Hmm,Try pasting it again,but this time,use paint,not photoshop,Then continue with the tutorial,Hope that helps :DHey I have a question.
When I paste the intro's sprite it looks like this:
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It's normal?
I was wondering if anyone can tell me what went wrong? I tried to insert the fire red hero's sprite into the heroine's intro but it still came out like that even though I edited the palette and all. btw I'm using gimp..
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if I'm not wrong, the motive for this error is that you have also imported the palette on UNLZ together with the image..I'm having the same problem as mineowyn. Anyone know what's going on?
try to past it into paint after you have put the original palette to the imageHey I have a question.
When I paste the intro's sprite it looks like this:
![]()
It's normal?
you don't have correctly indexed the image..![]()
Can someone tell me the problem?
if I'm not wrong, the motive for this error is that you have also imported the palette on UNLZ together with the image..
you retry exactly following all the passages as in the images, and you verify that you have correctly selected all the options...
try to past it into paint after you have put the original palette to the image
you don't have correctly indexed the image..
the color that you have used for the background is not correct..
and as it regards the palette...
same thing that I have said to mineowyn and Zanny77.
It insn't a problem..Here's my problem, when I pasted the new intro hero to the old intro hero, the new intro hero losts its true colors.
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Your problem is very common..Awesome tutorial! Thank you so much for writing it, it really helped :D
I have a problem where the sprites' colours are a tiny bit lost when in game. I took pictures and everything but I can't post them because of the '15 posts or more' thing, so :| Anyway, the bigger problem:
For the hero and rival sprites, they both mess up after they are named (after the professor asks you to give a name to them in game). The hero's hair turns green in the highlights and the rival is just completely messed up, except for the skin.
So I used APE to replace the palettes, but I'm probably doing something wrong--I went to photoshop -> colour table -> save to export the 256 colour palette, then imported that .act file into APE. I know that APE only accepts 16 colours while I'm using 256, so do I have to downgrade the sprite into 16 colour mode or is there some other way to make it not mess up?
i was just wondering where i could download free space finder from. :/