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Create an Ability

Margaery Tyrell

Growing Strong
  • 335
    Posts
    11
    Years
    Undying Loyalty

    Effect: All Pokémon out with the user of this ability gain a single stage boost in Attack and Defense. If this Pokémon is fainted, the stats affected in the Pokémon still in from the beginning of being with this Pokémon will be raised again by another level.

    Pokémon with this ability: Would probably be a possible HA for canine Pokémon.
     

    TGM

    Lunar Silhouette
  • 133
    Posts
    9
    Years
    Darkify

    Effect: Pokemon with this ability have their normal type moves changed to dark type and receive a 30% boost, as well as becoming 20% edgier. This effect also spreads like Mummy, but instead of having to contact the pokemon with this ability, it is spread by the pokemon simply being on the field.
     
  • 21
    Posts
    10
    Years
    • Seen May 26, 2021
    Final Judgement

    Judgement's power is tripled, never misses, always super effective, and always lands critical hits.

    Pokemon: Primal/Mega Arceus


    Join the Team

    All catches are critical catches.

    Pokemon known to be friendly.


    Spring Fever

    All Pokemon (including allies) become burned with this Pokemon appears.

    Deerling line (Spring)


    Summer Heat

    Ice type moves become Water type moves when this Pokemon appears.

    Deerling line (Summer)


    Winter Coat

    Fire type power is x.75 when this Pokemon is out and Flying type moves never hit this Pokemon if there is Hail.

    Deerling line (Winter)


    Autumn Breeze

    Tailwind comes into effect for allies when this Pokemon appears.

    Deerling line (Autumn)
     

    blue

    gucci
  • 21,057
    Posts
    16
    Years
    Potential

    If a Pokemon with this Ability is hit by a super-effective move, that Pokemon may receive a sharp increase in a single stat.
     
  • 6,266
    Posts
    10
    Years
    Here's one I thought of:

    Horseplay

    Prevents the opposing Pokémon from using the same move twice in a row at any time while the user is out on the field. Basically a built-in Torment.

    Daring Vibe

    Prevents the opponent from using any status moves while the user is out on the field. A built-in Taunt here.
     
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