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- Seen Apr 25, 2018
Flammable
A Survival RP
A Survival RP
Background Info:
"Crew of The Jupiter, do you copy? DO YOU COPY???"
In the year 2235, the United States has been advancing their technology at a decently fast pace. For example, hover cars are a normality on the roads. Instead of gas, cars use a newly discovered element to propel the cars from the ground.
A recent invention has allowed for major breakthroughs to be found in space exploration. The Temperature Nullifier Suit(NFS) is a full body suit that nullifies the harshest change of temperatures and makes the temperature inside the suit room temperature. There were many deviations and tinkering with the main invention to help with space exploration and potential colonization, including suits for plants, suits for tools, and suits for drones. So in 2235, the United States got together a team of 5 astronauts, materials, food, and water to start setting up a colony on the moon Ganymede. The spaceship that will take them to Ganymede is the The Jupiter. Unfortunately, upon entering the moon's atmosphere, two of the ship's main engines abruptly failed.
Plot:
The RP begins when the engines fail upon entering Ganymede's atmosphere. The goal of this RP is to survive long enough on a foreign moon no person has ever been on before until a rescue unit arrives. Fortunately, the spaceship contains many tools and materials that can be essential to Survival.
Workable Tools Available For Use:
Broken Tools Usable For Scrap Metal:
Available Energy For Use:
Matetials Ganymede Has to be Taken:
How The RP Will Progress:
This is one thing I haven't completely figured out yet. I have a couple of ideas. One is that I, the GM, would periodically post missions in the IC to keep everyone within a plot line and the people can follow the missions. Or, I can post once in the IC leaving a long list of missions that people can follow and the RP can be more free-roam style. One thing I do want to do in this RP is have a health bar system for the players. If the bar reaches 0, you "die" and are permanently out of the RP. The bar would decrease by not eating or drinking for long periods of time or by doing manual labor. It can increase by sleeping or keeping your food and water intake decently high.
I have a lot of things figured out but a lot of things not figured out. Any comment is very much appreciated and will take anything into consideration.
"Crew of The Jupiter, do you copy? DO YOU COPY???"
In the year 2235, the United States has been advancing their technology at a decently fast pace. For example, hover cars are a normality on the roads. Instead of gas, cars use a newly discovered element to propel the cars from the ground.
A recent invention has allowed for major breakthroughs to be found in space exploration. The Temperature Nullifier Suit(NFS) is a full body suit that nullifies the harshest change of temperatures and makes the temperature inside the suit room temperature. There were many deviations and tinkering with the main invention to help with space exploration and potential colonization, including suits for plants, suits for tools, and suits for drones. So in 2235, the United States got together a team of 5 astronauts, materials, food, and water to start setting up a colony on the moon Ganymede. The spaceship that will take them to Ganymede is the The Jupiter. Unfortunately, upon entering the moon's atmosphere, two of the ship's main engines abruptly failed.
Plot:
The RP begins when the engines fail upon entering Ganymede's atmosphere. The goal of this RP is to survive long enough on a foreign moon no person has ever been on before until a rescue unit arrives. Fortunately, the spaceship contains many tools and materials that can be essential to Survival.
Workable Tools Available For Use:
Spoiler:
These will be filled later if the interest check goes well.
Broken Tools Usable For Scrap Metal:
Spoiler:
.
Available Energy For Use:
Spoiler:
.
Matetials Ganymede Has to be Taken:
Spoiler:
.
How The RP Will Progress:
This is one thing I haven't completely figured out yet. I have a couple of ideas. One is that I, the GM, would periodically post missions in the IC to keep everyone within a plot line and the people can follow the missions. Or, I can post once in the IC leaving a long list of missions that people can follow and the RP can be more free-roam style. One thing I do want to do in this RP is have a health bar system for the players. If the bar reaches 0, you "die" and are permanently out of the RP. The bar would decrease by not eating or drinking for long periods of time or by doing manual labor. It can increase by sleeping or keeping your food and water intake decently high.
I have a lot of things figured out but a lot of things not figured out. Any comment is very much appreciated and will take anything into consideration.