AlphaLuxray
Serious Punch!
- 76
- Posts
- 7
- Years
- Seen Oct 5, 2017
[font="Kaushan Script]Fire Emblem: Flames of War[/font]
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
[font="Kaushan Script]History[/font]
Centuries ago, the island continent of Rathun was at peace. Rule was centralized under its one king who sat upon the Dragonthrone, an artifact from the ancient days of the kingdom. This king had three sons: Tiar, the eldest and most wise; Orwyn, who was hot-headed and obsessed with war; and finally Leincrast, the youngest brother, who was seen as a coward, but was actually a gifted diplomat. The king favored all three of his sons equally, and each believed their father wanted them as his successor.
One day, however, tragedy struck. During a meal with his court, the king was poisoned, and died within minutes. The three brothers were outraged; they thought one of the brothers had been the one to poison their father. With no clear successor, the brothers began to fight for control, splitting the nation in three. To the east, Orwyn took to the large deserts to rally the nomadic tribes there to his cause; Tiar took to the west, with its many resources, to begin the construction of war machines; and Leincrast, driven out by his brothers, made the journey over the Tharsian mountains to claim the fertile land of the north.
Over the next few centuries, the original names of these places were forgotten, and they came to be known by the names of their kings. Orwyn and Tiar constantly fought for control of Dragonthrone, for they knew the one heir who controlled the throne had a symbol of power to rally the entire country around. This struggle would continue for several lifetimes, each generation making even fiercer war.
Leincrast, however, had settled into a psuedo-peace. With the Tharsian mountains as a natural wall, they rarely were involved with the other two countries' conflicts, and as such developed the furthest. Its line of rulers kept to their founder's ideal of peace: that only by ending the war can the old kingdom rise again.
Today is the 400th anniversary of this split, and the Dragonthrone still stands dark and empty as ever. What's more, raids from northeastern Rothar's sea tribes have increased in ferocity and number. Little could any know, but a group of great warriors would soon be called by fate to end this conflict once and for all, and restore Rathun back to its former glory.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
[font="Kaushan Script]The Beginning[/font]
This RP will begin in the city or Arthus, capital of Leincrast, during the annual celebration of the forming of the nation. There will be some time for characters to interact with the environment or each other, until the grand ceremony begins. The city is quite large, with shops selling nearly everything in its main square. People from across the nation have gathered in the capital for this celebration, and it is said that their prince will be giving a rather rousing speech come the grand ceremony...
You will have a few posts to set your character into the world, then the ceremony will begin.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
[font="Kaushan Script]Mechanics[/font]
This RP will function in three distinct phases, each with unique mechanics.
Towns: While in a town or city that isn't hostile, characters will have some time to do as they please. Players can use this sandbox-time to develop characters and relax. Most towns and cities have the basic amenities and shops, from food to clothing to armor and weapons. Events may trigger in these zones, but they are much less likely to involve moving to combat.
Combat: Combat encounters will make up a large part of this RP. There are two phases to combat: planning and action. At the beginning of a combat encounter, I will give you a scenario in the OOC thread, and players will discuss a plan of action there. Once a final strategy has been reached, we will move back to the IC thread, and proceed as planned. Combat action will be more freeform than in-game, just know that most characters won't be capable of mowing down hordes of enemies. It will be up to players to move combat along, but I have the ability to move things along if need be.
Travel: While out of combat and not in a town, the party is in travel. During this time, Characters will mainly have time to interact, though they may have to make some decisions. Also during this time, a random event may occur, which can range from a full-fledged combat encounter to a new character being introduced to the party.
There are also several important mechanics regarding combat.
The Weapon Triangle: Every weapon in the game is strong against one set of weapon classes and weak against the other. Swords/Tomes beat Axes/Bows, which beat Lances/Shuriken, which beat Swords/Tomes. Tomes also have a subset Triangle: Anima beats Light, which beats Dark, which beats Anima.
Traits: Some units have special traits, which interact with specific weapons. Most weapons have a trait-slayer variant which deals double damage against units with that trait (for example, a Myrmidon with a beastslayer sword could probably beat a Cavalier, even though he is working against the Weapon Triangle). Flying units are excepted from this, as they always take double damage from ANY bow weapon.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
[font="Kaushan Script]Rules:[/font]
-Keep your character realistic. No godmodding/Gary Stus please.
-Your posts will need to be at least 5 sentences long for each character, meaning detail is your best friend.
-This is rated M for a reason. There will be love, there will be death. That being said, keep it from being too explicit.
-If your character dies, you are welcome to make a new one.
-To show that you've read the rules, put your favorite Fire Emblem game in the Other section of your form.
-GM's have the final word. If you are asked to change something in your form/post, please do so.
-If you are having a problem with a player, please settle it privately by either PM'ing them or a GM/Moderator.
-Each player may have a maximum of 2 characters. This number may change as we progress, depending on how many people join.
-All forms go in this thread. Anything in the IC thread will be ignored.
-Most importantly, HAVE FUN!
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
[font="Kaushan Script]Form:[/font]
Name: (Self explanatory, first and last are required.)
Age: (Nothing under 16 please.)
Gender: (I'll accept anything just about anything.)
Sexuality: (Again, anything is fine.)
Class: (Check this handy spreadsheet for all available classes! Most characters should be base class, but I'll accept pre-promotes if your reasoning is good enough. There is a maximum of 2 Lord characters.)
Hometown: (This can be anywhere, but they're going to somehow be finding their way into Leincrast before the start of the RP, or somewhere along the party's route after we have begun.)
Appearance: (This can be an image or a description. If you go with a description, please try to be as detailed as possible.)
Personality: (How your character interacts, their morals, etc. Minimum of 7 sentences.)
History: (Where your character came from and how they became who they are today. Minimum 7 sentences.)
Other: (There's something important here.)
Theme Song: (Optional, but a fun addition nonetheless.)
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Last edited: