- 956
- Posts
- 13
- Years
- N/A
- Ill never tell.
- Seen Jan 18, 2025
![[PokeCommunity.com] Earth and Sky: Return to Lethia (M) [PokeCommunity.com] Earth and Sky: Return to Lethia (M)](https://oi61.tinypic.com/14lpn5d.jpg)
Lethia, a battleground for trainers and survivalist's alike. Fighting tooth and nail within the underground league of Earth and Sky. Each year passes, the devastating elite and the champion, granting one pure wish to the victor that defeats each one of them. While the prize is not as glamorous to many, there are few who would use the wish for greed, glory, youth, discovery, answers or to even resurrect a being they lost years ago. After the last contest, Earth and Sky dropped out of existence. Lethia vanished from it's previous holding, it's agents taking the appearance of regular citizens and trainers and the leagues disappearance begins to effect the rest of the world. The activities of organizations, thieves and gangs become more active and more noticeable among the regions. The pokemon in the wilds are beginning to act a little more violent and in few cases, starting to act territorial. As the changes become more noticeable, a massive cruise ship docks at the harbor in the Jhoto Region in Olivine City. Outside of the ship, a large battle setup is created, the leagues agents returning to their old statuses and testing new trainers. The bridge leading up to the massive cruise had a sign hanging overhead reading 'Earth and Sky: Sign-up's Today!' With the change within the world and the sudden reappearance, private eye's, researchers among a great deal of police, trainers, past league champions and survivalist's, they gather to Olivine, fighting to get in and make their way to Lethia to figure what is going on.
![[PokeCommunity.com] Earth and Sky: Return to Lethia (M) [PokeCommunity.com] Earth and Sky: Return to Lethia (M)](https://i60.tinypic.com/adhqv7.jpg)
Earth and Sky, before the previous iteration went up in flames and flopped between only a few members, was a pokemon-journey typed roleplay that went above and beyond the basic "go to a town, win a badge, wash-rinse repeat" journey, forcing the players to fight NPC's or one another to earn their badges instead. Those who were apart of the previous iteration know how this rolls along with the job both; However for this iteration, there are changes for this run, some subtle, others big.
Profile
Trainer- This is the basic information for to fill in for trainer.
Pokemon- This form is for your team of 1-6 pokemon.Team:
Name: [First Name] [Last Name]
Age: [Age]
Sex: [Male/Female]
Apperance: [Optional]
Bio: [History]
Pokemon Team Rules
1. No legendary pokemon on any team.
2. Each pokemon within your team can have no more than 4 moves through out the course of the RP, learning new moves is acceptable, however you need to replace one if you have 4 already. The moves must be taught within reason based on the games, by trainer, TM, HM or by leveling naturally.
RulesName: [Nickname, or just call them by their species, either one is fine]
Species:
Sex: [Optional, recommended though.]
Pokemon Move Set: [4 moves, no more]
1- Like before, be fair in combat, this league is based on survival, so take into account your health and your team's health when making posts.
2- If you have any questions, PM me or post them, Ill update this first post as frequent as I get information.
3- I will be playing the role of numerous NPC's.
New Rules-
4- You must be able to form a team of 2-10 people, Solo running in Lethia is no longer accepted nor tolerable.
5- On each team, there must be one leader that decides most of the decisions in terms of travel, jobs, camp duties when camping out or larger complex team fight that requires constant teamwork. In terms of individual battles, individual survival or private matters, each team mate may make his or her own decision and are free to ignore direction from their team leader to what they see more fit. This rule only applies to teams of 3 people or more.
6- Newcomers may join a team of their preference.
7- If the current team leader is becoming 'a pain,' difficult to operate under or having issues with seeing eye to eye, one or more of the following actions may be followed. *Take a vote to change team leaders.
*Vote to 'boot' said leader and vote on a new one.
*Leave the current team and join an alternative team.
*Split from the team to form your own, taking along with you any other member that agrees with your view.
8- Individuals who violate the rules will be dealt with depending on the severity of the case.
9- Follow Pokecommunity's ToS.
10- Be mature. Especially if your team leader.
11- Be fair.
12- The RP is rated M.
This trainer card was designed for the RP. Name goes top left, Team Name goes top right.
![[PokeCommunity.com] Earth and Sky: Return to Lethia (M) [PokeCommunity.com] Earth and Sky: Return to Lethia (M)](https://i59.tinypic.com/n9kpt.png)
Team Roster
-Registering a team is easy enough. Communicate with one of the others who are profiling within the RP's OOC here and sign yourself up alongside them.
If you want to go with one of the other teams based on the games and anime like Team Rocket, Aqua, Magma, Plasma or Snag'em and so on; your free to register yourself to that team, no questions asked.
Gold - Demonic Wolf, Logical Cabbage.
Spoiler:
Team Name: Gold
Team Purpose: The goal of team Gold is to become a powerful organisation and to run Johto better than the current national leader. They want Johto to become far more powerful and more economically developed so that the citizens may live better lives. With this power they want to rule Johto in the place of the leader, and thus soon being able to control of Kanto too. Having control of Johto and Kanto would mean they could unite the two regions and form one. If someone was to ask at first what the team was about, it would be 'Uniting Kanto and Johto and improving the economy.'
Team Assets: The team has no major assets but is stubborn as hell. It will never ever give up ever until it reaches it's goal and will never back down if a fight is in the way of achieving it. The main asset however is that the team is quite strong and has a strong leader with a strong passion, other than this, they have no real advantage, just big ambitions.
Team Purpose: The goal of team Gold is to become a powerful organisation and to run Johto better than the current national leader. They want Johto to become far more powerful and more economically developed so that the citizens may live better lives. With this power they want to rule Johto in the place of the leader, and thus soon being able to control of Kanto too. Having control of Johto and Kanto would mean they could unite the two regions and form one. If someone was to ask at first what the team was about, it would be 'Uniting Kanto and Johto and improving the economy.'
Team Assets: The team has no major assets but is stubborn as hell. It will never ever give up ever until it reaches it's goal and will never back down if a fight is in the way of achieving it. The main asset however is that the team is quite strong and has a strong leader with a strong passion, other than this, they have no real advantage, just big ambitions.
Skyward - Quto, Gelius 3, manadhon, Pkmn Trainer Yellow
Spoiler:
Team Name: Skyward
Team Purpose: To travel Lethia and earn the wish to bring peace to the world or at least make the attempt to lessen the violence caused by Lethia's disappearance. In the process, figure out where the region disappeared too for the one year Earth and Sky vanished.
Team Assets: Basic Survival Knowledge, Basic Understanding Of Lethia's Botany.
Begining A New Team
This is optional, however, it is somewhat preferred.
You may create your own teams within your profile or later on down the OOC topic posted here. The form goes as follows.
**ImportantTeam Name: (What do you call yourselves? I.E. Team Rocket, Team Magma, The Explorers, The Champions of Ether, Mana Vial, Trainers from the Valley)
Team Purpose: (Is there a point or objective you and your team want to reach? I.E. Your team has a wish they want granted, they could all join for the purpose of survivng long enough to reach the finals. You could be a team of thieves, out on Lethia to seek out Grimor, the local legendary. You could be a crack team of investigators, looking into the strange occurrences going on around Lethia and how it's affecting the world. Your purposes can be plain and simple or more complex.)
Team Assets: (Assets as in items or resources you and your team have available to you.**)
-Do you or your team have access to vehicles you can use to transverse the land? Have you had any training in survival? Do you have any pre-packed food designed to last for long periods of time? Any skills that your team requires or needs? That is what I define as an asset. There is a limit to what you may use for a beginning assets as you attain more when your team grows. Example, if you want to start off with a camping RV loaded with food, I will deny the asset being added; mostly making the RP too easy on the player and asking for something a little ridiculous to use in a region with very rough terrain. Something more acceptable would be Rations, Small First Aid Kit, First Aid Training. Attaining vehicles is possible, but won't allow them to be used first sign everyone climbs aboard the ship to Lethia.
Alliance's
Gold >< Skyward
Progress
Team: Gold
Spoiler:
Nate
Spoiler:
![[PokeCommunity.com] Earth and Sky: Return to Lethia (M) [PokeCommunity.com] Earth and Sky: Return to Lethia (M)](https://i60.tinypic.com/adhqv7.jpg)
Logical Cabbage
Spoiler:
![[PokeCommunity.com] Earth and Sky: Return to Lethia (M) [PokeCommunity.com] Earth and Sky: Return to Lethia (M)](https://i60.tinypic.com/adhqv7.jpg)
Team Skyward
Spoiler:
Quto
Spoiler:
![[PokeCommunity.com] Earth and Sky: Return to Lethia (M) [PokeCommunity.com] Earth and Sky: Return to Lethia (M)](https://i60.tinypic.com/adhqv7.jpg)
Gelius 3
Spoiler:
![[PokeCommunity.com] Earth and Sky: Return to Lethia (M) [PokeCommunity.com] Earth and Sky: Return to Lethia (M)](https://i60.tinypic.com/adhqv7.jpg)
manadhon
Spoiler:
![[PokeCommunity.com] Earth and Sky: Return to Lethia (M) [PokeCommunity.com] Earth and Sky: Return to Lethia (M)](https://i60.tinypic.com/adhqv7.jpg)
Pkmn Trainer Yellow
Spoiler:
![[PokeCommunity.com] Earth and Sky: Return to Lethia (M) [PokeCommunity.com] Earth and Sky: Return to Lethia (M)](https://i60.tinypic.com/adhqv7.jpg)
~Lethia Herb Book~
~Luna Root~
Description: A white flower with petals that shine a silver light when basking in a full moon. These plants can be found easily during the evening hours instead of the daylight hours and can be harvested from all over Lethia. When cut or plucked, the plants start to decay at an alarming rate and produce a stench that is not noticeable to humans but wildlife instead. Surprisingly, though the plants decay rapidly, they continue to hold their forms for at least 24 hours until they rot.
Uses: All natural repel. Can be used to ward off wild Pokemon at night. They can be burned for an immediate and much stronger effect or they can be boiled for a much longer yet diluted effect.
=====
~Sol Vines~
Description: A long green vine with occasional purple flowers and leaves growing off to it's sides. They can be located in mountainous regions where there is a lot of daylight with foliage in some areas. The plant's fibers contain both bacteria and anti bodies that can cure poisons and increase one's immunity system to poison if consumed. The vine is strong enough to be used as a rope and has a longer life span, even after being harvested.
Uses: If consumed, it acts as a powerful antidote. It may also double as a rope for spelunking and when mixed with Star Drops, becomes an even more powerful healing medicine.
=====
~Star Drops~
Description: Difficult to both find and harvest. They are yellow flowers that tend to bloom before the dawn; they are better harvested before the petals open. The chemical agent in the buds before the petals open is a powerful healing agent that when introduced to the body of either pokemon or human; they activate the bodies natural cells and enforce them to heal.
When mixed with the bacteria's and anti bodies from Sol Vines, they move from activate the natural cells to becoming natural cells, replacing dead ones and rejuvenating the body as if they were stem cells with minds of their own. They are very rare to find and sometimes harder to harvest. These can even be found outside of Lethia.
Uses: They can be used as an all natural full heal. When mixed with Sol Vines, they become a powerful healing medicine with the side effect to activate hormones to induce the feeling of love towards the sex of one's preference.
=====
~Kash Seeds~
Description: Bright brown, sunflower like seeds. Sweet to taste and make a delicious addition to trail mix. they grow on red sunflower hybrid plants and like Luna roots, they are incredibly common all over Lethia.
Uses: A good source of food for both pokemon and humans alike. Cook them with potatoes or other vegetables for a hearty yet sweet soup. They can also be used to lure wild pokemon away or to set traps for wild pokemon as well.
=====
~Dream Marsh~
Description: Mostly pinkish twigs off of trees mostly found in marshlands around Lethia. They aren't as common but can be easy to spot. The twigs have fibers to help induce sleep and act as a sedative for the whole body; mostly for the mind.
Uses: Mostly used as a natural headache medicine. Can also be used to put others to sleep on mass consumption, especially when coming onto territory of some very angry pokemon that need to be traversed. It's a handy medicine to pack around.
=====
~Baloo Leaves~
Description: Green leaves covered in a thick, sticky, blue sap. Mostly located in the Jungle Biomes Near the Swamps.
Uses:The leaves sap can be used as a strong adhesive both water proof and resistant to all forms of weather. The sap dissolves easy however when introduced to oil or other chemicals. The leaf itself is editable and can be used to help with stomach problems.
=====
~Kuhla Berries~
Description: A berry with an ovalish Shape and grainy skin texture, though a lot bigger and come in 5 different colors including Red, Blue, Green, Yellow and Pink. These can mostly be spotted near rivers.
Uses: Kuhla Berries are about as crazy as the fruits in Lethia come. They can affect the current mood of any living being that consumes them. Red ones induce Anger or Hate, Blue ones induce despair or sadness, Green ones can induce confidence, courage and strength of will, Yellow ones induce happiness and joy and the Pink ones induce feelings of Love and Lust. The effects of these berries are temporary, though are handy when needed. They can also be mixed together in foods and soups to attempt new moods between humans and pokemon. Though I've only listed 5 colors, there are still others out in Lethia. I will record their effects in the next journal if I ever return to the region.
=====
~Ether Bark~
Description: Located in the Ether Woods, it sheds off of dead tree's with a significant build-up of strange "Aura." A pokemon with Aura sensing abilities or training is required to properly locate it. When harvested, the bark will have small blue streaks along it's edges.
Uses: When the bark is burned, it releases a smoke that calms all living beings in it's presence to a point where the being feels one with nature. The bark can even be used to enhance one's Aura abilities for a short while; however the use of aura powers while under it's influence are stunning and not much else can be written about it.
=====
~Autil Grass~
Description: Like Luna Roots, this can be pretty much located everywhere throughout Lethia. The grass blades have a shade of Orange in the distance, giving off the feel of autumn.
Uses:
Bitter to the taste, they can be chewed on to release enzymes that keep a living body awake and have very high fiber. Though not very filling and not very tasty, they can be used in tea and coffee. It's good to have some lying around to use for the early mornings if your almost out of basic rations.
=====
~Jing Charm~
Description: A pink flower that resembles a cross between a tulip and a sunflower. Mostly grows in areas with little air and a lot of rough terrain.
Uses: Mostly used as a lure for sleeping life forms, the pollen this flower releases when plucked can entranced the weak willed, weak minded or a being under a form of hypnosis. Especially those who eat Kuhla berries. Those under the charm's effect will start to follow whoever has the flower and perform actions as long as the one under the effect is willing to commit to doing that action. If brewed into a tea along with a few Kuhla berries, it can become a form truth serum and any secrets the victim has been hiding his/her entire life will be blurted out uncontrollably equivalent to how much of the concoction is within their system. The effects of this plant can be cancelled by splashing water on the enthralled.
-==-
~Jade Berry~
Description:
Berry's as hard as rocks with a green marble outer shell. Inside is a soft, liquid/solid like substance similar to a marshmallow. Grows in very dark and damp areas; Mostly in Caves.
Uses:
The center is somewhat of a cure all and is very, very sweet. Can cure poison, paralysis, frost bite in some cases and so on.
-==-
~Abire Berry~
Description:This berry is as clear and see through as distorted glass. Mostly grows in forest areas where a lot of nutrients can be passed around.
Uses: As the latin name suggests; these berries, when they leave their holdings absorb water from the moisture in the air to continue living and expand in growth . While left alone, the berries gather moisture from the water in the air and redistribute it to the other plants it grows around, mostly tree's, through a network of roots. The berries continue to grow until popped, consumed, cut or any and all of the above. They are a great source of fresh water.
-==-
~Lut Berry~
Description: A green berry with a smooth skin. Grows in swampy areas.
Uses: These berries are basically poison. They have a sweet taste however, similar to blue berries. In small doses, they can drug the largest pokemon or humans at most while killing off smaller pokemon. Larger doses can kill off the large variety.
-==-
~Tivit Berry~
Description: A large hard shelled berry, with a subtle yellow color and rough touch. Grows mostly near wetlands and in rare occasions, open fields.
Uses: The berry has a tropical juice that can paralyze it's consumer for a few hours. Can be countered with a Jade or Cherri berries. Can be used for self defense by feeding it to a wild pokemon, providing the pokemon does not know any better. Can be diluted, but the paralysis effect lasts less.
-==-
~Kero Berry~
Description: a small red, disfigured berry. Grows mostly out in Sandy desert areas or places with very little water and no moisture.
Uses: The berries have no taste but are incredibly spicy. If consumed in mass, any bodily fluid produced become flammable from sweat to spit. Can be countered by eating something else and having a regular diet no including these.
-==-
~Jik Berry~
Description: A prickly berry with a red exterior and purple center. Often found in forests and wildly growing in open fields.
Uses: They're bitter at first followed by a sweet taste. Mostly used in a lot of dishes around Lethia. These berries are packed with Caffine as well; consuming one has the caffine equivalent of 1/4 of a can of soda.
~Luna Root~
Description: A white flower with petals that shine a silver light when basking in a full moon. These plants can be found easily during the evening hours instead of the daylight hours and can be harvested from all over Lethia. When cut or plucked, the plants start to decay at an alarming rate and produce a stench that is not noticeable to humans but wildlife instead. Surprisingly, though the plants decay rapidly, they continue to hold their forms for at least 24 hours until they rot.
Uses: All natural repel. Can be used to ward off wild Pokemon at night. They can be burned for an immediate and much stronger effect or they can be boiled for a much longer yet diluted effect.
=====
~Sol Vines~
Description: A long green vine with occasional purple flowers and leaves growing off to it's sides. They can be located in mountainous regions where there is a lot of daylight with foliage in some areas. The plant's fibers contain both bacteria and anti bodies that can cure poisons and increase one's immunity system to poison if consumed. The vine is strong enough to be used as a rope and has a longer life span, even after being harvested.
Uses: If consumed, it acts as a powerful antidote. It may also double as a rope for spelunking and when mixed with Star Drops, becomes an even more powerful healing medicine.
=====
~Star Drops~
Description: Difficult to both find and harvest. They are yellow flowers that tend to bloom before the dawn; they are better harvested before the petals open. The chemical agent in the buds before the petals open is a powerful healing agent that when introduced to the body of either pokemon or human; they activate the bodies natural cells and enforce them to heal.
When mixed with the bacteria's and anti bodies from Sol Vines, they move from activate the natural cells to becoming natural cells, replacing dead ones and rejuvenating the body as if they were stem cells with minds of their own. They are very rare to find and sometimes harder to harvest. These can even be found outside of Lethia.
Uses: They can be used as an all natural full heal. When mixed with Sol Vines, they become a powerful healing medicine with the side effect to activate hormones to induce the feeling of love towards the sex of one's preference.
=====
~Kash Seeds~
Description: Bright brown, sunflower like seeds. Sweet to taste and make a delicious addition to trail mix. they grow on red sunflower hybrid plants and like Luna roots, they are incredibly common all over Lethia.
Uses: A good source of food for both pokemon and humans alike. Cook them with potatoes or other vegetables for a hearty yet sweet soup. They can also be used to lure wild pokemon away or to set traps for wild pokemon as well.
=====
~Dream Marsh~
Description: Mostly pinkish twigs off of trees mostly found in marshlands around Lethia. They aren't as common but can be easy to spot. The twigs have fibers to help induce sleep and act as a sedative for the whole body; mostly for the mind.
Uses: Mostly used as a natural headache medicine. Can also be used to put others to sleep on mass consumption, especially when coming onto territory of some very angry pokemon that need to be traversed. It's a handy medicine to pack around.
=====
~Baloo Leaves~
Description: Green leaves covered in a thick, sticky, blue sap. Mostly located in the Jungle Biomes Near the Swamps.
Uses:The leaves sap can be used as a strong adhesive both water proof and resistant to all forms of weather. The sap dissolves easy however when introduced to oil or other chemicals. The leaf itself is editable and can be used to help with stomach problems.
=====
~Kuhla Berries~
Description: A berry with an ovalish Shape and grainy skin texture, though a lot bigger and come in 5 different colors including Red, Blue, Green, Yellow and Pink. These can mostly be spotted near rivers.
Uses: Kuhla Berries are about as crazy as the fruits in Lethia come. They can affect the current mood of any living being that consumes them. Red ones induce Anger or Hate, Blue ones induce despair or sadness, Green ones can induce confidence, courage and strength of will, Yellow ones induce happiness and joy and the Pink ones induce feelings of Love and Lust. The effects of these berries are temporary, though are handy when needed. They can also be mixed together in foods and soups to attempt new moods between humans and pokemon. Though I've only listed 5 colors, there are still others out in Lethia. I will record their effects in the next journal if I ever return to the region.
=====
~Ether Bark~
Description: Located in the Ether Woods, it sheds off of dead tree's with a significant build-up of strange "Aura." A pokemon with Aura sensing abilities or training is required to properly locate it. When harvested, the bark will have small blue streaks along it's edges.
Uses: When the bark is burned, it releases a smoke that calms all living beings in it's presence to a point where the being feels one with nature. The bark can even be used to enhance one's Aura abilities for a short while; however the use of aura powers while under it's influence are stunning and not much else can be written about it.
=====
~Autil Grass~
Description: Like Luna Roots, this can be pretty much located everywhere throughout Lethia. The grass blades have a shade of Orange in the distance, giving off the feel of autumn.
Uses:
Bitter to the taste, they can be chewed on to release enzymes that keep a living body awake and have very high fiber. Though not very filling and not very tasty, they can be used in tea and coffee. It's good to have some lying around to use for the early mornings if your almost out of basic rations.
=====
~Jing Charm~
Description: A pink flower that resembles a cross between a tulip and a sunflower. Mostly grows in areas with little air and a lot of rough terrain.
Uses: Mostly used as a lure for sleeping life forms, the pollen this flower releases when plucked can entranced the weak willed, weak minded or a being under a form of hypnosis. Especially those who eat Kuhla berries. Those under the charm's effect will start to follow whoever has the flower and perform actions as long as the one under the effect is willing to commit to doing that action. If brewed into a tea along with a few Kuhla berries, it can become a form truth serum and any secrets the victim has been hiding his/her entire life will be blurted out uncontrollably equivalent to how much of the concoction is within their system. The effects of this plant can be cancelled by splashing water on the enthralled.
-==-
~Jade Berry~
Description:
Berry's as hard as rocks with a green marble outer shell. Inside is a soft, liquid/solid like substance similar to a marshmallow. Grows in very dark and damp areas; Mostly in Caves.
Uses:
The center is somewhat of a cure all and is very, very sweet. Can cure poison, paralysis, frost bite in some cases and so on.
-==-
~Abire Berry~
Description:This berry is as clear and see through as distorted glass. Mostly grows in forest areas where a lot of nutrients can be passed around.
Uses: As the latin name suggests; these berries, when they leave their holdings absorb water from the moisture in the air to continue living and expand in growth . While left alone, the berries gather moisture from the water in the air and redistribute it to the other plants it grows around, mostly tree's, through a network of roots. The berries continue to grow until popped, consumed, cut or any and all of the above. They are a great source of fresh water.
-==-
~Lut Berry~
Description: A green berry with a smooth skin. Grows in swampy areas.
Uses: These berries are basically poison. They have a sweet taste however, similar to blue berries. In small doses, they can drug the largest pokemon or humans at most while killing off smaller pokemon. Larger doses can kill off the large variety.
-==-
~Tivit Berry~
Description: A large hard shelled berry, with a subtle yellow color and rough touch. Grows mostly near wetlands and in rare occasions, open fields.
Uses: The berry has a tropical juice that can paralyze it's consumer for a few hours. Can be countered with a Jade or Cherri berries. Can be used for self defense by feeding it to a wild pokemon, providing the pokemon does not know any better. Can be diluted, but the paralysis effect lasts less.
-==-
~Kero Berry~
Description: a small red, disfigured berry. Grows mostly out in Sandy desert areas or places with very little water and no moisture.
Uses: The berries have no taste but are incredibly spicy. If consumed in mass, any bodily fluid produced become flammable from sweat to spit. Can be countered by eating something else and having a regular diet no including these.
-==-
~Jik Berry~
Description: A prickly berry with a red exterior and purple center. Often found in forests and wildly growing in open fields.
Uses: They're bitter at first followed by a sweet taste. Mostly used in a lot of dishes around Lethia. These berries are packed with Caffine as well; consuming one has the caffine equivalent of 1/4 of a can of soda.
Last edited: