracy: 100%
    PP: 10

    Absorbs the enemy's damage as HP. The enemy's attack has to be higher than 60
    in orde for Cocoon Shield to be be activated.


    Bug Invasion
    Type: Bug
    Classification: --
    Power: --
    Accuracy: 100%
    PP: 15

    Badly poisons the user, but allows you to pick any of the opponents Pokémon,
    including the inactive pokémons, to be badly poisoned as well.


    Anger Blast
    Type: Normal
    Classification: Physical
    Power: 25
    Accuracy: 100%
    PP: 20

    Each time the user hits this move, it doubles the damage the next time it hits.
     

    Mithel_Celestia

    Alluring Illusion
    406
    Posts
    11
    Years
  • I have two legendary exclusive moves I thought up, and their for two Fakemon Legendaries I thought up(haven't thought up of names yet)

    Pheonix Legendary of Light and Fire(Pokedex entry: This Pokemon is said to have been born from the hopes of People and Pokemon. It was thought that at the end of it's life, it will burn brightly and release tons of energy and fire, but a new Pheonix will be born from it's residue.)

    Hypernova (Fire-type): (equivalent to Explosion)The User will collect energy before it lets it out in a disasterous explosion. The user will faint after. (It takes one turn to charge, but on the next turn it will let out a 250 BP Fire Type Explosion that has a 40% Chance of burning, but will cause the user to faint after it's used. THe move will execute regardless of if the oppnent protects or not.)

    Dragon enshrouding darkness on all.(Pokedex entry: It's wings are thought to be so wide, it can block out the sun.)

    Enshroud (Dark-type): The user will cast a blinding darkness that causes all moves to miss. (The move will cause all moves to miss their targets, but it will not stop status from bringing effect to the user. If used in succession, the chance of working will be decreased to 25%)
     
    Last edited:

    TheKurtzinator

    Professional Derp/Trainer
    48
    Posts
    10
    Years
  • Wormhole
    Type: Psychic
    PP: 10
    Switches the other trainer's Pokemon out for one of your choice. It also ends wild encounters. This move can't be used to bring out the same Pokemon twice in the same match.

    Typhoon
    Type: Water
    Classification: Special
    Power/Accuracy: 100/100
    PP: 10
    The user drowns the field in a torrent of water. Hits all Pokemon in range.

    Aura Punch
    Type: Fighting
    Classification: Physical
    Power/Accuracy: 80/--
    PP: 20
    The user punches the opponent with a glowing aura. This attack never misses.

    Marathon
    Type: Fighting
    Classification: Stat Boost
    PP: 20
    The user trains vigorously for extended running. This increases the Speed and Defense stat sharply.

    Roundhouse
    Type: Fighting
    Classification: Normal
    Power/Accuracy: 100/90
    PP: 15
    The user roundhouse kicks the opponent. If it fails, the user cannot attack next turn.

    Molten Metal
    Type: Fire
    PP: 5
    The user turns itself into a melted pile of metal. It changes from Steel to Fire type. If hit by a water move, it turns back into a steel type, but has reduced defense and sp. defense.

    Excommunicate
    Type: Normal
    PP: 10
    The user banishes the enemy, switching it out with another Pokemon. It also makes it's held item useless. It can only be used once however.

    Illusion
    Type: Ghost
    Classification: Stat Boost
    PP: 5
    Turns the user into the Ghost type. Also enhances evasiveness.

    Fire Rune
    Type: Fire
    Classification: Entry Hazard
    PP: 10
    An entry hazard that will cause a severe burn to any Pokemon that touch it. Flying and levitating Pokemon are unaffected by it.

    Asteroid Strike
    Type: Psychic
    Classification: Special
    Power/Accuracy: 150/90
    The user summons asteroids down from Space. It sharply lowers sp. attack.

    Dawnbreaker
    Type: Fairy
    Classification: Type Change
    PP: 10
    If the other Pokemon is a ghost type, it allows the user to hit them with normal and fighting moves.

    Sun Stroke
    Type: Grass
    Classification: Healing
    PP: 5
    The user photosynthesizes, significantly recovering health. Cannot be used twice in a row.

    Gunpowder
    Type: Steel
    Classification: Entry Hazard
    PP: 10
    The user lays out a massive amount of gunpowder on the floor. If a fire move is used, it will cause a massive explosion, damaging both sides. Fire types are unaffected by the blast.
     

    Nah

    15,953
    Posts
    10
    Years
    • Age 31
    • she/her, they/them
    • Seen today
    Dragon enshrouding darkness on all.(Pokedex entry: It's is thought to be so wide, it can block out the sun in a large area.)

    Grima?

    I got another move:

    -Demonic Fireballs:
    The user summons a bunch of large fireballs imbued with the power of the Overlord darkness, then smashes them into the enemy, causing a large explosion. This move is simultaneously Fire and Dark
    Type: Fire/Dark, Special. Power: 130
    Accuracy: 95
    Effects: I totally stole Overlord's Wrath from Disgaea
     

    dirkac

    scarfmaster asterisk
    29
    Posts
    10
    Years
    • Seen Jul 3, 2023
    Fog Call
    Flying
    Status
    BP: ---
    PP: 20
    Accuracy: ---
    Causes Fog to settle.

    Mystic Power
    Fairy
    Special
    BP: 120
    PP: 15
    Accuracy: 75
    May Infatuate the Target.

    Leaf Shot
    Grass
    Special
    BP: 90
    PP: 15
    Accuracy: 100
    May Confuse the Target.

    Torrent Wave
    Water
    Special
    BP: 90
    PP: 20
    Accuracy: 100
    May lower Speed.

    Gem Burst
    Rock
    Special
    BP: 95
    PP: 20
    Accuracy: 100
    May lower Accuracy.

    Mystic Room
    Fairy
    Status
    BP: ---
    PP: 100
    Accuracy: ---
    Reverses Priority.

    Air Burst
    Flying
    Special
    BP: 80
    PP: 15
    Accuracy: 100
    10% chance to cause a Burn.

    Infection
    Poison
    Status
    BP: 30
    PP: 10
    Accuracy: 100
    If used the turn after the opponent is hit by a Physical Attack, causes Bad Poison.
     

    Arma

    The Hyena
    1,688
    Posts
    14
    Years
  • Data Jet
    Normal/Special
    Power: 15
    Accuracy: 100
    PP: 25
    Effect: The user shoots out three blasts of data at high speed. This move always goes first.

    Basically, a multi-hit priority move designed for Porygon and Solosis.
     

    Mithel_Celestia

    Alluring Illusion
    406
    Posts
    11
    Years

  • lol XD I knew someone would notice, but the inspiration wasn't originally from that. Originally the inspiration was from dragons in mythology said to have caused eclipses by eating the sun or the moon. Two such in my culture is "Bakunawa" and "Minokawa"

    Anyway, similar it may seem it is very different as I thought it's wings were said to be so big it can cover the sun.
     
    • Like
    Reactions: Nah

    MawChomp

    Average Trainer/Breeder
    39
    Posts
    10
    Years
    • Seen Jan 26, 2014
    Fluctuating Field
    Normal/Special
    PP:5
    Effect: All Pokemons (Touching the field) will have their ability changed into Moody. Once field is gone the "gains/loses" are removed.

    Frostbite
    Ice/Special
    PP: 15
    P/A: 80/100
    Effect: Ice version of Scald.
     

    Trainer 781

    Guest
    0
    Posts
    Ragnarok:
    Ground/Physical
    Power: 125
    Accuracy: 75
    PP: 5
    Description: The user throws a large heavy sword of earth like a javelin thrower.

    Regia Sludge:
    Poison/Special
    Power: 80
    Accuracy: 100
    PP: 10
    Description: The users emits a horrific green colored sludge from its mouth. It does super-effective damage to steel types. (I want this for ma hydregon xD)
     

    Golden Warrior

    Pokemon Professor
    375
    Posts
    12
    Years
  • Specter Punch:
    A powerful punch that ignores Ghost typing when hitting. (If Pokemon is pure Ghost, it will be converted to normal for the punch.)
    Type: Fighting
    Classification: Physical
    Power: 95
    Accuracy: 100
    PP: 10
     
    2,581
    Posts
    12
    Years
    • Seen Nov 13, 2019
    Aqua fist :
    The user attacks by swinging its fist as if it were a vicious wave in a raging storm.
    water/Physical
    Power :95
    Accuracy :100

    Aqua Blade :
    The user create sword out of compress water and strike the foe
    Power :95
    Accuracy :100
     
    53
    Posts
    11
    Years
    • Seen Jul 10, 2016
    Day of the Dragon
    Type: Bug, nah just kidding it's Dragon
    PP: 1
    Power: --
    Accuracy: --
    Effect: Switch your dragon type on the field with one dragon type from your pc that also knows the Day of the Dragon technique. The Speed, Defense, and Special Defense of this new Dragon type are all sharply reduced and it can't be switched out or perform the Day of the Dragon technique.

    K-Turn
    Type: Bug
    PP: 10
    Classification: Physical
    Power: 30
    Accuracy: 100
    Effect: When you use this move the speed and evasion of your pokemon will increase for the next 2-5 turns. These stats will reset when it is over. (Example: Ninjask is making K-Turns! will appear.) You can use other moves during this period so it is not the same as uproar and rollout etc.

    Chemistry
    Type: Poison
    PP: 10
    Classification: Status
    Power: --
    Accuracy: --
    Effect: When you use this move the power of acid and acid spray increase to 60. They also will have a 50% chance of leaving the opponent with a burn. Acid armor in addition to rising defense will leave the target with a burn if they use a physical move on the pokemon who used Chemistry.
     

    Fernbutter

    Murder is the way.
    821
    Posts
    10
    Years
  • Vector:
    Type: Psychic
    Classification: Special
    Power: 200
    Accuracy: 10%
    PP: 3
    Description: Pokemon uses vectors to faint opponent instantly. Cuts down defense and special defense every time this move is used.
     

    kirbasaur

    Human-Ivasaur hybrid
    89
    Posts
    11
    Years
  • water punch/ power 90 may lower speed of target

    psi punch/ power 90 may confuse target

    pie/ the target gets a pie to the face and has attack raised but accuracy lowerd
     
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