I did consider the fact that Gen 5 exists, but then I decided I preferred the graphics of HGSS. I've already stated my reasons, but in a nutshell, I don't believe that newer is always better (so being "up to date" for the sake of it is a non-argument).
i know what you mean...
i dont like alot of things in the 5th gen games myself...
but fact is that the new games will be more different in design with each generation...
and they will always be dual screen until nintendo decides to make a new console with 1 screen...
nintedo isnt going back with pokemon graphics and we shouldnt stick to one generation either! :)
I have also considered adding a dual screen feature, but quickly decided against that. The Pokémon games are only dual-screen things because the DS is a dual-screen console, and not because dual screens are inherently better. Essentials makes games for computers, which have one screen. There's no "problems" with not having enough room to show everything, because there is room for it - I made sure when I redesigned everything (all by myself) that the information would fit.
i know that dual screens are not usefull during the normal gameplay...
and i know that "touch screens" (which arent actually touch screens because you use your mouse) is completely unnecessary for a computer pokemon game...
i would never advise you to add a "touch screen"...
but a second screen accessible with a button klick is something different...
you could put the menu there which would look much better...
you could make the storage screen like in BW...
you could show pictures
AND the main screen without sacrificing space to show different things...
you could add minigames like the unown puzzle from the second gen (movable with the d-pad)
and alot of more things...
of course its possible to do all this with one screen...
but wouldnt it be a little squeezed together? ^^
and that the 5th gen pokemon sprites dont fit in the storage screen is actually a "problem" :P
That's where I stand. You may not like it, but you're not the one in charge of the development - it's just me by myself. I did try recruiting a development team at the start, but no one was interested (and still isn't, as I've not had any offers). If I suddenly get a wave of offers now, please keep it to PMs.
hope you dont missunderstand me...
i love the work you do and i accept all decisions you make/made...
i just want to give you advice and points to think about...
doing this much all alone is hard i know...
and i would gladly be a member of the development team... (if you would accept someone like me of course)
ok i cant script but if you need graphics i can find, rip and/or make them!
i know alot of the metagame which could be considered as another plus point... :P
redx2dth said:
The fixed animation editor is going to be released in version 8, correct?
Oh and since I already have the ripped images from emerald I'm building the attack animations based off of emerald. I can also do the roulette mini-game and work on other gambling mini-games.
BTW Ive overheard some ppl asking how they can make pokemon essentials into a multiplayer game. RMXP does have multiplayer capabilities using Netplay. Netplay isn't, as far as I know, an open source project but I do have the source for the 2.0 version of the client and server, so if your interested ill send it to you.
The server side .exe is written in Ruby (.rb files) and the client is an RMXP project file.
Just let me know if you want it and ill send it 2 you. (I can also upload it to VirusTotal if you have trust issues)
P.S. Im a freelance web developer so i have tons of free time on my hands, that being said I would love to help with this.
look here for the attack animations from DP -->
https://www.spriters-resource.com/ds/pkmndiamondpearl/sheet/21068
and it would be awesome if you can help us with some minigames like the roulette minigame from emerald or some other! :D
look here (
https://www.pokecommunity.com/posts/7177085/) for more information about the gambling minigames and ask me if you need anything... (graphics or info) ;)
and the point with multiplayer sounds awesome too! :D