Iceshadow3317
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- Seen Nov 6, 2024
Hello everyone! I know not everyone has seen the video from GameXplain or know what some people are talking about.
Another thing, I don't think there is a thread compiling a list of what we know in the first 2 hours. However, PokeJungle has made a list and I wanted to bring it over here for speculation.
Proceed at your own risk. There are spoilers. Also remember, this stuff is confirmed.
To give PokeJungle their credit, here is the link: https://pokejungle.net/2016/10/16/two-hours-in-alola-what-weve-learned/
Here is a link to GameXplain's Video: (I think this is the right one, they have a lot of videos) https://www.youtube.com/watch?v=yvPopri64yo
Here is the info straight from PokeJungle, and I want to try to explain things that we have already seen and stuff I have said in other threads about this. However, there is info spread through other threads.
Pokemon:
Mechanics:
~ The D-Pad is no longer used for moving in the overworld – movement is no longer gridlocked and only the analog stick is used.
~ Default speed for movement in the overworld is now running, not walking.
~ The sneaking up on Pokémon mechanic from ORAS has been removed entirely.
~ Not as much noticeable frame-rate slow downs in general as there were in the previous generation (i.e. in battles with animations turned on)
~ 3D has been removed completely from the game other than important cutscenes and the PokéFinder
~ The 3D apparently does slow the frame rate down in cutscenes, but not as bad as it did in Gen VI
~ However, the stereoscopic 3D in the PokéFinder slows down the framerate to a very irritating and extremely noticeable degree`
General:
Story/Characters: (Major Spoilers for Some)
I think that is all for now. Remember this is all form the First 2 Hours of gameplay and is confirmed. I do not think this is the Demo. This was actual gameplay.
Another thing, I don't think there is a thread compiling a list of what we know in the first 2 hours. However, PokeJungle has made a list and I wanted to bring it over here for speculation.
Proceed at your own risk. There are spoilers. Also remember, this stuff is confirmed.
To give PokeJungle their credit, here is the link: https://pokejungle.net/2016/10/16/two-hours-in-alola-what-weve-learned/
Here is a link to GameXplain's Video: (I think this is the right one, they have a lot of videos) https://www.youtube.com/watch?v=yvPopri64yo
Here is the info straight from PokeJungle, and I want to try to explain things that we have already seen and stuff I have said in other threads about this. However, there is info spread through other threads.
Pokemon:
Spoiler:
~ Several players confirmed that they saw new Pokémon and Alolan Forms, but aren't allowed to go into detail (Note: I would say around 3 to 4 at least. And I doubt they were evolutions in the first 2 hours)
~ About "10-15" unique Pokémon (both new and old) were encountered in the two hours by trainer battles and in the wild (We have about 8 confirmed pokemon on Melemele from early gameplay trailers. That leaves around 7 more)
~ Original Forms of Alolan Form Pokémon were not encountered (i.e. Players only encountered Alolan Rattata, not Kanto Rattata) (Note: However, it is confirmed we can have both in a single game if we transfer from XYORAS.)
~ About "10-15" unique Pokémon (both new and old) were encountered in the two hours by trainer battles and in the wild (We have about 8 confirmed pokemon on Melemele from early gameplay trailers. That leaves around 7 more)
~ Original Forms of Alolan Form Pokémon were not encountered (i.e. Players only encountered Alolan Rattata, not Kanto Rattata) (Note: However, it is confirmed we can have both in a single game if we transfer from XYORAS.)
Mechanics:
Spoiler:
~ The D-Pad is no longer used for moving in the overworld – movement is no longer gridlocked and only the analog stick is used.
~ Default speed for movement in the overworld is now running, not walking.
~ The sneaking up on Pokémon mechanic from ORAS has been removed entirely.
~ Not as much noticeable frame-rate slow downs in general as there were in the previous generation (i.e. in battles with animations turned on)
~ 3D has been removed completely from the game other than important cutscenes and the PokéFinder
~ The 3D apparently does slow the frame rate down in cutscenes, but not as bad as it did in Gen VI
~ However, the stereoscopic 3D in the PokéFinder slows down the framerate to a very irritating and extremely noticeable degree`
General:
Spoiler:
~ Sun & Moon is fairly fast paced and throws you into the adventure right away. Players note how you're able to catch and battle Pokémon and Trainers well before a formal tutorial.
~ In the two hours of gameplay, very few people got to the first trial, much less completed it. (Note: For GameXplain, they did not make it to the trial. They were told they were still 30 minutes away and that they were some of the people who got the furthest.)
~ Reward money is plentiful in the Alola Region. (Was in BW and XY as well. ORAS suffered)
~ You are able to change your hairstyle in the first major city.
~ The local Alolan Pokédex is split into four sections – one for each island – similar to the Kalos Pokédex. (In an early screen shot, there was a total of 5 blanks in the Dex. I still personally believe there is a 5th Island. As the Kalos Dex did not show the Nation Dex still after the story)
~ The player has a WiiU in their house – not an NX.
~ Confirmation that you do get medals for completing trials.
~ Several trials must be completed before challenging the Kahuna of the island.
~ When a Pokémon evolves you see its entire evolutionary family on screen.
~ Poké Pelago and Poké Ride were not available in the first two hours of the game.
~ Tackle has reportedly been lowered down to 40 basepower (as opposed to Gen VI's 50 BP)
~ In the two hours of gameplay, very few people got to the first trial, much less completed it. (Note: For GameXplain, they did not make it to the trial. They were told they were still 30 minutes away and that they were some of the people who got the furthest.)
~ Reward money is plentiful in the Alola Region. (Was in BW and XY as well. ORAS suffered)
~ You are able to change your hairstyle in the first major city.
~ The local Alolan Pokédex is split into four sections – one for each island – similar to the Kalos Pokédex. (In an early screen shot, there was a total of 5 blanks in the Dex. I still personally believe there is a 5th Island. As the Kalos Dex did not show the Nation Dex still after the story)
~ The player has a WiiU in their house – not an NX.
~ Confirmation that you do get medals for completing trials.
~ Several trials must be completed before challenging the Kahuna of the island.
~ When a Pokémon evolves you see its entire evolutionary family on screen.
~ Poké Pelago and Poké Ride were not available in the first two hours of the game.
~ Tackle has reportedly been lowered down to 40 basepower (as opposed to Gen VI's 50 BP)
Story/Characters: (Major Spoilers for Some)
Spoiler:
~ The early events of Sun & Moon take place over several days. (Note: This is In-Game time, not real-time. Similar to how early Harvest Moon Games and Guilds Wars 2 are.)
~ The protagonist moved to the Alola Region from Kanto and arrived via plane
~ The protagonist's father is mentioned, however you do not meet him in the first two hours.
~ Early in the game, the protagonist falls off a bridge and is saved by Tapu Koko.
~ Prof. Kukui previously battled the Indigo Gym Leaders while researching Pokémon moves in Kanto.
~ Before choosing your starter Pokémon, Lillie gives you a mysterious stone which is revealed to be a Z-Crystal later on.
~ However, they did not get to use Z-Moves or Mega Evolution in the first two hours.
~ After defeating Hau a second time, Hala gives you the Z-Ring.
~ There is a Tauros that blocks the road to prevent you from continuing on to a certain area at one point.
~ You meet the first Trial Captain, Ilima, at the Trainers' School.
~ The EXP. Share is given to you at the Trainers' School and still gives experience to your entire team. (Note: I am sure this is toggle-able)
~ The Gumshoos trail is the first in the game.
~ The protagonist moved to the Alola Region from Kanto and arrived via plane
~ The protagonist's father is mentioned, however you do not meet him in the first two hours.
~ Early in the game, the protagonist falls off a bridge and is saved by Tapu Koko.
~ Prof. Kukui previously battled the Indigo Gym Leaders while researching Pokémon moves in Kanto.
~ Before choosing your starter Pokémon, Lillie gives you a mysterious stone which is revealed to be a Z-Crystal later on.
~ However, they did not get to use Z-Moves or Mega Evolution in the first two hours.
~ After defeating Hau a second time, Hala gives you the Z-Ring.
~ There is a Tauros that blocks the road to prevent you from continuing on to a certain area at one point.
~ You meet the first Trial Captain, Ilima, at the Trainers' School.
~ The EXP. Share is given to you at the Trainers' School and still gives experience to your entire team. (Note: I am sure this is toggle-able)
~ The Gumshoos trail is the first in the game.
I think that is all for now. Remember this is all form the First 2 Hours of gameplay and is confirmed. I do not think this is the Demo. This was actual gameplay.